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OSBot :: 2007 OSRS Botting

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Sin

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Everything posted by Sin

  1. Superheating is actually more xp per hour as you can superheat much faster than you can high alch. And I find that making iron bars and turning them into knives actually makes me a profit if I can sell the knives 60 each. Iron ore = 65-70 ea, nature runes 215-220 ea, 1 super heat then costs 280-290 ea, and the knives would sell for 300 per bar, making 10-20 gp profit per bar. This is much better than actually losing money, and will actually score you plenty of smithing xp if you don't mind making them into knives. I've used this method mostly for 90 mage and so far 85 smithing.
  2. Sin replied to danieljvdm's topic in Archive
    You're getting tired of the free bot that you're being allowed to use having some problems? Even though the script writer said he's done everything he can and is just waiting for it to be pushed through? What is wrong with you guys?
  3. Sin replied to danieljvdm's topic in Archive
    nosing osbot 1.7.12 SDN version 2. The bot now closes the bank but sometimes just randomly freezes when withdrawing bows or strings. Maybe some failsafe would help? Thanks for the hard work man, it's almost perfect again!
  4. Sin replied to Link's topic in Archive
    Great script Link! I appreciate it!! Some things to be noted, though: 1). Some people have pointed out that the script starts before you select a bar type, not a huge deal. 2) It doesn't seem to work when I select "Low CPU" in the advanced settings tab, it'll withdraw the ores, and then rebank them because I guess it takes too long to close the bank with low cpu selected. This is easily remedied by Unchecking "Low CPU" lol. Would be awesome if it had a failsafe for that, though! 3) Sometimes it tries to superheat too fast, and then stands there wondering "WTF" for a second or two, not really a problem either, just thought it was funny while I was watching it. 4) Sometimes it'll get into a loop of withdrawing the needed steel bar items and then banking them again, without superheating anything. I assume this has something to do lag, as it's the same problem I have when I switch to low CPU. 5) When making steel bars it'd be much faster and more realistic if instead of actually selecting "Withdraw x" and withdrawing 18 coal, the bot just withdrew all. And to kick this up another notch, before it banks the steel bars, it withdraws the coal (withdraw all), THEN banks the steel bars, then withdraws all the iron ore! This would increase the speed greatly. None of these are huge problems. If anything I'd say #5 is the only thing that really needs to be changed. Keep up the excellent work. Impressed by this script, it was much needed!
  5. Sin replied to Medic's topic in Resolved
    Can confirm. Forums are blocked. I made an exception already, though. If you're using nod32 just go to advanced settings, expand "web and email", expand "web access protection", and then click URL address management. Add this website and it's forums and don't forget to put a "*" at the beginning and end of the URL.
  6. Sin replied to danieljvdm's topic in Archive
    Thanks Daniel!
  7. Sin replied to danieljvdm's topic in Archive
    1.6.12 used to work for me too, hasn't been for the last few days, though. It'll go solid for maybe 10 minutes, and then either freeze, or repeat the same action until i stop it (Making the motions of withdrawing more items, but not actually doing it) Edit: Testing it on 1.6.11 and it seems to be running flawless so far!
  8. Sin replied to Articron's topic in Archive
    I've already pmed you about it, but I'd love to test your new smither.
  9. Sin replied to Articron's topic in Archive
    I know you're making a new one, but I thought i'd let you know this anyway. The cannon smelting option is a little weird. It'll smelt about 3 bars, and then click on another steel bar that's about to be smelted and try to click on the furnace. The problem is by the time it gets to the furnace this bar has already been smelted, so it's clicking on the furnace for nothing, thus slowing the script down by a lot. If it just let the "smelt all" option do it's thing the whole process would be A LOT faster. I'm assuming this is some kind of failsafe, in which case it should only be implemented if steel bars stop being smelted, not at all times. Thanks for the great script, though! really like it!.
  10. Sin replied to Laz's topic in Releases
    Same thing's happening here, Lee

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