I have two questions.
1.) I've made a few custom drop patterns and I'm wondering what a safe sleep interval between dropping each item would be. Jagex is obviously watching for inhuman AHK like dropping and I don't want to get flagged by that system.
2.) What is considered a standard onLoop() return value, I'm currently using
return (random(1000, 1500)
Thanks.
Is there a way to delay the built in dismiss random feature? It seems really obvious to anyone around the bot when you instantly dismiss randoms every time and I would rather not just leave the feature turned off completely.
I'm missing something silly and can't figure it out.
Right now I'm using
NPC fishingSpot = npcs.closest(o -> o.getName().contains("Fishing spot"));
and its super obvious when all the bots switch to the closest fishing spot at the same time. So I'm trying to switch my script to ignore which fishing spot is closest and just pick any of the ones it can find.
I checked the API documentation and I thought I could use npcs.getAll() but when I try
NPC fishingSpot = getNpcs().getAll().filter(new NameFilter("Fishing spot"));
and
NPC fishingSpot = npcs.getAll().filter(new NameFilter("Fishing spot"));
the editor is giving me an error on the ".filter" portion. I'm definitely using getAll() wrong but I'm not sure how to fix it.
I'm wondering how I would be able to increase the range osbot scans for NPC's to attack.
I've looked through the API and couldn't find anything related to this but I've seen other combat scripts offering this so I'm wondering how they did it.