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Kokeis

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Everything posted by Kokeis

  1. Alright I found out I made a stupid small mistake which led to not detecting the ents/evil tree's. Update 1.7: download 1.7: Fixed error in edgeville. Fixed ent/evil tree detection.
  2. What's the difference between Ent's and Evil Tree's?
  3. The error is fixed in the next update. I'm aware of that weird bug. Somehow after some hours it starts doing that hovering at the tree spot searching for the tree while there is none. Right now I'm not sure what causes it. But I will see what I can do.
  4. Will probably add it back later on. I don't know why but it worked fine for me. Never had problems with it clicking on skill tabs. So I don't get why it was bugged for people. It opened the skills tab, hovered the mouse over the woodcutting tab, waited for a small amount of time and then opened the inventory tab again. if I have time I will add it tonight!
  5. Sure! proggy's are always welcome Check the latest version (1.6). Improved detection alot. works fine now.
  6. Yeah. Removed skill checking and some other small things in antiban so it's not possible to bug out anymore. Update 1.6: Get this update. Improved alot of things and runs even smoother now. 1.6: increased speed of chopping in general alot. changed antiban and removed wc skill checking to make sure it doesnt bug out. Improved cutting yews in Catherby. Improved handling of evil tree's. Added time to level in paint (shows after a couple minutes).
  7. You are the only one experiencing it. Never got this. do you have skype?
  8. No just don't touch the bot while it's running and it should not open any skill tab.
  9. How the hell does it open the skill tab. Can you explain it to me? or maybe even record it? That is not my problem. Has something to do with the anti-randoms.
  10. Thanks! Were you using version 1.5 when it opened the skill tab? Yeah I agree. Most bot clients usually have something like an InterfaceCloser random script.
  11. Really strange. I haven't had a single axe broken using my script. detects the evil tree just fine everytime. What location and tree type were using?
  12. Update 1.5: download here. 1.5: Improved edgeville yews. Changed something to antiban so it won't accidentally click on skilltabs (again). improved evil tree detection for yews. Also improved antiban.
  13. I think I know why it happened. Because when chopping yews the distance between the tree and yourself can be bigger then with other tree's. So you were unlucky. Fixing it now.
  14. Strange. Did you see it yourself when it happened? I never broke an axe yet. It was always successful in detecting the evil tree. BTW: did you use the latest version 1.4?
  15. Like settings of the bot. location, tree type etc.
  16. it already does that. As soon as it clicks on the yew it detects where your player is and where it should walk to as soon as the tree is down. just watch it for a couple of minutes.
  17. if you could atleast read my thread and update logs you would know
  18. Thanks! I will as soon as I know how to get this thing set up
  19. Yes. Please read my thread.
  20. Download the latest version (1.4). Tell me if it's still happening.
  21. As soon as I get 75 woodcutting Update 1.4: 1.4: Should not be randomly opening skill tabs anymore. Added Yew support in Edgeville including smart positioning (if no tree's available, it will walk to the first tree that will spawn). Improved evil tree detection.
  22. Alright. Should be fixed with the next update. Yes it does for me. Although with the next update I'm making 100% sure it's working.
  23. Already added yews. Read my first post. Currently adding Edgeville. Where were you cutting?

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