Jump to content

Gangster

Members
  • Posts

    39
  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by Gangster

  1. Started writing some test scripts, when I compile them and they're outputted to OSBot/scripts, it isn't visible inside the client.

    Some people have mentioned that this could be due to requiring Java 1.8, some people have said other things, either way I can't see any one covering this topic for a long time and there's no recent information, and all the guides are multiple years old. 

    Could someone give me a hand? 

    Context : I've got all the most modern versions of Java/SDK/JRE - and my IntelliJ is setup correctly so that when I build, the JAR is outputting to the right folder, and yes I have a script manifest completed. I just can't see the script, I'm assuming it's a java version thing but I can't find any guidance anywhere.

  2. 3 hours ago, elishle said:

    Hi Czar, after 2 runs, bot idles on the pier unltil I pause/unpause or restart the script. Ive restarted it many times but the script doesn't run very long before this issue. Works beautifully in game though. Except just now, only after my acct dc;d and the client logged me back in did the script start again.

    Settings are Intermediat Boat/Fight Portals + Safe Mode/Prioritize Spinner/Enable faster actions, mid route door handler.

    Anything I can do tto prevent this?

    This is the same thing happening to me, after a few runs, idles on pier. Sometimes it doesn't do this like once every twenty runs. One other thing I noticed is sometimes it runs to the bank on PC island and idles there as well. This is still an issue btw even after the change. It just loves to idle either on the bank or the pier somewhere every one to twenty five runs.

  3. 1 hour ago, Czar said:

    Will add an update to hide the GUI/paint using the F2 key, as well as a failsafe for attempting to walk to unreachable areas after a game. Should be a quick update, latest version will be v46.2. Will automatically go live within a few hours, enjoy :)

    Thanks guys, let me know if you notice anything else, I will make sure it works 100% the way you want! 😀

    Thanks man you're fucking fantastic. However, coding a failsafe for attempting to walk into unreachable areas, won't that just cause the script to sit still on the pier? Or will it restart from the beginning again and jump back in the boat to land on pest control again.

    Thanks so much for replying, thanks for the F2 key, and thanks for fixing the bug I posted.

  4. Here is the last lines of the logger. [INFO][Bot #1][04/12 09:33:19 PM]: Found nearest tile next to void knight, walking there!
    [INFO][Bot #1][04/12 09:33:19 PM]: Found nearest tile next to void knight, walking there!
    [INFO][Bot #1][04/12 09:33:20 PM]: Trying delta walker one more time!
    [INFO][Bot #1][04/12 09:33:20 PM]: Couldn't walk the best path possible, resorting to default walker...
    [INFO][Bot #1][04/12 09:33:21 PM]: Let's try to find an obstacle to tackle...
    [INFO][Bot #1][04/12 09:33:22 PM]: Let's try to find an obstacle to tackle...
    [INFO][Bot #1][04/12 09:33:24 PM]: Won item amount in slot 0.
    [INFO][Bot #1][04/12 09:33:24 PM]: We have just completed a game, and are back at the base!
    [INFO][Bot #1][04/12 09:33:24 PM]: "portal_e" changed to ""
    [INFO][Bot #1][04/12 09:33:24 PM]: "portal_w" changed to ""
    [INFO][Bot #1][04/12 09:33:24 PM]: "portal_sw" changed to ""
    [INFO][Bot #1][04/12 09:33:24 PM]: "portal_se" changed to ""
    [INFO][Bot #1][04/12 09:33:24 PM]: "portal_sequence" changed to "0"
    [INFO][Bot #1][04/12 09:33:24 PM]: "portal_dropped_before" changed to "0"
    [INFO][Bot #1][04/12 09:33:46 PM]: Terminating script Perfect Pest Control...
    [INFO][Bot #1][04/12 09:33:46 PM]: Finished after ^700^7:^309^7:^324, post a progress report please!
    [INFO][Bot #1][04/12 09:33:46 PM]: Script Perfect Pest Control has exited!

    • Like 1
  5. Hiya! The script runs well but somewhere between after one round and after maybe 50 rounds, the script just gets stuck on the pier outside the boat and tries to path into the ocean by clicking on the ocean in the minimap. I've tested this script maybe 20-35 times with different settings and does the same thing every time.

    Also, I would really love a way to remove the paint, if that's already possible I'm not aware. (GUI)

    Getting a logger for you now if needed.

  6. On 10/28/2018 at 12:36 PM, Czar said:

    Script update (v53) is now live, good luck guys :D Let me know if you guys want any other changes, also please specify the exact fletching option you used :D

    Czar, three times in a row, after running for about 20 minutes, it just stops working and logs off. Just to let you know.

  7. 20 hours ago, zyzzbra said:

    Im fletching maple shortbows and when it starts fletching, it selects the first fletched bow in the inventory without any reason. After its done fletching the inventory, it idles for a couple of seconds. 

     

    why is this and can this be fixed? Im fletchig at GE

    It idles to simulate delay for antiban purposes. That's why it literally says on the GUI 'delay x seconds'. 

     

  8. 1 hour ago, Fruity said:

    what did you have to do for the rock cake?

    Actually not sure, I've messed around with it like 300 times and finally I got it to work, I got min max set to 2/3 and outside cave turned off. 

     

    Seems to work okay now... 

     

    Tried these settings before and it didn't work but the combination of settings I have now seems to have fixed it, not sure what the issue was.

  9. 3 minutes ago, Fruity said:

    thank you for the info, will check script in my dinner and see if i can spot a reason why this might be

    Okay so I've spent an hour testing everything. To confirm, flick heal only works if my character has another prayer running. As a temporary work around I've turned on burst of strength permanently, which uses low prayer points and enables the script to use flick heal. 

     

    If I don't have another prayer turned on in the script settings, the flick heal doesn't work. 

     

    Just so you know where the issue lies. 

     

    Other than that, I think I've worked out how to get the rock cake working, took a lot of time to get it working properly though, perhaps buggy.

  10. Update Fruity - with a lot of messing about I got the rock cakes to work, however, the rapid heal function I can only make work if my character is already using another prayer such as ultimate strength. Rapid heal on its own doesn't work. If I choose rapid heal and no other prayers, then it just doesn't bother flicking.

     

    edit - oh and mirror mode.

    • Like 1
  11. 1 minute ago, Fruity said:

    can you screenshot rock cake options and also the prayer options you have selected

    Does it continue to reduce hp with cake once inside the dream? 

    Flicking rapid heal issue, as above, can you screenshot the options you have selected

    btw, I've tried turning off rock cake outside as well, makes no difference.

     

    i've tried this script off and on for about a year and it has NEVER been able to flick heal and NEVER been able to rock cake properly for me, not sure what i'm doing wrong.

     

    Edit : I've also never seen the script able to use the rockcake inside the cave either, just stops using it outside around 52hp, then goes in, pops pots and absorbs and then starts, and doesn't flick heal.

    prayer settings.PNG

    invent.PNG

  12. On 10/3/2018 at 7:11 PM, lxx said:

    I'm experiencing a small issue. I am using absorption potions and my character does not flick prayer to stay at 1hp or eat rock cake to 1 hp.

    edit: it's also not using overload potions

    This is and always has been my problem with the script, did you work how to get it working? Never flicks heal and never rock cakes to 1.

  13. Two issues fruity, first of all, it eats the rock cake just a few times and then enters the dream without being low health.

     

    Second of all, the prayer flick hp restore function has never worked for me despite owning this script for like a year and it makes it incredibly hard to use the absorption function to its potential.

  14. My main account has a 2 day ban that occurred in March 2015 and has totally expired. 

     

    If I was to ban again extremely lightly, is there any evidence to suggest that I would be 2 day banned again, since the old offence has expired?

    Or does all evidence suggest ANY sort of ban in the past no matter the time scale means I will get permed next offence?

  15. I've tried so many settings out but it never uses the rock cake no matter how many times I try the script, it brings the rock cake into my invent but never ever uses it to get health down lower.

×
×
  • Create New...