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Molly

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Everything posted by Molly

  1. Molly replied to Molly's topic in Money Making
    Only occurring after first restock is very helpful - thanks for the info! My discord is Swaggasaurus#0121.
  2. Molly replied to Molly's topic in Thieving
    Currently there is not a progressive mode - that's something I plan to add soon. Likely not till after semester as I have exams coming in the next 2 weeks. You both have trials now.
  3. Molly replied to Molly's topic in Money Making
    That is how the logger while waiting on items to sell is supposed to look. It will wait for one of 2 conditions to be met - enough items have sold that it has sufficient coins to buy 1000 or more hides or 5 minutes have elapsed.
  4. Molly replied to Molly's topic in Thieving
    You both have trials now.
  5. Molly replied to Molly's topic in Money Making
    Give it another try and let me know exactly what settings you use.
  6. Molly replied to Molly's topic in Money Making
    It does not currently restock potions - will be added shortly. Did you select the restocking option on the GUI and enter prices? Just checked to make sure the live version is working and it restocked for me.
  7. Molly replied to Molly's topic in Thieving
    Sure, you have one now.
  8. Molly replied to Molly's topic in Thieving
    So for some reason in mirror mode when calling interact on the stall the client seems to think it can't interact with the stall from the current location and so it moves to another location - that's my best guess for the cause of that odd behavior anyways. I changed the way the interaction is handled and it seems to be working fine now. Pushed the change now.
  9. Molly replied to Molly's topic in Thieving
    I was able to replicate this in mirror mode, it doesn't even appear to be double clicking the stall, I enabled the mouse position debug setting and for whatever reason it actually clicks the minimap on the other side of the stall every so often. I'm currently trying to figure out what in the world could be causing this. This appears to be an issue with the current client version - should be fixed in the next release. You have one now.
  10. Molly replied to Molly's topic in Money Making
    Pushed version with GE support.
  11. Molly replied to Molly's topic in Money Making
    Pushed version with GE support.
  12. You have a trial now.
  13. Molly replied to Molly's topic in Money Making
    Finishing up testing GE replenishment on my planker script - functionality will then be ported to this script. The two scripts code is very similar so porting it over should be quick and easy. Should be released Tuesday night/Wednesday morning.
  14. Molly replied to Molly's topic in Money Making
    Ge replenishment is in the final stages of testing and should be released Tuesday night/Wednesday morning depending where you're at.
  15. bump
  16. Molly replied to Molly's topic in Thieving
    Sorry about your luck, when you say the break settings are not working well what exactly happens when a break is triggered?
  17. Not having any luck man sorry, you may need to run it on the VM for the time being like you mentioned.
  18. Setting up the VM now - wildly bored at work so gotta have something to do lol
  19. Okay, if you can provide a link where I can download that distro I'll setup a VM and take a look.
  20. What OS are you running? I'm not able to replicate the issue on Windows 10, and osbot 2.6.4?
  21. Seems to be working for me currently, try restarting the client and saving your settings - let me know what the logger says when doing so if still not working. Will be fixed in v10.3 - pushed it just now.
  22. Molly replied to Molly's topic in Thieving
    Bot should not wait before opening curtain if a Menaphite thug is detected on the tile right next to the curtain. I was not able to replicate this issue - I did however increase the sleep timer after stealing from stall in case it wasn't sleeping long enough after the initial thieve causing it to click again right as stealing option on stall went away. Cake/bread/Chocolate slice has been added in the formerly "Seeds" tab which is now the "Items" tab. By default all are added to the good items list, simply add the ones you want to drop to the bad items list. Updates will be live in v11.9. Sure, you have one now.
  23. bump

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