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5uck

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Everything posted by 5uck

  1. Because the Transfer button was toggled. This button will run your account to the bank, withdraw all loot as notes and wait for you to manually trade your main. Once in trade it will offer all items and accept through, then continue boting.
  2. Can you tell me more about this? Which loot does it forget, what does it do instead, where is the loot it forgets? im pretty sure its just any loot thats its suppose to loot i think i check bck on screen like 5-10mins later and its only gotten like 1-2 extra items in the inventory which is rather slow so im pretty sure it doesnt loot and forgets to do so sometimes It is possible that you had a run of bad drops. Do you see any laws\nats on the ground? try picking up some unids, if they arnt triggered by the herb identifier then they are trash unids.
  3. Can you tell me more about this? Which loot does it forget, what does it do instead, where is the loot it forgets?
  4. The herbs that arn't on the herb viewer are the lower leveled herbs. It should drop them if it accidentally picks one up though Currently it does not as ranging is not recommended due to it being the wilderness. I might add in a range feature that allows users to select how many arrows\knives to bring each trip.
  5. Congarts! we have our first winner for the 6 hour progress report!!!! Pming you instructions on where to meet me to receive your prize!
  6. oh its probably then freaking off screen anti-ban haha. Ill look into patching this in the next update. The chances of it happening are slim to none, but still, it is a bug, and needs to be fixed
  7. still on .42 /sadface re-submitting update request
  8. Can anyone confirm 1.43 has been pushed and is live?
  9. Have you toggled world hopping off or on? Thought i'd give you my proggy before I collect more! Thank you again for an amazing bot! Thanks for the progress report, ill add it to the main thread and im glad you got it working! again im sorry it was such a hassle getting ti all together in the beginning for you.
  10. Have you toggled world hopping off or on? yea, i marked world hopping at 3 players. alright, Ill be looking into this for future updates 1.44 most likely. It will only count player in the area you are fighting (thugs or druids).
  11. Bye :,c goodluck in school!
  12. This is an interesting idea. Ill look into adding something like this
  13. Currently there is an issue with the GUI that I am looking to sort out. It will cause an error when loading the Startup GUI. To fix this simply start the script again and it should work fine. This will be fixed shortly. Thank you for your patience.
  14. Awesome! and grats! you qualify for the 24 hour proggy prize! Do you want to accept it or aim for a higher one?
  15. Version 1.43 has been pushed and awaiting admins update! +Fixed Home Teleport at bank +Fixed getting stuck behind gate with Skeletons +Fixed food withdrawal methods (Used to only scroll down, now it will scroll up or down to find your food!) +Added in the option to kill thugs or chaos druids! Since many of you have stated the druids are now crowded, I've added in the option to fight and kill thugs instead! They offer similar loot tables with 2 less HP. Only thing is they hit slightly harder then druids. It is recommended for maybe 50+ defence for maximum efficiency. PLEASE PLEASE PLEASE CONTINUE TO POST ANY BUGS YOU FIND HERE! I WILL FIX THEM ASAP (USUALLY WITHIN 24 HOURS) Thank you or all your support thus far.
  16. This will be fixed in 1.43 (comming in a few minutes here) The script didnt check (in a certain section) to see if you were in the bank or at druids before it tried to teleport. Now this will ONLY TRY TO HOME TELE INCASE OF A FAILED RANDOM As far as food withdrawing goes, I have slightly updated the method and it should be more stable now. I have also removed the stop script part when your out of food (you barely use any food and I have never heard of anyone running out.) I am pushing 1.43 within the next 10 minutes (just going to test this out real quick) EDIT: Also have fixed the behind the gate issue that mikasa had reported. It will now run back to the druid spot and shut the gate behind it if it is caught on the other side of it with the skeletons.
  17. Thanks for the proggy! added to the main post
  18. Can anyone confirm that 1.42 has been successfully updated? I have been told that it was pushed by the admins but I want to double check to verify it all went through smoothly.
  19. The script supports this (should work for knifes, not arrows though) Whatever pl8, legs, amulet, and weapon you start the script with it records. If it any time you die, it will re-equip these 4 items. If for some reason you lost some of them it will check your bank for more then continue.
  20. Nice idea but im afraid the SDN currently have like 287563845 WC scripts haha Currently im working on a Pest Control bot so we'll see how that turns out You can set the food to withdraw to 0, but it is not recommended :\ setting it to 1 and using cheap food(salmon\tuna) is your best bet
  21. 5uck replied to Primeape's topic in Archive
    Insane druids has just been updated to 1.42. Just waiting for admins to push it through to their servers and it will be good to go.
  22. VERSION 1.42 HAS BEEN PUSHED +TOGGLE WORLD HOPPING +SET AMOUNT OF PLAYERS BEFORE WORLD HOP +NEW GUI ONCE IT HAS BEEN UPLOADED BY THE STAFF YOU WILL SEE THE 1.42 ON THE PAINT. ENJOY!
  23. I am working on adding in options to toggle world hopping + number of players. Will be released in 1.42 shortly (if the pushing of updates has been fixed)
  24. Thinking of adding in ardy druid tower The irony of the edge druids be crowded is that I made this script because no-one was ever there XD

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