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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. Could you try it now for me?
  2. I'm sorry! We are waiting for Eric to push all script updates! He never pushed the updates last night. His last push was at 2:20pm and I didn't post the fix until about 3:30 yesterday afternoon. I'm hoping he will be able to push the scripts today!
  3. The trap layout is designed by the bot and your surroundings. It automatically picks a randomized layout, so no two trap layouts are the same. This helps with an anti ban! A future update will however include a customizable trap layout setting!
  4. given! You might have to wait until version 0.2 is released later tonight that fixes an error! Hopefully it will be pushed within the next hour!
  5. Tonight, it should be fixed. I released a version 0.2 that should do the trick. If by 10pm, it still isn't working, Please let me know. I want this fixed ASAP! I'm sorry it's causing you trouble. Some users aren't experiencing trouble with it at all, and then there are other like yourself who are running into problems. Keep me updated and let me know if version 0.2 runs for you! Thanks!
  6. has your screen been resized?
  7. Version 0.2 has been released! Should hopefully be up by tonight. I think this will take care of any problems users were having with running the script and getting a "onStart()" error.
  8. Can someone confirm the script is working again? It loads for me now!
  9. We have to wait on Eric to push my update. I already pushed it on my end.
  10. Looking into the problem. Made an update to see if the error has been fixed! Thanks for reporting!
  11. Remember guys to fill out a bug report if anyone finds anything! Version 0.1 took care of all reported bugs! Thanks, Project Pact
  12. Version 0.1 has been released! Break handler support went amazing! Didn't lose any traps! What is in version 0.1? * updated removing weapons for falconry before talking to get a falcon * found a NPE when setting the painter * updated the OutOfTrapsTask that would run sometimes when world hopping * added BreakManager support! Traps will now be picked up before logging out to break * placed a reminder on the paint & log to start the script with 3 inventory spots open * fixed a bug that would release chins if they were in your inventory while hunting butterflies * fixed a bug that thought you were out of traps when your player was not visible * rewrote the release method for butterflies and salamanders * fixed a bug that wouldn't allow you to release your butterflies if you didn't have a full inventory * fixed non-trapping hunting styles from not being able to take breaks * fixed a smart-hop bug that would happen before a break * fixed the worlds hopped paint not updating * numerous other little bugs BEFORE BREAK HANDLER WAS ACTIVATED: AFTER BREAK HANDLER WAS ACTIVATED: (Bot picked up all traps before logging out)
  13. Hey guys, just a quick update! I'm almost done testing version 0.1! Finishing up fixes on salamanders for my breakHandler!
  14. Never got a PM. Just add mine, "imsomoist"
  15. 24 hour trial given
  16. do you have a skype? If so, what is your skype name?
  17. I haven't done anything Version .1 hasn't been released yet. It is the same script version as the initial release. Are you on mirror client?
  18. Are you talking about for Chinchompas? It should hop if a player is next to you laying traps down. Make sure you didn't accidentally click black Chinchompas instead!
  19. Yea, mirror mode is generally more laggy. I usually do injection with a VPN and I'm good to go! However, if you don't feel safe doing injection, try cutting back some applications on your computer when running mirror mode. And if you haven't restarted your computer in a while, try giving it a fresh restart. Hope this helps!
  20. Hey buddy! Glad you like the script! Are you running mirror mode?
  21. Just rewrote the release method for butterflies and salamanders!
  22. Like I said, I'm sorry that your account has been banned, but you can't say it was from this script. I've had numerous beta testers for months and no one has been banned.
  23. At the top of your script when you run the AIO Hunter, there are three bars. Next time you are running the script, take a screen shot so I can take a look at the bars!
  24. I'm sorry to hear, but there is no way to say that the Hunter is what got you banned, as there are many factors that go into it. I had beta testers for 3 months and none of them were banned. Make sure you don't bot on a flagged ip as well. Ummm, are you on mirror? Sometimes mirror requires a lot of your CPU.
  25. Version 0.1 will hopefully be out tomorrow! In version 0.1, I have added support for the break handler! The script will now pickup all traps there were placed on the ground before logging out so you won't loose any traps. I have also added a reminder in the log and in the paint about starting the script with 3 spots open (just in case anyone forgets). Also fixed multiple NPE. And finally I fixed a bug that thought you were out of traps when your player was not visible! I hope you guys look forward to the update!

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