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paper

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Posts posted by paper

  1. 10 minutes ago, jens4626 said:

    You are reading this out of context 

    i read your post like you were discluding building your own pc, i bought a pc like 3 years ago for 1750$ and it can run 40 bots (with low cpu scripts)

  2. L͔̖̠͙͇ ̜̱͇̤̼͔̬Ì̱ ͕̲͎͕K̰̮̼̟̰͢ ̪̞̼̕E̱̦ ͔͍͉͕̦͙F A͙̦̲̲̦͚̠ ̫̫̜͇R̺̀ ͏͇̹͍͉̫̹̭M̹͕̠̫̘̠ ̱̱͡Į̖ ̺͉̜͞N̲̱̖͚̗͓̪ ҉̠͙͇̤͚̩͉G̻ ̩̣̥̝͓͍̰L̙̦͇ ̳̟͙̮̳̲͍I̖̣ ̤K͔̥ ̗̫͇̠E̪͎͞ ̛͕͈ͅF̩̠̲͙ ̼̼͚͜A̭̭̻̣̦ ̷͕̩̙͎̯̪R͉̦ ̪̣͎͓͙̹͟ͅM̧ ̴̥I͔͓̺͈̯̺̙ ͈͚̯̳͙͙N͉̪͈͙͈̺̣ ͔͙̣̳̳͜G̀ ̻̰͇̰̮L̨ ̝Į̞͕̠̭̦̺ͅ ̶̼̺̲͓͈Ķ̬͖ ̛̘̼̣̝̲Ȩ̲͉̭͖̝͎ ̻͙͉̘̱F̤̹̖̱ ̯̖̗͉̼͚Aͅ ͏͖̜̟R̪̘̱̥̮̣ ̷̻̠͚M̟̫ ͇I̗̯̼ ͟N̲͔̬̼ ̼̼Ǵ ͉͉̘̺L͔͓̩̙͍ ̖I̧̫̮͕̭͚͚ ̘̞̤͖̖̲͎͝K̙̝͔ ̴̪̯̝͚̱̣̼E̲̬ ͎͈̺̳͟F͕̪͎ ̢̟̻͔̗A͠ ͙̭̗̯̟͝ͅR̀ ͍̲͈̲̻̮̦M̵̘̲̯̜̭ͅ ̴I̗̥̻ ̟̹̯̭̤̫͇N̕ ͇̱̲̲͝G̢͈ ̟L҉͈ ̨̙̙̖̩I̠̟͎̰̯̬͔ ̠̜͓͙͜K͔͓͓̖ ͇̗E͉̥͓̞̗͇ ͏̣͔̘̤͔͚F̦̥͘ ̦͓͜A͓̗͢ ̘͓̙̹̮̝̰R͙̩̱̼͎͖ ̲̲͇ͅM͉͔̳̼̻̻ I̖̟͙̖̻ ̜N͈͇̳̥͡ ̞̥̣̭̤G̛̘̩̬̼̼͉ ̤̘̱̝L̗̞͔̦̙͔̀ ̸̙͍͖̗I͇ K̝ ̤E͕̩̻̦̝̲ F̹͓̰͉͢ͅ ͏A̶̠̺͈͓̺̳̹ ̼R̸ ̛̟̤͖̻̜̘ͅM̵̹͚̼̞̫̻ ̪͘I̡͙̣̪̙̥̺̯ ̟͙͇͔̕N ̜̮̹͈͇̰͓G͉̬̜͓̪̀ ̬̜͈L̗̥̺͉̥͎ ͙̹̞̺̟̫Į ̤̜̤̦̱̻̤K̰̫ ͎͝E̶̦̲̟̹̺̝̦ ̪̟́F̸͖̲̗̝ͅ ̼A҉ ͝R̪ ̷̫͓͙̬͔M̱ ̧͕̟̹I̤̩͎ ͕̳͍̮̜̘̠͡N̢̯̮̠͇͎ ͏͓͔G̜͢ ̖̤̝L͇͓̤͉̲͔̗ ҉͉͉̥I̳̜͇̮ͅ ̘͍̝K̭̣͠ ̘̩̗̫̱̬̹E̖̪͓̰ ̢F̥̠̭̰ ̱̠̥̥̬̠͠A̟̝̩̙͉ͅ ̢̱͕͇̳̯̠̪R͉̹ ̭̝͉͙̱̤M͔ ̛̫̰̺̤I҉̹̞̲̟̭͎ ͔Ṉ̲͞ ͈̖ͅG̢̥̭̫̩͕̮̫ ͕̤̹͜Ĺ̮ ̧̬I̥͇ ҉̟͕͓͈̰̫K͙͈̱̬͙͉ ̡͇̹E̦̠̮̯͡ ͎̹̲̤̤̗̬͞F̣͎̻̦ ̞̰̣A̤͍̤̻̜ ̵̪̟̜R̼̦̝̩̠ ̜̭͘M͕̻͔̮ ̼͚͕̦̜͎I̡͎ ̝͕̗̪̪͟N̢̻̺̹͙̩ ̯͓̭̣̣G ͔̟̙̖͈̕L͓̻̼͙̬̼ ̡͚͍̥͉̗I K̖͚̩̹̭͍̬͞ ͍͉̻̼̯͡ͅE͚̭̳ ̢F̼̬̝̩̩̞ ̩̰A̕ ̵R͉͈̗̮̭͟ ͚̫̬̬̬M̮̙̬̦ ̞͎͞I̫̰͠ ҉͖͕̼͈̳̥Ņ͉̤̜̼͖̰ ̛̥̝̳̣̞͈G̣̳̫ ̡̲͚̱̣L̨̺͍̞ ̶͙͇I̶̮ ̴̪̭̻̫̮ͅK̠̫̹̲̗͓͜ ̤͉̜̝̻͎̤E̶̩̟̘͕̤̖ ̩͇̱̦F̞͢ ͈̭̝̹͓͉̦A͏̮ ̙̳̬̕R̨͔͔̖̱̖ ͕̰̟̻͈̤͕M̜̯͕̦̳͚ ҉I̴͇͎͎̹ ̺̠̯N͓̗̯ ̸G̷ ͍̺̗͎̖ͅL͚͟ ̟͔͍̩͉̯ͅI̤̰̮ ̸̫͖̜̤̼̠K̴̮ ̛E̪͚̬̹̮̝ ̘F ̙̖A͍̠͚͇ ̠̪͔̰͉͈R͔̫̖͍͔̮ ͟M̞̺̱̮ ̻̖̺̼͉̬I̭̜̼̺͕ͅ ̗̲̟̝̯̙N̹ ̮̯̦̟͍͕͙G̵̭̠̙̪ ͙̰͍͚̞ͅL̬͢ ͓̭͚ͅI̠͢ ̴͙͉K̮̜̪̖̲ ͏͉̺͓̳͙E̵͇͚̺̩̭̫ͅ ͏̣̙̻͓͕ͅF̮͍ ̤A̬̬͚̤̭̰ ͇̹͓̪̣̳͖͜R̲̭͘ ̙̗M͔̜̮̩͙͙͟ ̴̙̦̩͎̱͓I̟̝ ̞̥̼̞̜͈N̘̘ ̵̥̹G͙̤͇ ̲̞͙L̝̪ ̢I̜ ͢K҉̘͍͓̦̪̘͇ ͚̙͝E̷̫̗ ̧F̩̮̹̭̳͞ ̠͓͙͓͉͞A̰͙͙̘̕ ̳͕̜̥̥R̸͇͕̦͍̬ ̮̙̮̲M̹̹̩̗̬͜ I͔ ͕̹̹̦͚N͔̗̳̻̕ ͖͍̺̦̼̻G͎͚͚̘̮̗ ̬͕L̸͇̘̝̗̪ ͕̯̟͕̳̗̳I̳̰̣͈̹̺̺ ̳̭̗̝̬̺̙͘K͏̤ ͙̜͈E̬͚ ̸̦̻̠F̟̗͎ ̳͈͍̮ͅA̫ ͍͈̖̥̣̜R̦͙̫͍̮ ̠͉͝M͖̜̣ ̧̳̥̻I̶̭̞̥̖ N̢̼͚̯̲̖ ̳͖̠̣̮̞̭͞G̶̟͈̲̬ ̡͕̟͈̼̭̳L̴̫̖ͅ ̨̭͕̺̘̙I͈̳͙͖̹͔̲ ̡K͏̹̮̠̘̼͔̭ ̬̥̣E̪̘̜ ̹F͓͍͠ ̗̖̹̼A ̗̤͎͚R̶̲ ̣M͏̦͈̬͙̟͖ I̟̥͉̳̜̻̫͝ ̘̮͍N̖͙̤͖̺̫ ̬̬͉G̼̤̰̗͚̰̺ ̙̦̩͜L̸̤̳̱̲͉ ̨̬̥I͇̩ ̢Ḳ̳͟ ͈͖E̲̰̪ ͓͓̼͍F̵̻̼̮̩̳͍ͅ ̱̬̣͕̩̰͎A̼̭͔͖̯̺͙ ̺̮̰̲͖͎R͇̤̖ ̣̝̬͉̪̕ͅM ̺̲̖̱̬I͔ ̵̳̰͚͇̣N͉͓̹ ̜͚͝G͙͖ ҉̲̦̼̝L̻̙͢ ҉̰͈͇͍͍I̙͔̳̝̮̠͟ K̻̩͖̘̳̺̜ ͓͕̰ͅE͓̝͕̗̮̹͡ ͞F ̧̘A͕̖̞̠̺̲͘ ͠R̦̳̱̘̝̙ ̸͎̥͈M͇̙̩ͅ ̺͕̙̰̹̹̠I̧͓̩͇̟͖ ̘̦͎̦̥̠͈̕N̹̳̱̜ ̬̳̲͙G̪ ̷̖̠̱͚L̵͍ ̭̟͍̯̟͎Į̤̻̙̞ ̖͖̼̦K̞͡ ̭̯̲̠͓͎E͓͝ ͎͉̺̘͎F̵̥͍̬̩̼ͅ ͔̺̲͇A̫̟ ̬̹̺͈͕͕͝R̴̻ ̷̳̱͙̫Ṃ̮̮̥ ̻̻͇̦̀I̻̥͡ ̧͕̦͈N̫̰̮̼̱̜͡ ̜̩̺̗́G̩̕ͅ ̭͙͈̰͕̘̀ͅL͍͟ ͍̪̣͚̩̰I̯͔̬̲̞̘̠͞ ͍̲͚̦͢K͚ ̖E̡̳ ̸̩̼̼̙F̳̲͖͉ͅ ̖̲̠A̴ ̡R͉̰̦̰ ̳͇̻̺̼̜̖͞M̭̤̘ͅ ̫̟̠͓͝I̥̺̣͞ N͍͔̼̦̜͈͎ ̩̲̳͎̼̀G̢̖͉̙͔̯͎̻ ͕

  3. 16 minutes ago, sudoinit6 said:

    I should have added that the second interact is definitely working, the "How many would you like to make?" window appears.

     

    But after that nothing, the debug never shows in the log it just waits till the next loop and starts the interacts again.

    dont u gotta like, make it do the window

  4. 7 hours ago, Khaleesi said:

     

     

    Threads dead but I'd love your reply on this.

    what I'm about to say might sound meme-y but im dead serious

     

    What if you made your scripts like do random shit, after 50 minutes of woodcutting it will go to karamja and pick bananas for 5 minutes. then maybe run to the g.e. and type some random fuckin shit and dance. like "woo guys look at me LETS PARTY" then after that it goes and mines for 20 minutes, then woodcuts for an hour. Perhaps also add in some dips in efficiency here and there like wc gets sluggish for 4 mins?

     

    So based on my understanding theres 2 ways jagex detects you are botting. please correct me if i'm wrong with what im about to say and add to it if you can.

     

    micro: where it tracks your mouse movements, clicks and whatnot

    and macro where it looks at what times you've logged in, what tasks you are doing, like if you switched up at all. how efficient you are.

    Based on what I've been reading and peoples anecdotes it sounds like bot bans are mostly macro.

    I don't neccesarily mean a "do it all" script where you have your bot change skills all day but just some stuff thrown in to mix it up.

     

     

    Lynx titan has been falsely banned before, why dont we investigate false bans more? it could give us some insight on the methods jagex uses (but ya tricky to measure but would still help)

     

    • Like 1
  5. 1 hour ago, deadfish said:

    > I think "WE" should do something about it. 

    Says the man who said he cant do anything about it. If you admit you dont know how to write scripts and are worried the people that do aren't working hard enough, then start writing scripts. become part of the solution. dont just point at the thing you think is a problem that you can only see from one side (the script user in this case). I get the point here. I think it's a good discussion. but the people who write scripts aren't magic either. 

    working on it

    • Like 1
  6. 3 minutes ago, Alek said:

    I still want to have diversity and give scripters a home, but on the other hand its ridiculous how a scripter leaves and their shitty static id scripts break. 

    ya, gotta get the opinions of the scripters on the sdn. they could help find a balance of how far to go with how many official scripts there are def have to keep it simple. too little is bad and too many is bad

  7. 32 minutes ago, D A M N E D said:

    Hello dear OSBOT !

    i have a question 

    do you even try to maxing account all to 99 with only paid scripts i mean perfect scrips with vip etc

    8h a day with proxy (no multiple bots ) only one account  till maxed

    its possible?

    STarting with account 70 stats all

    what u think?

     

    Cheers

    I have maxed 8 accounts from scratch using fruitynmz 0 bans with that script when used properly. proof: http://www.fruityscripts.com/signatures/FruityNMZ.php?username=paper

    • Like 1
  8. 1 hour ago, Czar said:

    An easier and manageable solution for scripters can be to add greater user control for their scripts, e.g. allowing the user to change every aspect of the script logic and customize it (basic example: loop timer*), more 'anti-ban' options, more custom triggers e.g. onLevelUp ('add own custom event') blah blah, users can add custom events in response to certain triggers and whatnot. That is what can differentiate the same scripts to users and negate the supposed disadvantages of popular/free scripts (due to what is theorized as script profiling).

    * just an example

    However I find the most successful botters are the ones with accounts that have hours and hours of manual gametime done, they seem to be unbannable at this point lmao. From a scripter's perspective, the ones who create new accounts and start insane botting journeys are the ones that get banned the most, whereas the users with a single account with many quests done and many hours played without botting are the ones with invincible 30+ hr progress reports with no bans lmao.

     

    So wait you mean like kodu game lab sorta? but for programming a bot? (u only gotta watch 20 seconds of the video from where i linked it to get my point) Kodu is simplified of course

     

     

    • Like 1
  9. 1 minute ago, Juggles said:

    Lol this is actually what got me into scripting. 

    Purchased Khal's Blast furnace a little over a year ago. Ran it for like 45 minutes and got banned the next day. 

    Ever since then I've only used my own scripts. 

    Scripters can't really control ban rates on their script and it's unrealistic to expect them to constantly change scripts unless consumers expect to constantly keep paying for the upkeep of a script. 

     

    yerp.

     

    I was kind of hoping for a thread full of posts like charlottes. brainstorm how to solve the problem you presented. but that ship sailed long ago

  10. 2 minutes ago, Charlotte said:

    Let's face it, in today's botting world. Scripts if not most script methods are overused.
    However, to provide users with a script that reduces bans these days is actually possible to some extent. As I go through a couple of criteria/requirements stated below, perhaps we might see changes in the future.

    In threads, players do not report the exact details upon time of ban. (Useful or Valid as mentioned by Shudsy)

    Eg. Botting time (Claiming to bot for only 3 hours, but in actual fact for god knows the player has botted for 15 hours*)
    Claiming to use only 1 particular script but used multiple scripts over that period of time.

    And yes, it is unlikely that free scripts will ever get unique profiling. Come on, I'm not saying that free scripts are not good.
    Honestly I have used a few in moderation, and it turned out pretty well.

    I believe we need more integration,honesty when discussing bans if we ever want to reduce bans.

     

    Just some things to ponder about. No hard feelings to players who actually did the above.

     

    first good post of the thread. you're right a massive amount of bans are because of the botters fault not because of the scripts. But I mean go use a public chopper, then go use a well made private chopper and theres clearly a difference in bans. some of the differences are just too huge imo, but ya like you said its tough to measure because you have to take into account the botter's habits

    Maybe we could get scripts to "force" players into healthy botting habits? tokens stealth quester for example has a quick start option (which i think hes removing soon) which is rumored to be causing most of the bans. maybe some other ways of steering the botter in the right direction? kind of hard to come up with those

  11. 3 minutes ago, Shudsy said:

    Thing is that you never provided any information. If we scripters could decrease the bans on scripts we would, but there is no known way to have working "antiban".

    We see these kind of threads all the time, and no one ever gives useful or valid information that can actually lead to less bans. These kind of threads won't suddenly make us think of new crazy ways to reduce bans.

    Im not a scripter 3 grand wizard that has the answers to all the questions on how to fix all the scripts. that's what YOU are supposed to be here for, you contributed absolutely nothing to this discussion (and you derailed it). my point is just that the quality of the SDN is declining and I think we should do something about it

  12. 34 minutes ago, Decode said:

    @paper he isn't spamming, he's raising valid questions and points. If they dont suite what you initially made this thread for, doesn't mean they should be removed. Please stop reporting them. 

     

    3 hours ago, Shudsy said:

    this thread gave me cancer. People with no knowledge whatsoever when it comes to scripting tries to blame the writers for not having good enough antiban?

     

    This whole thread just screams ignorance.

    3 hours ago, Shudsy said:

    You got no clue what you're talking about. Scripts clearly isn't written how you think they are.

    3 hours ago, Shudsy said:

    getInventory().interact("Wield", "Dragon Dagger");

     

    Tell me what kind of sick antiban u want on this

    2 hours ago, Shudsy said:

    getInventory().interact("Wield", "Dragon Dagger");

    getAntiBanHelper().increaseFatigue(this).waitInteractionDelay();

    getAntiBanHelper().generateRandomPattern(this).executePattern();

     

     

    Are you saying those are questions and valid points? He made a mockery of me and my thread. Please show me where his questions and valid points are.

    What he's TRYING to say is checking your woodcutting exp doesnt do anything. You dont need custom interactions with super crazy rng custom seeded sleep times with 1337 fatigue reaction time slowage and whacky shit that doesnt do anything. you just tell the script what to do, and it does it. He did a nasty job of getting his point across (not even valid because he intentionally misinterpreted me to make my arguments to make them easier to attack, read my comments no where did I say anything about what he's talking about) and when asked to leave he didn't.

    the point of the thread is that there is a decline of quality in some of the scripts on the SDN. Khal's tutorial island has 100% banrate. and the some gathering scripts banrate are just too high. NOWHERE did I say scripts need to be rewritten from scratch.

  13. 36 minutes ago, Shudsy said:

    What you guys don't understand is that scripts use InteractionEvents and every action isn't hard coded in the scripts. We use the API when making scripts and you can simply "change" your code to make it less botlike. You're not fucking crypting your script. 

     

     

    can you just like. leave the thread. and like not come back? also dont reply to this comment

  14.  

    4 minutes ago, Imateamcape said:

    Then tell me, at what point should a scripter totally rewrite a script? And should they totally throw out their code? When is a script totally invalid? When the first person get banned, or the second moron that tried to run for 24 straight hours without getting banned? Do you seriously expect scripters to consistently trash their totally valid code and rewrite a functioning script from scratch? Lol what? You're calling 2 of the best scripters on OSBot lazy because even though their scripts are literally flawless, people run them improperly, or get unlucky, and are banned? :???:

    Did you even read my post?

    21 minutes ago, paper said:

    1. I disagree, once a script has a high ban rate (by high i mean like way to high i mean public scripts get alot of users its fine but there are some seriously shit ones on there)

    2. alot of ppl are exaggerating saying they have to rewrite 100% of the script to deprofile it, thats not what i mean.

    3. I didn't really mean undetectable

     

     

  15. 2 minutes ago, Imateamcape said:

    Let's get a few things straight.

    1. There are a few reasons why scripts get a higher ban rate over time:

              a) People who don't know what they're doing

              b) Consistent reports

              c) Excessive use and subsequent detection 

        There is no way around this aspect of scripts. Unless the scripter were to totally rewrite the script, which is utterly ridiculous, the ban rate will increase. The only possible option would be to raise the price of scripts to a ridiculous number, which isn't a real option because above all, OSBot is a business. If you expect a scripter to totally rewrite a good script that functions well because a few people who didn't know what they were doing out of a couple hundred users got banned, then your expectations are too high for anybody to meet. Not even a private scripter would rewrite a script repeatedly for free. If a scripter writes a good, flawless script, take the script as it is - a flawless, well-written script is the best "antiban" you can have. Most of the pseudo-antiban BS that people add in doesn't mean anything.

    2. A script maintains a 'monopoly' (though there are many things wrong with this word) over the market because it's a good script. If it were consistently getting trashed, it wouldn't maintain a monopoly and someone would make another, different script. That's how any market works. Scripts are consistently bought because they're good scripts written by good scripters with good reputations. Don't get upset with Czar or Khal because they make good scripts.

    3. There is no 'ultimate antiban' that a scripter could add to make it undetectable. This is impossible.

    1. I disagree, once a script has a high ban rate (by high i mean like way to high i mean public scripts get alot of users its fine but there are some seriously shit ones on there) it is no longer a good script, and bad scripts should not be allowed on the SDN.

     

    2. Yeah you're right, but I just feel like Czar and Khal are a bit too lazy and they should be pushed to work a little bit harder rewriting their scripts to lower detection. alot of ppl are exaggerating saying they have to rewrite 100% of the script to deprofile it, thats not what i mean.

     

    3. I didn't really mean undetectable

  16. 4 minutes ago, Shudsy said:

    this thread gave me cancer. People with no knowledge whatsoever when it comes to scripting tries to blame the writers for not having good enough antiban?

     

    This whole thread just screams ignorance.

     

    1 minute ago, Tom said:

    > updates result in lower detection

     

    TIL

     

    you know you could like, you know change the script around and make it more humanlike r-right?

  17. If you look at the SDN right now, there is clearly a monopoly on alot of scripts.

    The problem with this is that it stagnates the SDN with ludicrously high banrate scripts because the scripters have no incentive to update them to lower detection. its gotten to the point where some P2P scripts are just as shitty as the free ones. I'll admit the SDNdid a great job of keeping garbage scripts out, but it's gotten to the point where the scripts up are just so outdated, and any "antiban" in the scripts are a complete joke that don't do anything. They just get profiled and become trash. 

    There are literally paid tutorial island scripts on the SDN with 100% banrate.  Like why in gods name is that allowed? Some gathering scripts are basically just as bad

    Could we maybe implement some sort of rules to force these monopoly holding scripters to update their scripts? This would also make osbot more money as it would reduce the sales of private scripts.

     

    Imagine a world where we had public scripts that were frequently updated. playing a cat and mouse game with jagex where we came out on top because of our frequent public script updates. theres just no ingenuity being made.

     

    Can we make osbot great again?

    • Like 9
  18. 4 minutes ago, Mxttie said:

    Damn so much hatred for such a wonderful achievement. 

    muffons knows i have the hots for him, and hes pretending not to want me, but he really does want to plunder my piehole with his man-pillar

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