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Alakazizam

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  1. Awesome, that got me squared away. Also taught me about 'Instant' so thanks for that too!
  2. Yeah, I got that much sorted out. I'm trying to figure out how to get whatever the current time is to compare it to the time that was set. I thought I found it but I can only figure out how to get my own system's time.
  3. I've never messed with the chat as widgets, I'll look into that. I usually use the onMessage() for anything having to do with chat. But I don't want to rely on storing it and having a timer because I'd worry about it not functioning as intended if I need to stop the script and start it back up for whatever reason.
  4. There was a forum post that you comment on to make a name change and a moderator or someone did it manually. I changed mine a while back with it but I can't seem to find the post. But from what I can tell you need to be VIP to do it.
  5. When I home tele config 892 changes to what I'm assuming is some sort of game clock and I'm guessing its set up to either set that as what the clock currently is or what it needs to be before you can home tele again. Does anyone know how to get a reference to what that clock currently would be?
  6. Started playing with making a UI and I'm looking through this tutorial I've declared the image at the top with BufferedImage background; The error comes from when I try to read the image and set the variable onStart with try{ background = ImageIO.read(AKsSlayer.class.getResourceAsStream("/resources/background.png")); } catch(IOException e){ log(e); } It stops script and gives me a 'at javax.imageio.ImageIO.read(Unknown Source)' error in the log. The directory is there and so is the image, it is named correctly. Not sure if I'm supposed to do more than just drag and drop it in the folder?
  7. Depends on the script you're running. I've found the processor to always be the bottleneck. You don't really need much gpu power at all. Expect bans until you find out what you can and can't get away with.
  8. How would I go about using actions from a secondary interaction menu? Like the combat bracelet that has Rub > Monastery
  9. I have a 50$ steam card I'd like to trade for some GP if anyone is interested. You trade GP first unless trusted on site, in which case I'd provide code first.
  10. I thought I got it sorted out with the typeContinualKey function but cant figure out how to get it holding the key while doing my loop
  11. I must not be understanding something then. Should it not be spamming '1' in the chat (without entering) if the script is holding down the 1 key? I'm pretty much just trying to tick cook karambwans by holding down 1 for when the cook option comes up and then clicking the raw karambwan onto the fire repeatedly until the inventory is cooked and then release 1.
  12. Pretty much just trying to hold down 'Num1' on the keyboard while I run a for loop and release after. keyboard.pressKey(97); if(tabs.isOpen(Tab.INVENTORY)) { int myNum = (int) inventory.getAmount(Item); for (int i = 0; i < myNum; i++) { mouse.click(random(690, 720), random(430, 460), false); objects.closest(Object).interact(); } keyboard.releaseKey(97); } else { tabs.open(Tab.INVENTORY); } I use this in another script to drop items with shift and it works keyboard.pressKey(16); for (int i = 0; i < myPattern.length; i++) { getMouse().click(getInventory().getMouseDestination(myPattern[i])); } keyboard.releaseKey(16);
  13. So I've tested keyboard.pressKey(16) (shift key) and it works fine but if I try keyboard.pressKey(97) (Num 1) or any other character for that matter, it does not seem to go through.
  14. Thanks. Yeah I got it figured out how to activate it, but I played with changing up a lot of the variables and hardly noticed any sort of difference in the speed of the mouse and nothing that really helped my actions per hour.
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