Everything posted by Viston
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[PC] This maud beast
You people are clueless, just got 135m quoted smh
- [PC] This maud beast
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Zulrah gp/hr? With ornate pool? 20m worth gear
I get around 2.8m-3.5m maxed combat, almost maxed gear, such as arcane & kodai wand + elite void range swap. 0:50 to 1:15 min kills.
- Buying Miner
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Can OSBot mods check when/what we are botting?
Afaik, they do. In case you were botting an account, which you are not supposed to, and gets banned
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CHARGEBACK
Your bank can't chargeback from Paypal, since there isn't anything to chargeback. When someone charges back on paypal, your paypal will just go into negative funds, and you have to clear it out first, to be able to use paypal again. They don't take the funds from your bank.
- [S] 10m 1$/m
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Price check 98 magic
Meh, 10m? Maybe 1-2m extra for 99
- new username
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Trouble with Widgets
True that, I've made multiple scripts by using onLoop, by seperating the functions into subclasses, but felt like somewhat Tasks were easier to maintain. However, I'll give it a try for my next project, and see how it goes, wouldn't hurt I guess
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Get integer value of a widget.
Fixed Apparently I was using the wrong widget
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Get integer value of a widget.
I'm trying to get the integer value of a widget. Do I convert string to integer? Or how should I approach this? Do I use the RootID to check whether it contains the number I need? This is the widget
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Trouble with Widgets
I feel like onLoop on bigger scripts is not my thing. I can't stand looking at bunch of code glued together under 1 loop I'll end up with 3k lines of coding in one class
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Trouble with Widgets
But but but... Statics are love men
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Trouble with Widgets
Ids for widgets nono
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GTA V/GTA Online for PC
GTA is cancer on PC. Every session there is a modder, you might find me in one of them fucking with people
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Trouble with Widgets
Lmao, fixed it. One of my other Tasks were fucking with it apparently lol. I had a task that walks to the nmz area in case i'm not there. It was getting validated, which I've fixed now. Thank you for your effort, it's appreciated! You always there helping out It's always these small things that fucks with the whole script
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Trouble with Widgets
Same problem. However, when I removed inDreamWidget.isVisible(); It doesn't Paint the status right when stopping the script. So the script I had above should be working, why else would it be able to validate the Task right when I stop the script? Isn't that weird?
- Trouble with Widgets
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Trouble with Widgets
I've been having some trouble with widgets lately, can't seem to make it detect whether a widget is visible or not properly. So I currently have this Task assigned. It can't seem to be able to validate when the widget appears. I noticed it detects the widget right when I stop the script, and if I restart the script without refreshing the script selection window, it detects the widget, but not able to execute the method. Code: /** * Created by Viston on 11/07/2017. */ public class InsideDreamWalkToMid extends Task { public InsideDreamWalkToMid(MethodProvider s) { super(s); } @Override public boolean canProcess() { RS2Widget inDreamWidget; inDreamWidget = s.getWidgets().singleFilter(s.getWidgets().getAll(), widget -> widget != null && widget.getMessage().contains("Points:")); return inDreamWidget != null && inDreamWidget.isVisible(); } @Override public void process() throws InterruptedException { Paint.status = "Inside..."; Vars.middleTile = s.myPosition().translate(10, 15); s.getWalking().walk(Vars.middleTile)) } } -------------------------------------------------------------------------------------------------------------------------------------------------------------- A gif of my explanation above > http://i.imgur.com/NXu1zM2.gifv As you can see, if I refresh before starting the script, it's not able to detect the widget. However, just when I stop the script, the Paint.status = "Inside..."; appears, which means it successfully validated the task. If I start the script without refreshing, it's able to detect the widget, yet not able to execute the method.
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Walk XY from current Position
Ah, like this? Position pos = s.myPosition().translate(5, 6);
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Walk XY from current Position
I'm basically trying to get a tile from my current position. E.g 10 Tiles x and 15 tiles y from my current position. I was thinking something like this perhaps? Position pos = s.myPosition().getLocalX()
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The how big is your dick thread!
Ask your momma, she knows the answer men
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Fucked up my zerker, what next?
xp from 45 to 46 defence is more than 300 xp. Hence why it's not ruined
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[Stable Build] OSBot 2.4.131 - Patches + Break Override
Dankeeeee