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yibster2009

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  1. anyone get banned using this script? any idea of the ban rate?
  2. Simple Fruit Stall Thieving from Hosidius House. I believe xp rate is about 27k per hour make sure the dogs are inside the house let me know what you guys think! Enjoy! FruitStall.jar
  3. that worked thank you, I looked at one of the tuts in the forums and thats what it had so i went with it
  4. how do i import from osbot. I thought I did that because i dont get errors on everything else. if i do npc there are no errors I also have this import org.w3c.dom.Entity;
  5. Error:(60, 43) java: incompatible types: org.osbot.rs07.api.model.RS2Object cannot be converted to org.w3c.dom.Entity I get that error when I put this line of code in. Entity Stall = objects.closest("Fruit Stall"); any idea on what is the issue?
  6. glad you all enjoyed my shrimper at the time, dont know if it still works
  7. THANK YOU ALL FOR THE FEEDBACK AND GREAT COMMENTS! i appreciate it a lot. I will also definitely use conditional sleeps from now on!
  8. I made this shrimping script! It's my first script so I hope someone finds it useful Start near lumby swamps Shrimp fishing area ( it might actually work anywhere you can fish shrimp ) The best place to run the script is right here as shown in the image Dont start by the npc sitting down fishing or else it'll just spam click his fishing spot and you cant even reach it Make sure you have a small fishing net in your inventory! Includes anti ban such as turning camera at random times and checking xp EDIT: Thank you all for the amazing feedback! i will definitely upgrade my work and use conditional sleeps. still learning and you guys are amazing for helping me out! SimpleShrip.jar
  9. I have a fishing script but one spot cant be accessed there is a npc sitting there. I want to be able to remove that one tile or spot so the bot doesn't find it and click on it forever. there are 4 spots in the area i want to use the other 3 only. How would i do this? im retarded when it comes to programming so please bare with me.
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