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Apple

Trade With Caution
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Posts posted by Apple

  1. Just dipping in my opinion. I like the current mods & Admin team. There all pretty down to earth like a good chat and have always been pretty cool with me :) Thats just me. I dont really post around the forum unless its on my threads so... yah.

  2. the client currently isn't recognizing any of the maps inside of the runecrafting altars. if i check for an area or an X,Y inside of one it doesn't find it. I'm not sure about the altar's as objects also if you have added those. If not please add them to.

     

    cant make any runecrafting bots until this is fixed :(

  3. yep im having this issue with EVERY walking method. Ive basically made my own to overcome this issue, but not before trying every method to get it to walk. I found using

     

     

    if(myY() <= #### && myX() >= ####) {walkExact(new Position(####, ####, 0))while(myPlayer.moving)sleep(500)return ### + random(###, ###)} 

     

     

    worked best.

  4. boolean isOnScreen() {//stuff} //returns true if the object is on the screen

     

     

      This really needs to be added, would make checks so much easier.

     

    thats and path walking. (traversing) & (reverse.traverse)

     

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