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eyyitsconnas

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Posts posted by eyyitsconnas

  1. Needs an option to just rely on auto-retaliate; for example in NMZ it will physically click the next monster when it's way simpler to just let it AFK and retaliate, seems very bot-like. Also, safespot mode still doesn't work, it often will range a monster run back a bit but not all the way to the safespot tile and will die

    • Like 2
  2. 8 hours ago, Czar said:

    For 23 dragons is that on gdk east mode or? Will patch asap, just confirm which gdk location :D 

    As for BBD and nothing working (no looting, moving in position etc) did you use vip mirror client? If so can you restart and hook the client before logging in, then login manually, then start the script in that exact order it should clear up any unresponsive bugs since the client may have not hooked properly. If not using mirror client, ignore this. There are a few updates affecting BBD plugin in the upcoming patch but nothing affects looting or moving away from the dragon :o confirm please :D 

    For GDK, will add profit counter asap. :D EDIT: Including specs too. As for glory and inventory full, how do you mean? The script doesn't deposit an uncharged glory and the inventory gets too full to withdraw a new glory? As for teleporting before starting the script, the script will not know that it teleported, but I will add a few basic checks to let the script know that it has teleported even if the user did it rather than the actual script. :D 

    For stronghold, I have an idea on resolving the spam click bug, will fix ASAP.

    As for v194 ETA, it was delayed until now, I will be committing + pushing the update within the hour and it shouldn't take too long for it to be processed. I didn't want a repeat of the v191-v193 incident where the script didn't even start at all :s Will be carefully testing this version before push. Real ETA: 24 hours +- 4 hours

    I'm running this client yeah, I think the main issue is that when it's out of prayer pots it sometimes just keeps fighting until a full inv, except of course it's going to die if it does this. Also when it recharges at the altar it just runs south of the building and gets stuck, so it's super obvious when I see people standing in this spot that they are botting

     

    Also sand crabs doesn't move mouse outside screen when the option is ticked

     

    Love the script, I use it everyday!

    • Like 1
  3. BBDs are very buggy - sometimes works flawlessly, other times it won't move away from the dragon, nor use antifire, nor bank/pray at altar. Have died numerous times because it won't move away even with option ticked

    • Like 1
  4. Mid to upper west side of crabclaw doesn't reset properly, it doesn't run far enough and then continues to run back and forth. It currently runs north, I would suggest that it run further north or far to the southeast as an easy fix

    • Like 1
  5. 3 hours ago, Czar said:

    Update v189 is now live :) 

    The changelog:

    - Added crabclaw isle to sand crabs
    - Fixed NMZ plugin (eating)
    - Fixed coin looting, only loots >100 coins now instead of small amount
    - Fixed cannon reloading + eating food, actions are now prioritized
    - Added alching to cannon mode
    - Changes to sand crabs hop system
    - Update for combat potion drink-trigger

    and a few other changes which I can't remember right now :o:( 

    Keep the suggestions/bug reports/feedback coming guys :) 

    For sand/rock crabs, please set some food in the inventory loadout (+ keep some food in inventory) even if you don't need to eat food, otherwise the script's safety system will just go bank and try to withdraw food. I will add a toggle for this option in the next version called 'Don't use food' :D

    Hey Czar, the NMZ plugin still just eats the rockcake endlessly, and the crabclaw isle takes the boat back to the mainland to reset rather than just running to the other side of the island

    • Like 1
  6. 9 hours ago, Czar said:

    V189 coming very soon just an hour or two more and I will post the new changelog. I forgot about nmz + eating food :( I will toggle it off. 

    For rock crabs and running south it's either trying to re-aggro or trying to go bank for not having food, hmm I will re-test to make sure :o 

    For cannon I will add a quick patch for food too :(

    for profiles hmm I can integrate cloud profiles once I setup dynamic siggies ^^ :D 

    apologies guys

    @Czar Thanks for the quick fixes! You're #1

    • Like 1
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