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Generic

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Posts posted by Generic

  1. 10 hours ago, drewb4 said:

    would it be possible to set this up to kill blue drags and bank? If so anyone mind helping explain it? 

    They're down in the taverley dungeon, I can't get it to navigate down to down there.

    When you first start the script use walk setting 2

    • Like 1
  2. 8 hours ago, Czar said:

    Update v220 pushed, another one v221 coming up shortly for even more features. I need more testers for cannon mode some users saying it's fine some saying it doesn't fire. If using cannon mode or safespot mode post a detailed bug report or just do a short video of the bot and if you would like anything changed explain it and I will work on it ASAP. This next update is focused on plugins and new maps and npcs (v221). More information coming soon. Full changelog for this update will be added very soon. 

    Thanks all for the responses, I am doing some more nice work on the script as we speak ^^ :D 

    Do you happen to have a change log posted somewhere? I didn't see one anywhere :(

  3. On 6/10/2018 at 4:00 AM, Czar said:

    I haven't programmed deathwalk with the new equipment interface just yet, that is on my dev list and I will not push the new update without adding it. :D

    Just finished the difficult code of the new update (fight bounds re-write), now I will work on the easier stuff and then push the entire update.

      Reveal hidden contents

    FuaK9F1.png

    I like the look of it :D

  4. New feature request
    - What is the new feature
    Remove the name cover or allow us to toggle/change the size.
    - Basic description of what the script should do
    Toggle or way to remove name cover
    - Basic actions for the script: 'Use item on item' etc.
  5. 7 minutes ago, Czar said:

    @Generic PM me which fight area is being used for the teleport tab banking part, I will test it and debug. There must be a reason that the script thinks it already teleported, maybe the fight area is really close to bank? Or please confirm. 

    For Multiple monitors and paint disappearing I will need a console log report, if anybody has multiple monitors and this happens, please copy and paste the console log errors I will make some paint changes ASAP :D

    F6 for safespot is working, hmm did you try enabling keyboard input in the osbot client? It will set your tile as the safespot tile.

    Paint profit calculator needs a major re-write, it still accounts for equipment switches and is not calibrated for all items. I will be making some changes ASAP to this, just had to get some other things out of the way first ^^ :D

    Save options for armor in gui coming up, along with a new option to save your fight tile bounds when the script stops ^^ :D

    Cannoning - so far it's beta so there's no real cannoning trips supported, the script will not pickup cannon to go for bank yet but I will be adding it in the future.

    Prioritizing looting items over other items only works with bones and items, not items vs items yet (comparing items with value), although I am open to adding this in the next updates.

    Green dragons are pending a major re-write, just need a reliable beta tester with me and I will get it flawless in no time, so far development is slowly but surely improving.

    I will try and add more personalized support for creating fighting bounds (allowing more unique shapes to be formed) by using the SHIFT modifier key and adding extra squares to the current fight bounds, however it will be a difficult task. I must say this update will take longer than usual I suspect it will take 2 versions to get this out.

    Fight area that it was happening in was blue dragons near Falador, I can't test anymore cause main was just banned :( 

    I don't remember saying something about safe spots, can't remember, too tired.

  6. Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows)
    - What is the bug
    - How did you make the bug happen
    - (optional) recommendation for the bug, e.g. 'make the script walk back' or something
    - Tried client restart?
    - Normal script or a plugin?
    - Which exact setup options are enabled? Afk mode, cannon mode, etc etc.

     

    Bug #1

    Bug: Paint disappears if you move the client from one monitor to the other

    How did you make that happen: Moved the client from one monitor to the other.

    Restart: Yes

    Normal or plugin: Normal

    Bug #2

     

    Bug: Script doesn't keep track of gp earned, once the script eats food to loot an item it stops calculating the gp value of the items until the script banks, after banking the script calculates items again up until the point that it eats food for inv space.

     

    Bug #3

     

    The client fails to use the teleport tab and gets stuck attempting to go through the shortcut that it came into the fight zone from but it clicks on the wrong side of the shortcut so it just sits there clicking.

     

    https://i.imgur.com/XMeQBAF.pngXMeQBAF.png

     

     

    @Czar

    • Like 1
  7. 16 hours ago, Generic said:

    Just bought the script, haven't had much time to mess around with it yet and try and improve it because I'm going to bed but so far I am having a few issues.

     

    So the first issue that I was having was the tile selector, when selecting an area it would lag a lot when selecting a large area. 

    After getting an area that I felt would be good there was no ability to modify it in an easy way to add a few more tiles. It would be nice if you were able to add onto your selection so you don't have to go and drag a giant box again. It would also be nice if you could add single tiles attached to your main tile box to get those weirder shaped locations.

     

    The next issue that I had was that it didn't save my tile selection, not sure if I did something wrong. Will try again in the morning.

     

    When running the script it was attacking a mob and just ran away from a mob to go attack another mob that had just spawned.

     

    There was another issue that I had where every few seconds it would have a really bad lag spike for a a little over a second and that had me worried because it would not be able to properly react for prayers or eat food if something was to happen.

    Alright, so I have had some time to mess around with it. I'm still having some issues and have solved some.

     

    Still having issues with the tile selector, when selecting a large area it lags a lot. If I save the script it does not save the fight bounds that I had set.

     

    I haven't seen it just randomly run away from a mob yet to go attack another mob but now it starts to run back and forth between 2 points while waiting for a mob to spawn and that seems way too suspicious. (It seems that I was able to solve the running back and forth issue by setting up the fight bounds after starting the bot)

     

    The lag issue has been solved, seemed that was fixed with a client restart.

     

    Edit:

     

    The script doesn't save your armor settings

     

    It won't use the teleport tab to bank, it tried to run back to the agility shortcut it used to get into the area but didn't actually take it, just got stuck standing against the wall.

     

    Mouse speed/reaction time is absolutely ridiculous and no way to change it.

    • Like 1
  8. Just bought the script, haven't had much time to mess around with it yet and try and improve it because I'm going to bed but so far I am having a few issues.

     

    So the first issue that I was having was the tile selector, when selecting an area it would lag a lot when selecting a large area. 

    After getting an area that I felt would be good there was no ability to modify it in an easy way to add a few more tiles. It would be nice if you were able to add onto your selection so you don't have to go and drag a giant box again. It would also be nice if you could add single tiles attached to your main tile box to get those weirder shaped locations.

     

    The next issue that I had was that it didn't save my tile selection, not sure if I did something wrong. Will try again in the morning.

     

    When running the script it was attacking a mob and just ran away from a mob to go attack another mob that had just spawned.

     

    There was another issue that I had where every few seconds it would have a really bad lag spike for a a little over a second and that had me worried because it would not be able to properly react for prayers or eat food if something was to happen.

    • Like 1
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