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mrfuzzball

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Everything posted by mrfuzzball

  1. LOL its ridiculous how venezuelans are gold farming hard core now. And I know bro. I'm literally in a testing phase rn trying to figure out how to make bots that can stay unbanned for some decent period. I'm testing it on very arbitrary tasks so that I can just get a feel of how fast/why we get banned. I'm now going to update the above script and will re-run the bot for another 6-10 hours tonight. results will be posted here. Stay tuned
  2. k I def agree. Ill try random sleeps and some other stuff
  3. Oh i'm not denying what I did was detectable lol. I'm just wondering if there is any way around it. I was thinking of maybe combining scripts in a randomized manner that would call on one script and begin a new task, and then after a randomized amount of time call on another script so that there is really no repetition. But from reading the ban avoidance thread it seems like there is no way to avoid ban. The weird thing to me is I've used many scripts on RSbot to level my accounts to max and I was never banned. These were free scripts I left running for 10 hours a day sometimes. That tells me there are ways of remaining undetected. That's what i'm asking about here. I'm guessing you're trolling. Thanks
  4. Lol literally first time coding a script.
  5. I got banned for using a very simple bucket filling script I made. I ran it for 6 hours and was banned sometime last night during the update. How can I make my bot less detectable?? Would adding random sleeps and random clicks change anything? How are more complex bots made that go undetected for long periods? Here's the code I used: import org.osbot.rs07.api.filter.Filter; import org.osbot.rs07.api.map.Position; import org.osbot.rs07.api.model.Item; import org.osbot.rs07.api.model.NPC; import org.osbot.rs07.api.model.RS2Object; import org.osbot.rs07.api.ui.Skill; import org.osbot.rs07.input.keyboard.TypeStringEvent; import org.osbot.rs07.script.Script; import org.osbot.rs07.script.ScriptManifest; import org.osbot.rs07.utility.ConditionalSleep; @ScriptManifest(author = "Teet", info = "V1", logo = "", name = "Bucket filler", version = 1.0) public class Main extends Script { @Override public void onStart() throws InterruptedException { super.onStart(); } private double getHpPercent() { double hpPercentage = getSkills().getDynamic(Skill.HITPOINTS) * 100 / getSkills().getStatic(Skill.HITPOINTS); return hpPercentage; } private void bank() throws InterruptedException { RS2Object bank1 = getObjects().closest(obj -> obj != null && obj.getName().equals("Bank chest") && getMap().canReach(obj)); if (!myPlayer().isAnimating()) { if (bank1 != null) { if (bank1.interact("Use")) { sleep(2000); log("reacting with bank"); bank.depositAll("Bucket of water"); sleep(1000); bank.withdrawAll("Bucket"); } } } } @Override public int onLoop() throws InterruptedException { RS2Object pond = getObjects().closest(obj -> obj != null && obj.getName().equals("Fountain") && getMap().canReach(obj)); if(!myPlayer().isAnimating()){ if(pond != null){ getWalking().walk(new Position(3221, 3212,0)); log("walking.... "); sleep(2500); getCamera().toEntity(pond); if(inventory.contains("Bucket") ){ if(!myPlayer().isAnimating()) { inventory.getItem("Bucket").interact("Use"); } mouse.moveOutsideScreen(); if(pond.interact()){ Item[] contents = inventory.getItems(); sleep(1000); boolean correctClick = inventory.contains("Bucket of water"); if(correctClick) { new ConditionalSleep(25000) { @Override public boolean condition() throws InterruptedException { return (!inventory.contains("Bucket")); } }.sleep(); }else{log("Player was not animating, retrying.."); } log("reacting with pond"); } } } } Item[] contents = inventory.getItems(); if( inventory.isEmpty() ) { bank(); } else if(contents[contents.length-1].getName().equals("Bucket of water")){ bank(); } return 0; } @Override public void onExit() throws InterruptedException { super.onExit(); } }
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