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Molly

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Everything posted by Molly

  1. Molly

    Molly's Orber

    Gave you a 48hr one now.
  2. Gave you a 48hr one just now.
  3. Got 3.1 ready to push, more refined combat method and low memory walking for Edgeville. Only problem is there needs to be a client update fixing getLastHit() so I can test the combat method, after that I can push the update. I'm hoping there is an update early 2moro as I go on vacation 2moro night till Monday night.
  4. Just got home from work, will be working on implementing low memory walking for Edge as well right after I eat some dinner.
  5. I just revised the combat method to hopefully stop attempting to attack things when they are already in combat. The problem is there is no setBreakCondition method for InteractionEvent, this means that after I do checks to see if the target is viable(not under attack, etc) and the interaction is called the bot will attempt to interact with the target until the target is clicked, after that it will work fine and attempt to attack the druid attacking it. The work around I've found should work, the problem is I can't test it yet because of the bug hunsilan reported. As far as the memory usage for walking, are you having the same issue as before? Does the memory use just continue to increase till you get an OutOfMemory error? That amount of memory usage is fine for web being used, the script normally sits around the high 300MBs, low 400MBs for me, an increase of 200MB-300MB is actually great according to Alek's post in my bug report on web walking. Just found this as well while testing a revised combat method, this is not a bug with the script itself. It occurs whenever getLastHit() is needed, such as when I need to determine if the target is already under attack or if I need to grab the target's health, I have reported it under the bugs subforum and am waiting on a mod to approve the post.
  6. Post logs please.
  7. Were you running v3.0? I just tested it with both melee and ranged and didn't have any issues. No spam clicking, and the only time it attacked someone else's druid was if it was already attempting to interact with it and they happened to react quicker.
  8. Molly

    Molly's Thiever

    It's not showing in my notifications that you liked the post, like it whenever you want the trial and it should be sent out.
  9. Pushed update adding Varrock teleport tab support, it automatically will detect them, also added support for using energy and super energy potions whilst running. Simply select which one to use from the drop down menu and fill out what energy to drink at right below it. Edit: Live version will be 1.6
  10. Newest version is 3.0, I pushed it last night but unfortunately it doesn't look like the live version is on the SDN yet. Just have to wait for the SDN manager to update it now, it's usually done daily as far as I know so it should be out at some point today.
  11. Pushed woodcutting guild support, it will be enabled via a checkbox on the GUI. Live version is 1.5. Varrock tabs and energy pots whilst running I wasn't able to get to, had a few urgent fixes I had to do on another script. I should be able to get Varrock tabs and energy pots whilst running out by Monday/Tuesday, sorry for the delay. I opted to add the WC guild support in this update as I thought it would be the most useful as of right now.
  12. Pushed the addition of this feature.
  13. Fixed getting stuck at gate, updated combat to make it be a bit more responsive as well as attacking targets that are attacking the player.
  14. Post a log of what happens when it gets stuck behind the gate please. As far as trying to attack other druids, do you mean it will click them once, occasionally, or does it get stuck spam clicking them while already in combat?
  15. You guys both have trials now.
  16. Fixed Ardougne issue, fixed sitting for a bit after tabbing to Fally as well. Live version will be 2.9. As far as using the normal way for Taverly what exactly was occurring? I didn't have any issues with it. It might work fine for you with web as well, Alek moved my bug report to archive and last few client builds had some changes to web done.
  17. Sure, just like the OP for a trial. I can add that this Saturday.
  18. Sure, just like the OP whenever you would like one. Trials are automated and it should go out within an hour of liking the post.
  19. Molly

    Molly's Orber

    Just gave you a 48hr one now.
  20. Molly

    Molly's Orber

    Sure, just like the OP when you want to have it, it should show up in 15m, 1 hour max. If it doesn't let me know.
  21. I'd imagine I can get all that done this weekend, next 2 days are long days at work for me so I won't have time till Saturday.
  22. Molly

    Molly's Orber

    Hey just saw this, I realized my automated trials aren't working right now. Just manually gave you a 48hr.
  23. No problem
  24. Fixed, live version will be 2.8.
  25. Just gave you a trial, normally just 24hrs but it's 48 cause that sig is naice.
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