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SD8Z

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Everything posted by SD8Z

  1. I have my private script for the Summer garden. Should I release it? Winter, no. Summer, yes.
  2. SD8Z replied to SD8Z's topic in Resolved
    Thanks for the help. In the meanwhile I'll try to post something interesting. I guess you can lock this now. Or when you tell what the post count requirement is.
  3. SD8Z replied to SD8Z's topic in Resolved
    Because I didn't care. I'll be honest here. said in the chatbox that if I wanted to access the Spam section, my account would need to be activated. So from that, I think my account isn't activated. I might be wrong. I don't know.
  4. SD8Z posted a topic in Resolved
    I didn't and the email got deleted (because it was in spam). I tried changing the email twice already too.
  5. SD8Z replied to jelknab's topic in Archive
    -
  6. SD8Z replied to jelknab's topic in Archive
    Should I release it?
  7. SD8Z replied to Legit's topic in Archive
    Who the fuck steals 50 tabs... Bullshit. Whatever it was, it wasn't OSBot.
  8. SD8Z replied to Laz's topic in Releases
    Are you using 1.7.32? All previous clients have been discontinued.
  9. I'm buying either a zamorak, guthix, or saradomin chest. The ranging one, not the rune platebody. Just post here or PM if you got that and you're willing to sell it to me.
  10. Seems like the id for magic ents changed again... Ugh. Will try to get it for you. By the way, why don't you use NPC names?
  11. Prison Pete stopped working. Jagex changed the IDs for the Frog Queen random, the bankers now have those ids. Wow, really sneaky.
  12. lol yolo Going for 72 hours proggy.
  13. Got the ent ID for magic trees. 5333 My axe broke three times before I actually got it. When you update I'll get you a 50+ hour proggy (if it doesn't get stuck in a random of course). Oh by the way, here you have a quick 12 hour proggy.
  14. SD8Z replied to Laz's topic in Releases
    Well you made a thread with a suggestion. But now, who told you what they changed was exactly what you suggested? By the way, I lol'd at this: That's not how it works on 07. It's kinda works more like that in EoC, but not 07. There's no BotWatch or anything similar. Bans on 07 have a little bit more to do with reports, failing random events, and well, just doing stuff that is not human-like (for example, something I've noticed a lot while using this, is that even when the object/npc/entity is on the screen, the script will walk to it with the minimap, when it's clearly on the screen and clickable) Going to sleep now, ttyl.
  15. SD8Z replied to Laz's topic in Releases
    You're* Didn't complain. All I did was asking if anyone was having the same problems that I was having with my bots. Mr. Smarty pants. 40-0, no deuce here. Where did you read again it was changed to make it more human-like? Send me the link to the post. All the OT says it was changed, we don't know exactly in what way.
  16. SD8Z replied to Laz's topic in Releases
    You're* You know that the bot being detected is just a ton of bullcrap? By the way, where did you read it was changed to "keep it from being detected"? It only says it was tweaked, not that it was made "less-detectable". You know what? I'll just stop talking to you here. inb4you won't talk anymore because I made you sound stupid. You actually didn't, and I learned that I can't ask a simple question because there will be some asshole like you that will start insulting and not help in anyway.
  17. SD8Z replied to Laz's topic in Releases
    Are you really that dumb....... That's how they're supposed to look now TO SAVE YOUR ASS FROM GETTING BANNED, The bot is supposed to be a choppy inaccurate mouse, thats how a HUMAN moves the mouse on a screen, it doesn't move it smoothly and clicks perfectly on EVERY SINGLE THING a Human has mistakes. And so it has errors. I like the new mouse update, ITS A GREAT IMPROVEMENT. If you want to complain about it switch back to .18 But they did it to SAVE YOUR ASS. Are you really that dumb? So you're telling me a human will fail to click a damn NPC 90% of the times? Will follow it slowly as fuck (moving through the screen like 2mm per second) and walking to it with the minimap when it is clearly on the screen and ready to be clicked? I'm sorry but you don't even know what the fuck you're talking about. And I'm pretty sure that we, humans, don't fucking move the mouse so damn slowly and fail to click 1 out of 8 times an object or NPC. I'm sorry but I don't even barely ever fail to click a NPC when I'm playing legit.
  18. SD8Z replied to Laz's topic in Releases
    Mouse movements are just really weird now for me. They're really slow, choppy, and inaccurate most when trying to interact with an NPC/object, but it will the total opposite when for example, is picking an item in the ground. This wasn't happening in 1.7.18. Am I the only one that this is happening to?
  19. I'm pretty positive magic ent IDs changed. I went to take a shower and when I came back my axe was broken. Anyways, good job. If RS doesn't update or anything, I'll give you a 50+ hour proggy when I can.
  20. Lol yolo. I've been running this script for more than 5 days straight now, no ban. I've had to restart it because of the script updates and RS updating, etc. whats your biggest proggy? 55 hours, had to stop today this morning because of the RS update. @Kokeis, I'll try to get the ent ID for magic trees.
  21. Lol yolo. I've been running this script for more than 5 days straight now, no ban. I've had to restart it because of the script updates and RS updating, etc.
  22. For some odd reason when it is chopping magic trees at the Sorcerer's Tower and the area updates, it will try to run north, and it will get past the trees.
  23. Reporting another bug, if you're chopping and dropping... If it finds a nest then when the inventory is full and it drops the nest, it tries to pick it up but it can't because the option doesn't appear in the menu (because there are other 27 other "pick up log" options) and it gets stuck there. Don't make it pick up nests when you're powerchopping.

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