I believe it has an animation, and I've noticed that it has a verticeCount > 128 (due to the added animation), while regular rocks have a verticeCount < 128, so I tried
while (client.getMyPlayer().isAnimating()) {
if (closestRock.getModel().getVerticeCount() > 128) {
walkMiniMap(new Position(client.getMyPlayer().getPosition().getX() + random(-1, 1), client.getMyPlayer().getPosition().getY() + random(-1, 1), 0));
this.MRT = random(2048, 4096);
sleep(this.MRT);
}
}
, but it isn't working...
Can you point me to the method that allows me to get the object that my character is interacting with?