Hello, Id like to submit a bug report as follows OSBot Version OSBot 3.1.3 Script Version KO Hunter AIO Hunter Method Used Bird House Run Description of the Issue Started the script and withdrew items to make birdhouse but did not make the birdhouse, proceeded to travel to fossil island and went to birdhouse but birdhouse was not created in inventory and script was in a fail loop. Steps to Reproduce Set up script to run a maple bird house run Expected Behavior Perform Bird House Run Actual Behavior Stood still and did not do anything Picture / Video Will submit if necessary FULL LOG [03/29 06:38:54 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:38:54 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"] [03/29 06:38:56 PM] [CAMERA] Waiting for chatbox precheck to clear. [03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:38:56 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:38:56 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:38:56 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:56 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:38:56 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:56 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:38:56 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:38:56 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:38:57 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:38:57 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:57 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:38:57 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:57 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:38:57 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:38:57 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:38:57 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:38:57 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"] [03/29 06:38:59 PM] [CAMERA] Waiting for chatbox precheck to clear. [03/29 06:38:59 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:59 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:38:59 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:59 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:38:59 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:38:59 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:38:59 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:38:59 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:59 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:38:59 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:38:59 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:38:59 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:38:59 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:38:59 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:39:00 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:39:00 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:39:00 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:39:00 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:39:00 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:39:00 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:39:00 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:39:00 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:39:00 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:39:00 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:39:00 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:39:00 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:39:00 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:39:00 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> true [03/29 06:39:00 PM] [CAMERA] Chatbox close via widget 162,4 -> Switch tab = true actions=["Switch tab", "<col=ffff00>Set chat mode:</col> Public (/@p)", "<col=ffff00>Set chat mode:</col> Channel (/@f)", "<col=ffff00>Set chat mode:</col> Clan (/@c)", "<col=ffff00>Set chat mode:</col> Guest Clan (/@gc)"] [03/29 06:39:02 PM] Stopping script [03/29 06:39:02 PM] Finalized event executor [03/29 06:39:02 PM] [CAMERA] Waiting for chatbox precheck to clear. [03/29 06:39:02 PM] [Hunter][Loop] Processing task: Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:39:02 PM] [Hunter][Req] Bird house run in progress. Deferring banking until route finishes. missing=["Clockwork x4", "Maple logs x4"] [03/29 06:39:02 PM] [Hunter][Activity] Bird house trapping | Maple bird house | req 44 | stop 99 [03/29 06:39:02 PM] [Hunter][BirdHouse] target='Maple bird house' seed='Barley seed' seed_count=40 [03/29 06:39:02 PM] [Hunter][BirdHouse] Slot Position { x: 3763, y: 3755, plane: 0 } object='Maple birdhouse' actions=["Interact", "Seeds", "Empty", "Reset"] done=false [03/29 06:39:02 PM] [WalkNear] Webwalk -> Position { x: 3762, y: 3755, plane: 0 } (near target Position { x: 3763, y: 3755, plane: 0 }) [03/29 06:39:02 PM] [Hunter][BirdHouse] Walk near birdhouse slot Position { x: 3763, y: 3755, plane: 0 } within 3 tiles -> false [03/29 06:39:02 PM] Finalized random executor [03/29 06:39:03 PM] Stopping KO Hunter AIO [03/29 06:39:03 PM] Script stopped successfully