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Czar

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Everything posted by Czar

  1. Version 3.5 - No longer teleports when at the camelot teleport spot (waste of tabs!) - Pathfinding fixed, now walks to correct side - Teleport spells now work again - Added Rock timer, so it doesn't keep running out - Made some improvements to AFK mode - Paint calculations fixed - Hop at X players option Future updates will include a GUI slider for aggression: 0% - no aggression, attacks your crabs only, stays peaceful 25% - slight aggression, attacks nearby crabs which everybody is attacking (1+ people) 50% - medium aggression, attacks closest crab regardless if its somebody else's 75% - high aggression, only attacks open crabs, never runs out 100% - maximum aggression, attacks everything, sometimes follows target players and takes their crabs Running out option: - A GUI option to allow/disallow the player to refresh crabs (just in case of emergency) I will provide more updates to allow the user to let the script function exactly how they wish, as well as a list of features for emergency (when the bot breaks for example) so that the script remains functional.
  2. Hmm try hopping to a world that is near your country, I hope #LizardSquad isn't back to ddos the servers :E
  3. Alright I'm going to buy a bond and begin testing rock crabs, sorry for the wait guys.
  4. Absolute legend! Updated thread.
  5. Yes you may, just provide me a detailed list of issues and I will activate it immediately. I need a TO-DO list for the time being. I would really appreciate it guys!
  6. Ah that's where the problem is, mirror mode doesn't work well with rock crab scripts (because of the npc type) I will try do some workarounds though. To re-iterate:
  7. Fixed. What do you mean stuck, it just stands in the bank while the bank interface is open? Version 3.16 - No longer gets stuck in ANY dialogue (used to be just banker)
  8. Alright guys, since there are clearly issues for the GUI options, can you use NO options (no aggressive, no minimal walking, no fancy stuff) and let me know how it goes? It should buy me some time to fix them. I will give you all auths for my other scripts but I just need to make sure this one is perfect so everybody is satisfied
  9. It will automatically walk to bank when you are out of food. If you have teleports it will use them to get to camelot faster :P
  10. Give me detailed feedback and I will activate an auth. and what combat level + hitpoints is your account? I very rarely get reports of dying here.
  11. Version 2.44 - Now detects mage training - Now withdraws food last - No longer allows dying for noob accounts - Eat amount floor set to 30% of hitpoints level - Added timer for aggressive mode, so it doesn't refresh crabs immediately Update should be live within a few hours.
  12. Good job man! Nice to see some stuff around here
  13. hmm I may need to make a separate handler for magic, to sort the runes.. tell me how it goes I will provide a quick update after
  14. amg i wonder the current topic of the cb
  15. Good suggestions, especially the aggressive one which I must have left out, thanks mate I will add these
  16. Last update for today guys, going to sleep now. Just making sure the script is 100% flawless :p Version 3.15 - No longer gets stuck in bank dialogue sometimes - Added some more GUI items to make it less confusing
  17. Just super attack? What about super strength etc. And what's your attack level
  18. It's banking because of a small misplacement of code, it should be fine if you don't enable it for now (until the update is pushed). Thanks & apologies to all.
  19. Still in development sadly it's not ready for release just yet :P And answer my question about the GUI settings, I am curious as to the reason the bot acted the way it did Done, gave you a week trial for now. Development status I am going to rewrite this script, it will take a few hours to fully complete, but it will be worth it. The focus of this re-write will be interactions. Smoother and more fluid interactions will be featured.
  20. Sure I can give you an auth, but have you tried each GUI setting? For the own crabs, it only fights other people's crabs when you have aggressive mode turned on, otherwise it will just look for empty crabs and it will go for them. As for the same approach mechanic, I will make it more fluid in the next update, thanks for that. In the mean time, choose a script from my signature (I would recommend range guild) until I add these updates.
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