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Kokeis

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Everything posted by Kokeis

  1. here you go: http://www.2shared.com/file/P7cDaUwF/KokeisChopper.html Good suggestion. On my list.
  2. Yep sounds good! Adding this soon.
  3. Update 1.3! Hope you guys enjoy it. More coming up soon. 1.3: Added Yew support in Seer's Village and Catherby. Added Willow support in Catherby. Added location to paint. Improved anti-ban.
  4. Why would that matter? If I would be picking myself I wouldn't go all the way into the flax field to pick. Waste of time.
  5. Update 1.2: 1.2: Added Willow support in Seer's Village.
  6. Update version 1.1: 1.1: Added Maple support in Seer's Village.
  7. Yes, I'm planning on doing that.
  8. Not yet! But thanks for the suggestion. on my list. Adding maple's in Seer's Village at the moment.
  9. Yeah, will be adding this soon. My woodcutting level is not high enought yet ;)
  10. Alright. Here you go: https://www.virustotal.com/nl/file/9fc054844fd99a3fe845ece17441939a5d6984f48b7096e92195103318987e36/analysis/1370800582/ Sorry, hehe.
  11. Download this: http://up.ht/11WLGKE Fixed as of 8/11/13 - 1:00pm EST by @Cory Upcoming changes: Auto paint tab switching. Improve Edgeville yews. Add custom chopping. Change log: 3.1: Added Magic and Teak Ent ID. 3.0: Added Yew Ent ID. 2.9: Now does not pick up birds nest anymore when powerchopping. Added new maple and magic Ent IDs. 2.8: Fixed walking to bank in Seer's Village. 2.7: Fixed walking in Catherby and Sorcerer's Tower. 2.6: Added normal tree ent ID. Improved chopping normal logs. 2.5: Added hide button for paint (try hiding paint when experiencing low FPS). Now also drops birds nests when powerchopping. Fixed spam clicking tree bug. 2.4: Now uses tree names instead of IDs. Will not break anymore if IDs change. 2.3: Fixed tree IDs. 2.2: Changed action after detecting ent which should fix any ent problems (please let me know if not). Added Barbarian Outpost willows. Added Gnome Stronghold yews. Added Mage Training Arena Magics. Added new epic paint thanks to DarkzSide. Changed Sorcerer's tower magic path so it does not get stuck. Added screenshot option; makes screenshot's when detecting an ent, retreiving bird nest or when the script stops. and safes them in D:\. could be useful for bug reports. 2.1: Changed and improved ent detection. Added new IDs after RS Update. Improved some other small things. Added show/hide paint button. 2.0: Added Teak support. Including combat protection at Castle Wars. 1.9: Added magic support at the Sorcerer's Tower. Added "Ents avoided" to paint. 1.8: Added new ID to Ent detection which fixes breaking axes when chopping yews. 1.7: Fixed error in Edgeville. Fixed ent/evil tree detection. 1.6: increased speed of chopping in general alot. changed antiban and removed wc skill checking to make sure it doesnt bug out. Improved cutting yews in Catherby. Improved handling of evil tree's. Added time to level in paint (shows after a couple minutes). 1.5: Improved edgeville yews. Changed something to antiban so it won't accidentally click on skilltabs (again). improved evil tree detection for yews. Also improved antiban. 1.4: Should not be randomly opening skill tabs anymore. Added Yew support in Edgeville including smart positioning (if no tree's available, it will walk to the first tree that will spawn). Improved ent detection. 1.3: Added Yew support in Seer's Village and Catherby. Added Willow support in Catherby.Added location to paint. Improved anti-ban. 1.2: Added Willow support in Seer's Village. 1.1: Added Maple support in Seer's Village. 1.0: Release version. Screenshot's: Long progress reports are appreciated!
  12. Thanks for the help! I will check it out.
  13. Thanks! May sound like a stupid question, but what is the SDN and how do I add it there?
  14. Flax Picker 1.0 Picks flax in Seer's Village and banks them. As simple as that! If you have any suggestions or find any bugs please let me know. Update Logs: 1.0 - Release Version DOWNLOAD V: 1.0

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