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Can someone explain WalkingEvent in OS2
That is what I need, the pathing algorithm, aka the part that will click on the tiles or the minimap. Like I said I can write my own but I do not see the point when it should be build in.
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Can someone explain WalkingEvent in OS2
Can not, I have created an A* pathing algorithm that generates a path from a position to a position taking into account collision flags, etc, etc... Now I just need a good way to traverse the path, and I do not feel like rewriting the walking.
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Can someone explain WalkingEvent in OS2
Thats why I am asking here...
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Can someone explain WalkingEvent in OS2
I can not seem to get it to work, is Walking even currently broke ? This is what I am doing: @Override public int onLoop() throws InterruptedException { WalkingEvent e = new WalkingEvent(); e.setPath(SOMEPATH); e.execute(); return 500; }
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What you can expect from the next OSBot release v1.4.1!
That would be awesome, as soon as this is released, i am redoing all my scripts
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Changing pitch
Yeah I had same question, nobody replied @GoldenGates pitch is up and down
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BETA v1.4.1 upcoming!
Can't wait,
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New OSBot homepage design
I vote for the dark one !
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HTML 5 beta
How much easier will that be to bot/ hack ? xD
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BETA v1.3.4
Ahhh Love these updates , Awesome work devs !
- BETA v1.3.3
- BETA v1.3.3
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BETA v1.3.2
holy crap, what timing, I just got home and BLAM new update. As always Thank you devs !
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Regarding BETA v1.3.1
Awesome, thanks for the update maxi
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BETA v1.3.1
The only time i get fps issues is when i use the object info option