Hey, I've seen many people ask for you to fix the teleport option on seers and you said you've improved the timer for the teleport. This is still a problem I always run half way out the yew trees before a teleport. Is there a way you can make the teleport a first option before it sets the run to start of the course or disable that all together so it only teleports at the end when that option is selected? I'm 4 levels to 90 but I'm considering running a different course because of this teleport bug being sketchy and unhumablike. Thanks.