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Richard

Trade With Caution
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Posts posted by Richard

  1. There is no client side detection since 2013. You are free to play through any client with the same ban rates

     

     

    There is a packet that can detect injection due to jagex can just send a packet to lookup a known Accessor. But osbot combat this with Stealth mode witch basicly stops the packet from doing this

     

     

    MGI posted a thread about the packet on another site if you want the link to it pm me and i will send you it

    • Like 1
  2. Shit happens. Happened to me last year Weath even said on twitter that if you bot on other accs he will ban all your accs if they interacted with each other

    • Like 1
  3. temp workaround:

     

    	public Character<?> getInteracting(Character<?> c) {
    		int uid = c.accessor.getCharacterFacingUid();
    		if (uid == -1) {
    			return null;
    		}
    
    		if (uid < 0x8000) {
    			return getNpcs().getLocalNPC(uid);
    		} else {
    			uid -= 0x8000;
    			Player player = getPlayers().getLocalPlayer(uid);
    			if (uid == getClient().getMyPlayerIndex() || player == null) {
    				return myPlayer();
    			}
    			return player;
    		}
    	}
    

     

    Note, this temp workaround probably returns the local player in the case of an npc interacting with a player who isn't loaded (offscreen).. But I guess it will have to do for now

     

    That is the same as the rsh one. Aka. the one I tried

     

     

    works in my own private bot

  4. it always works for other players

     

    The issue is that the index of the local player is -1; so the thread title is a bit misleading

     

    EDIT: I tried hooking the LocalPlayerIndex field according to rsh updater logs; and that too returns -1 :s.. this is strange

     

     

    try

     

    myPlayerIndex ~ [FieldNode] Owner: client, Name: hf, Desc: I GetterModifier: 96403577

  5. i dunno why noone have done webwalking yet it so easy, i am able to make it get updated clip masks from the client so it knows if a door is open or closed, Or make it travel to a certain place visiting certain tiles on the way to redirect it away from dangerous npcs

     

    heros - Castle wars

    k1KmTzr.png

     

    lummy - falador

    elmhXWr.png

     

    Lummy to Edge

    YsRKEIW.png

     

    fairy place bank - cosmic altar

    TDJdCpG.png

     

    FLAMABLE/Richard1992 (R_S)

    • Like 2
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