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RickyD

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Everything posted by RickyD

  1. I know there was a bit a demand some time ago I made one, it's stable Features: - North/West Zones - Food - Pots - ??
  2. I mean I'm planning on releasing this, but what was your dead end?
  3. Truthfully it isn't that much money, making it back easily with a fraction of your month subscription spent on gold farming it back.
  4. (mentally)
  5. This script kills unicows at the tower of life and loots the profitable unicorn horns Status: Coming to SDN Price: ?? Requirements: 40/40/40 Combat Stats are recommended Quest: Tower of Life Features: Fast Altar Interaction/Detection South Ardougne Bank Support Supports Food 3 Banking Methods: (Walking, Runes, Teletabs) Custom Cowhide/Food Amount GUI: Setup/Inventory (walking): Progress Reports: Change Log: [0.1] - Pilot Release (beta) Bug Reporting Form: BUG REPORT - Client you are using (e.g OSBot 2.2.7): Screenshot of Debug Paint: Issue (please explain in as much detail as possible): Copy/Paste ConsoleLog (Wrap in <> please)
  6. RickyD replied to RickyD's topic in Archive
    Never tried releasing a prem script :p But I can make it paid and authorize trials using osbot's system. At least for beta testing and stuff. So im not ripping people off.
  7. RickyD replied to RickyD's topic in Archive
    Isn't there a way to limit instances per osbot account?
  8. RickyD replied to RickyD's topic in Archive
    True, as with every money making script. Everything eventually crashes. Being pretty medium in cash per hour I dont think it'll be botfarmed ;/ Tower of life
  9. RickyD replied to joshqbrown's topic in Archive
    $30 is hella high
  10. RickyD replied to RickyD's topic in Archive
    which is why it should be prem then?
  11. RickyD replied to RickyD's topic in Archive
    I mean you have to buy the hides :p
  12. RickyD posted a topic in Archive
    Any need for one? If so, should it be free? it makes a decent 150-200k/H with walking and no teleing.
  13. RickyD replied to Mexiah's topic in Scripting Help
    code your gui in a seperate class (so that the gui class itself extends JFrame) then you declare a new instance in your slayerbot class the way Apaec had it written
  14. Someone's a little slow Here's a proggiy:
  15. This is a great section to help you start scripting: http://osbot.org/forum/forum/250-tutorials/
  16. in onLoop you could do something like: Position myPosition = new Position(myPlayer().getPosition()); Area myRadius = new Area(new Position(myPosition.getX()+2, myPosition.getY()+2,0), new Position(myPosition.getX()-2, myPosition.getY()-2,0)); the "myRadius" creates a square radius around you. I'm not sure how a mining script works so you have to figure out where you'd want to logically ask if a there are only null rocks in "myRadius" if(myRadius.contains(NULLROCK.getPosition)){ //all the rocks here are NULL, dropping inventory... }
  17. private State getState() { Entity rock = objects.closest(targetRock); // Dropping state if(inventory.isFull()){ return State.DROP; }else{ if(myPlayer().isAnimating()){ return State.SLEEP; }else{ if(rock != null){ return State.MINE; }else{ return State.SLEEP; } } } }
  18. instead of !inventory.isEmptyExcept(1269) use inventory.isFull() And for if (rock != null && !myPlayer().isAnimating()) return State.MINE; return State.SLEEP; You cant return two states at once. Just use MINE in that one Add sleep in case MINE if its spamclicking
  19. I gotchu fam. Working on one
  20. He needs an account with the necessary ores to test and debug his script. I'll probably make a basic free one. Just got my git account.
  21. RickyD replied to superdope's topic in Archive
    or VPN
  22. RickyD replied to RickyD's topic in Archive
    I PMed Divinity

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