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popshopadop

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  1. When run normally via the gui, there does not appear any issue. However, when Osbot is run via CLI, it automatically runs the vanilla client without the arg being present. Is this expected or should -launchgame have a boolean attached to it? Example below: javaw -jar C:\Users\RickAstley\Desktop\OSBot.jar -mirror -hwmouse -login popshopadop:nope -bot e@mail.com:pass:0000 -script example:null to follow guidelines: OSB version: OSBot 2.6.52 Console output / terminal output: N\A Crash report if a crash occurred: N\A Script that you ran: None Hooks that failed: None JVM/Browser bit version (32 / 64): 1.8.0_311-bl1
  2. zip file containing all varbits you say...
  3. i dont know the ins and outs, but a good example is X_MARKS_THE_SPOT_PROGRESS with the varbit 8063. However, it has a config of 2111. With this, you might be able to work out which config is used/changed, then msb/lsb to the portion you need.
  4. I see no problem with this. We can keep all our porn in one section, no problem.
  5. theres a bot manager??? anyway, if the bot manager kicks off osbot as a child process, check the command line. this can be done with more advanced task manager tools. if the command line isnt correct, that might also be a reason. check this if theres nothing else to check
  6. best advice is to never use public scripts. if using paid scripts, understand the botting pool that uses that script is lower and more effort is likely to be put in. finally, private scripts or ones written personally will have the least amount of "detections" compared the botting pool of the previously mentioned scripts. then its a matter of code quality. there can be many factors but public scripts will likely have multiple bots run them and therefore patterns that are highly detectable.
  7. @CasDeBlanco. likely out of spare accounts now. i think you mentioned it a while back in disco
  8. I recommend going to the api, and googling that api with"site:osbot.org" attached at the end. there is an api that if you have an array of dialogues you want the bot to read through, it will. issues with this is if you have more complex dialogues to go through that each question has to be answered which iirc, RandJ does not have. i dont have the code on hand for what you want but the api will be something of: getDialogues().completeDialogues(String ... ArrayOfDiags)
  9. run the script via a virtual machine, suspend/capture the memory, then recover the script by carving the script from memory using volatility. its that simple
  10. ill do it for free if i can route the bot traffic from the account's typical ip and i can use the account for polishing my already written f2p quest scripts. timing will be by the end of next week.
  11. yeah, if i could buy one. i do not run bots on the one i do have, but i would guess 2 maybe 3. it looks like 1.2gb is running in mirror mode and using about 1.5 cpu 100% load. math would say 3 could be done but would lag the clients while 2 should run with little issue. though, windows might have some overhead.
  12. Client Version: 2.6.41 Script Version: v3.4.0 Date: 2022-01-12 Low CPU Mode (yes/no): no Bug Description: after picking any stats to train, it stops and attempts to adjust volume. it does not appear to handle click-dragging or whatever task it wants to perform and moving on Bug Occurs When: when the script is started (just after any skills are picked) Where Bug Occurs: anywhere Screenshots (if applicable):
  13. if you look at the last update, they updated some code surrounding world hopping. this might be relevant to what youre posting about. a more veteran user will have better insight as this post is more or less an educated guess.
  14. i was getting a similar error with the bot previously open. rebooting or wiping the osbot folder did not fix. the above message i was getting. now it is stuck at searching for osrs client to attach to
  15. hopefully youve found a solution for this by now. with SSL, are the root certificates up to date on the linux host? im not a linux person but this can sometimes cause issues on windows
  16. the mirror mode process itself uses about 1 gb itself while the game uses about 400mb. i like to to round up no matter what to 2gb for the game/bot overall as the OS needs some space to breath. i use windows and have yet to use mac at all so memory-wise, before booting up osbot, is there enough memory?
  17. this is not an absolute proof of checking whether or not OSBot is up or not, but just go to https://osbot.org/mvc/sdn2/scripts/. if its up, OSBot is probably up. if its not, OSBot is probably not up
  18. It would be nice if there was a library that could handle actions. Not only a bot that walks to an area, but a function that the writer supplies walk to this area, find the npc, and chat. It could also be simple things like use two items together, and build in randomness into how each function performs its internal actions. This is not a script, but rather a supporting tool.
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