Everything posted by Twin
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Taking Script Requests
A lot of reason scripts go paid is so the method isn't ruined. If you had 400 people trying to catch lizards, you'd run into experience problems and what not. I could maybe make something like that. ONly issue is is the price of RoC might crash if to many people do it. So it would need to be a limited release/paid script.
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Project Hum
How much experience do you have with programming? This is going to be a huge challenge to do something like this. Though, there is something kind of like it by mysteryyy and i think divinity? But i'm not 100% sure who the other developer is.
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How to not get caught when botting?
Did you just make an account to hate on osbot? lol. Osbot has the mirror mode beta, which means no more injection.
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How to not get caught when botting?
Proxy. Don't bot crazy hours. If your bot messes up and gets stuck let that account sit for a bit Premium/private script These should make your chances very low. And note if you get banned on a proxy IP stop using it. It will flag that IP and you'll have a greater chance of being banned.
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Best script for rune ore?
I'm not sure there is one. You might be able to find someone who will make you a private script.
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Script getting stuck in a loop
What do you mean?
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Simple Crimson Swift catcher
http://www.mediafire.com/download/3kggb2wbztk75vt/CrimsonCatcherFix.rar Let me know if that works I don't have any accounts that can run out to yanille right now, but this should work. Also, this version has a catch incase you can't put a trap down somewhere, and should fix itself. I've just been looking through the code to see where I left off and everything should be fine with this.
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Script getting stuck in a loop
I'll mess around with both ways tomorrow, when i got to get my proggies done
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Script getting stuck in a loop
I have that in my other case, Once it gets into the spinning room, it executes the SPIN case, i guess i can try extending the area out a few blocks. That actually fixed it lol, gonna see how reliable this is.
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Script getting stuck in a loop
So then instead of having all those checks I can just have LUMBIDGESOUTHDOOR? since it's already being filtered?
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Simple Crimson Swift catcher
I haven't touched this script in a while, the new osbot might have messed it up, what version of osbot are you running? Also, are you using the most recent version of it or an older version? The script that is, because I had an issue with one of the releases where I messed up picking the snare with the bird in it.
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Script getting stuck in a loop
case WALK_TO_WHEEL: status = "Walking to wheel"; if (myPlayer().getZ() == 2) { this.localWalker.walkPath(BANK_TO_STAIRS); sleep(random(1500,2000)); Entity stairs = objects.closest("Staircase"); if (stairs != null && stairs.exists() && Arrays.asList(stairs.getDefinition().getActions()) .contains("Climb-down")) stairs.interact("Climb-down"); sleep(random(1000, 1200)); } if (myPlayer().getZ() == 1) { Entity door = objects.closest(new Area(3207,3214,3208,3214),"Door"); Entity wheel = objects.closest("Spinning wheel"); if (door != null && door.exists()) if (Arrays.asList(door.getDefinition().getActions()) .contains("Open")) { door.interact("Open"); sleep(random(1500, 1600)); this.localWalker.walk(wheel.getX(), wheel.getY() + 1); log("Hello"); } this.localWalker.walk(wheel.getX(), wheel.getY() + 1); sleep(random(400, 500)); } break; So all my code works, everything else is flawless, except if it catches that the door contains open, then it opens the door then stands there. It reaches the cod under it, because i added a log check and it will spam it in chat. Can't figure it out
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DNAiofighter question
I can try if you'd be interested. I'm by no means experienced but i'd say i know my way around the osbot api
- Count To 10,000!
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Selling Original Login Names (NO EMAILS) for OSRS GP
I'll take the account for 500k. I'll be on Skype in like 3 hours.
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Script isn't withdrawing, will only withdraw if i manually open the bank for it.
Yeah I want that. It will just end up going back to that case since everything holds true, it's just now the bank window is open which allows it to execute the if statement. Let me try that and see, sorry for the late reply I fell asleep. Worked! thank you! But, I also added in an extra ifstatement to my BANKLEAVE case that said if(inventory.contains("Flax"), so that portion of the code won't eveen start unless I have flax in my inventory. I was using lumbridge upper, so im not sure if that was exactly the reason. I changed two things around which might have been causing the issue.
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Script isn't withdrawing, will only withdraw if i manually open the bank for it.
case BANK: if (bank.isOpen()) { if(inventory.contains("Bow string")) bank.depositAll("Bow string"); if(!inventory.contains("Flax")) bank.withdraw("Flax",28); if(inventory.contains("Flax")) break; } else { bank.open(); }
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DNAiofighter question
Do you have any experience in java? A basic Aio fighter isn't had to make and you can tone it to yor needs.
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Anyone plays RS legit?
I bot on accounts for the fun of it I guess. I have my legit main who's well rounded/only been botted once like a year ago to get 60 ranged.
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G E Streak Merching Clan
Interested in joining. How much money do you normally have to do this with? I wouldn't want to end up having more than the clan leader.
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Problem with my script..
To dsd into this I'd reccomend reading http://osbot.org/forum/topic/58775-a-beginners-guide-to-writing-osbot-scripts-where-to-get-started-by-apaec/. Definatly will give you a big helping hand. I'd get used to the format that script uses using states. Will make things a lot easier/cleaner to read.
- Acc for sale
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Problem with my script..
if (!LEVERAREA.contains(myPlayer())) localWalker.walkPath(TOLEVER); if (LEVERAREA.contains(myPlayer())) lever.interact("Pull"); if (dialogues.isPendingContinuation()) dialogues.clickContinue(); if (dialogues.isPendingOption()) dialogues.selectOption("Yes I'm brave."); if (players.myPlayer().isAnimating()) sleep(random(1000,1500)); I could be wrong, but these are all nested if statements. Try spreading them out how I have it and see if that works.
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Checking if my player is in area?
If he doesn't have much experience, though, reading the api might be an issue. Sometimes little kickstarts like that can lead to the whole engine being turned on. (awful analogy I know)
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