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Svealius

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  1. Update broke a hook in the Motherlode area I believe. Just be patient.
  2. 8 hour progress report for you. The GP/hr total is definitely not working correctly on this build. I was dropping all my gems and only washing the ores in 81-ore mode. This ended up with around 2300 coal, 300 gold, 40 mithril. (Started motherlode @ 31 mining with adamant pick, paused script at 41 mining to switch to rune). Approximate gold value was ~500k. This did end up giving this account a 2-day ban so lesson learned on that one I suppose but it's not a huge deal; don't marathon bot. Great scripts dude, excellent work. I'll be using this one for awhile to come.
  3. Script has a logic bug (e.g. dies while safespotting) or (cannon mode doesn't pickup arrows) - What is the bug: Task managing not working in Stronghold of Security - How did you make the bug happen: Setting tasks for leveling attack, strength, and defence. - (optional) recommendation for the bug, e.g. 'make the script walk back' or something: Missing method call? - Tried client restart?: Yes - Normal script or a plugin?: Stronghold of Security plugin - Which exact setup options are enabled? Afk mode, cannon mode, etc: Normal configuration for second level of stronghold to train on flesh crawlers. Looting setup for rare drops, fires, nats, and ranarr, kwuarm, avantoe, camadyne. Task mode enabled, set to "Evenly" for 58 Attack, Strength, and Defence. Banking mode setup for withdrawing Varrock teleport runes and 5 lobsters. Edit: Using version 168.0 of script in injection mode.
  4. Haven't tried out rock or sand crabs, but this is working great. So far so good with flesh crawlers. This was just a quick proggie from while I was in a lecture today.
  5. I've had issues with rock crabs, but sand crabs have been without issue.
  6. Updates are subject to approval before they're pushed onto the SDN.
  7. Will there eventually be support for tasks with rock and sand crabs? I'm very happy with the script at the moment but that would be excellent to have.
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