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TheScrub

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Posts posted by TheScrub

  1. I start the script and nothing pops up it just sits there, any suggestions on what to do?

     

    is there a paint on the screen did u get any error messages did u have food? were u logged in?

     

     

    no need to hound me i replied as soon as i got online..

  2. sorry to shit on your parade storing both the note and the unoted id's are a waste your return method should be like

            public int getCleanNoted()    {
                return this.cleanUnnoted+1;
            }

    seems more efficient than writing all those digits in good work though!

  3. thought u were at least going to calculate the rectangle bounds or something i expected better from you but it still is alright you keep shooting shooter!

  4. 
    

    # Package name here..

    import java.awt.Color;

    import java.awt.Graphics;

    import java.awt.Graphics2D;

    import java.awt.Point;

    import java.awt.RenderingHints;

    import java.util.ArrayList;

    import org.osbot.script.MethodProvider;

    import org.osbot.script.Script;

    import org.osbot.script.rs2.map.Position;

    import org.osbot.script.rs2.utility.Utilities;

    public class Walking {

    /*

    * Does not contain obstacle handling or path finding.

    */

    private Script script;

    public Walking(Script script) {

    this.script = script;

    }

    /*

    * Used in the drawing method returns the minimap position of the farthest

    * away position in the array.

    */

    private Point getNextPoint(Position[] positions) {

    if (positions != null && positions.length > 0) {

    Point last = null;

    for (Position p : positions) {

    Point point = Utilities.getMinimapScreenCoordinate(script.bot,

    p.getX(), p.getY());

    if (point != null) {

    // checks if it's in the minimap section

    if (point.x > 500)

    last = point;

    }

    }

    return last;

    }

    return null;

    }

    private Position getNextPosition(Position[] positions) {

    if (positions != null && positions.length > 0) {

    Position next = null;

    for (Position p : positions) {

    Point point = Utilities.getMinimapScreenCoordinate(script.bot,

    p.getX(), p.getY());

    if (point != null) {

    // checking the point is valid.

    if (point.x > 500)

    next = p;

    }

    }

    return next;

    }

    return null;

    }

    /*

    * Path Walking method will require a path array.

    */

    public void walkPath(Position[] path) throws InterruptedException {

    setRun();

    if (path != null && path.length > 0) {

    Position n = getNextPosition(path);

    // Checking if were not at the last position and if were along the path

    if (n != null

    && script.myPosition().distance(path[path.length - 1]) > 7

    || n != null && alongPath(path)) {

    script.log("Walking to Position: " + n.toString());

    long t = System.currentTimeMillis();

    n.walkMinimap(script.bot);

    // ghetto dynamic sleep.

    while (getNextPosition(path) != null

    && getNextPosition(path).equals(n)

    && System.currentTimeMillis() - t < 4000) {

    script.sleep(20);

    }

    }

    }

    }

    /*

    * Used to set the run.

    */

    private void setRun() throws InterruptedException {

    if (script.client.getRunEnergy() > (20 + MethodProvider.random(20, 25))

    && !script.isRunning()) {

    script.setRunning(true);

    }

    }

    /*

    * checks if the player is along the path based on distance

    */

    public boolean alongPath(Position[] path) {

    Position me = script.client.getMyPlayer().getPosition();

    if (path != null && path.length > 0)

    for (int i = 0; i < path.length; i++) {

    if (i != path.length - 1)

    if (me.distance(path) < 8) {

    return true;

    }

    }

    return false;

    }

    /*

    * Just reverses a position array.

    */

    public Position[] reversePath(Position[] path) {

    ArrayList<Position> pos = new ArrayList<Position>();

    Position[] target = null;

    if (path != null && path.length > 0) {

    for (int i = 0; i < path.length; i++) {

    pos.add(path[path.length - i - 1]);

    }

    }

    target = pos.toArray(new Position[pos.size()]);

    return target;

    }

    /*

    * Testing method.

    */

    public void drawPoints(Position[] path, Graphics g) {

    Point p = getNextPoint(path);

    if (p != null) {

    Graphics2D g2d = (Graphics2D) g;

    g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,

    RenderingHints.VALUE_ANTIALIAS_ON);

    g2d.setColor(Color.BLACK);

    g2d.drawOval(p.x - 1, p.y - 1, 5, 5);

    g2d.setColor(Color.MAGENTA);

    g2d.fillOval(p.x, p.y, 4, 4);

    }

    }

    }

  5. This is the method I used to use with no problem but lately it does not seem to work anymore:

     

    private boolean isTextInOpenInterfaces(String message)
    {
        return searchInterfacesForText(message) != null && !searchInterfacesForText(message).isEmpty();
    }
    
    
    It is returning false even when the String is clearly in the chat interface. It was working fine before for months.
    

     

    i wrote my own search function works fine

     

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