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OSBot :: 2007 OSRS Botting

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ping pong

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Everything posted by ping pong

  1. I've never been banned on any account before, botted or not botted. I've botted on accounts since 2009 and none have ever gotten flagged that I know of for anything. I've never suicide botted, and babysat 95% of the time. And no, it's not my IP unless the proxy I used had been already flagged. I also just recently changed ISPs.
  2. I made scripts on my old acc from a few months ago that I forgot the password to :\ But yeah can't fight a 48 hour. And even then, it's a new account. I'm just not sure what the hell kind of system they use to detect bots. I didn't think there were many tin miner bots out there lolol. And I was even chatting on the acc Oh well. Also, forgot to mention, this is literally 30 mins after I purchased membership.
  3. Hello all. I was just curious if this ever happened to anyone else? I was banned on a new account. I took a long break from old school and recently came back, and made a new account since I forgot my old one's login. I played for literally 30 minutes, and broke a bronze pickaxe. Went to Bob to fix it, and I got banned for 48 hours for "Botting". I actually never once used the "illegal 3rd party software" that they mentioned. So I'm curious as to how they can justify any bans this way. It was a new account, but I'm sure they do this to legit people too... I'm starting to doubt the fact that they have any software detection, they just go off of random noobs reporting for botting. In response ^ if they're gonna ban you for not botting... You might as well bot.
  4. ping pong replied to Han's topic in Archive
    Just to clarify, this has actually been working for 2 weeks, but they have just now said they are releasing the update since they are now going to officially be banning the users in the worlds. The reason I know it has been around for 2 weeks is because I saw a few others go into the browser and change it to world 385, and so I personally attempted this as well (a few days ago), which was still before they said they would be updating. There were primarily WC bots in the worlds, and that was basically it.
  5. http://oldschool85.runescape.com/j1 It's fun to check out actually. Also, it shows which scripts are failing. Currently, go to Seers to watch hundreds of WC'ers scripts there as well as Rooftop Agility receiving A LOT of notoriety. It is 100% SAFE to log into, just continue to be legit in it! TALK! All that I found were WC'ers and Agility bots in the world. The rest was completely empty!
  6. Toph's script is also pretty good. Also, as someone who has taken interest in Purple's agility script, it's not worth 7$. No matter what people say. It's not "flawless". It has plenty of problems. No script will always be perfect. Nevertheless, keep this public. It is important to have humble people who aren't programming solely for the money.
  7. Yes I have 10.6k of them now. Still want? I will save for you.
  8. You realize how much XP that really is?
  9. Hard leathers? Special deal right now, they are 432 gp ea avg. and I am selling 11.3k for 400 each which is a little over 4.4m, but if you buy all I will sell it for 4m
  10. I have 11.3k to be exact, so it's pretty much pure profit even if you wanna resell. If you decide you want them, just hmu with your Skype
  11. ping pong replied to Zoo's topic in Archive
    Hard Leather mike.mooney35
  12. Selling BULK Hard Leather, 11k of them, 400 gp ea. Total is 4.4m, but if you buy all I will sell for 4m
  13. Ahh that would certainly be more clean than me declaring a new area for every minimap click, especially for longer ranges.
  14. You need to make it so it won't deposit their pickaxe with the bank all option if they are too low of an attack level to wield their pickaxe. Also, I didn't see it, but I'll ask anyways, did you add in protection from steaming rocks?
  15. ping pong replied to Czar's topic in Projects
    The shield blocking way would be good. Probably run a lot smoother too and require a lot less failsafes.
  16. You make a good point, but say I wanted to perfect the walking system. Can I implement an array of coordinates for each point that can randomize where they are going. Example being it would read each new position as if it would a new area, with an x and y coordinate for the top right and the bottom left? And then I could just reduce the size of the square area to maybe 4 spaces so it would choose each new position between the 4 spaces as opposed to clicking 1 single space? private Position[] path = { new Position1 new Position2 new Position3 }; and then have each Position1, Position2, Position3 declared as an Area (x,y,dx,dy) Is that possible? I feel as if that would be a lot less obvious of a script.
  17. Okay sweet! Glad this tutorial is out because I've been trying to learn and expand my knowledge in this, as you know. Question, though, isn't that walking method EXTREMELY bannable? Not even talking about the failsafes, but the factor that it hits the same coordinates every single path while minimap clicking is very, very coincidental. For someone mining tin, they would walk this path 15-20 times in an hour and it would always click the same coordinates? Or did I miss something slightly altering the walking path? Also, what is this PathMaker tool?
  18. Wow, thanks for reading the tutorial and I'm glad you like it (sort of at least). Everything that you've said here is very, very true. I'm doing this on purpose, because I'm working on a full series of scripting tutorials (around 5 total) that will each teach you more and more. Stay tuned for the future tutorials P.S. The next tutorials will all be more on actually scripting and less on setup (as this one is). Once again though, thanks for the write up! Perfect! Thanks a ton for the analysis! And just to clarify, I do like this tutorial as it is great for beginning. One of the best I have seen in respects to scripting. Do you happen to have a Skype? I would like to get more in depth quickly and could use some advising probably beyond this.
  19. Allright Pandemic, awesome tutorial. I am not new to coding, as I have created a fairly complex YouTube bot through Visual Basic that took me about 4 months. That being said, I jumped right into Java a while back and lost a lot of the touch I used to have. Looking over this, I like what you did here. I just simply would like to see more diversity in the code. For example, what we can and can't change, and less structured since afterall, scripts can differ so greatly. I suppose what I am trying to say is can you show us what we can add and take away with this script, and diversify the tutorial a bit? Can you also show us more with creating an accurate paint (especially a draggable one, that seems to be the new thing). Looking through what you did here, I feel as if we would have to create a powermining script. How do we add banking? The same way we added that it mines the rocks? But what about finding the nearest location, drawing the points for it to walk (or randomizing them inbetween), etc.? There are just so many unanswered points here, and I almost feel as if I have to create a script where it powermines or powerchops because that's all I would be capable of doing.
  20. They will always be banning people. Just gotta deal with it.

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