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Satan111

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Posts posted by Satan111

  1. As stated above NEVER really on sleeps. Instead you could do something like this to click through all the normal dialog boxes:

    if (inDialogue()) {
        continueDialogue();
    }
    

    And then for the rest just check if the parent != null and the child element is being drawn. The script loops for a reason.

     

    Corrected :)

    • Like 1
  2. So here it is, spent ~~2 weeks to get this shit, enjoy , Didn't use any fkn wikis, all gotten myself

     

    There are 94 lvl 1 clues [According to me] , 110 according to Integer, 112 According to zScripz

     

     

    Cleaned clue ids list, 

    //ids like that, are the ones that exist, but I haven't yet received them, so I don't have data on them.

    OVERALL:
    [83/94]
    
    SIMPLE [ 54 / 62] : 
    
    2677 [Upstairs lumby]
    2678 [Lumby tower]
    2679
    	//2680
    2681
    	//2682
    2683
    2684
    2685
    2686
    2687 [Varrock east Up]
    2688
    2689
    2690
    	//2691
    2692
    2693
    2694
    2695
    2696
    	//2697
    2698
    2699
    2700
    2701
    2702
    2703 [Camelot tower]
    2704
    2705
    2706
    	//2707
    2708 [Varrock ups]
    2709
    2710 [Ardy upstair]
    2711 [Church tower]
    2712
    3490
    3491
    3492
    3493 [Dwarfen mine down]
    3494 [Rimmington ups]
    3495 [Port Sarim ups]
    3496
    	//3497
    3498 [Falador ups]
    3499
    3500
    3501
    3502
    3503
    3504
    3505
    3506
    3507 [Catherby ups]
    3508 [Seers ups]
    3509
    	//3510
    	//3511 - NOT EXISTANT
    3512
    3513
    3514
    ?
    
    7238 [Canifis, Passage handle?]
    
    
    
    
    
    MAPS COMPLETED[6/6]:
    
    2713
    2716
    2719
    3516
    3518
    7236
    
    EMOTES [24/26]:  //ITEM DATA GATHERED
    
    10180
    10182 
    10184
    10186
    10188
    10190
    10192
    10194
    10196
    10198
    10200
    10202
    	//10204
    10206 [Mill ups]
    10208
    10210
    10212 [Games room]
    10214
    10216
    10218
    10220
    10222 
    10224	
    	//10226
    10228
    10230
    
    
    
    
    
    
     

     

     

    Emote items ids arrays

    For the numbering, refer to cleaned clue list [ 10180 is 1, 10182 is 2 etc...]

    int[] i1 = { 1205, 1153, 1635 }; // Bronze dagger/Iron full/gold ring
    	int[] i2 = { 1138, 1639, 1005 }; // Iron med/Emerald ring/White Apron
    	int[] i3 = { 1097, 1191, 1295 }; // Studded Chaps/Iron kite/Steel Long
    	int[] i4 = { 1075, 1269, 1141 }; // Bronze Legs/Steel Pick/Steel med
    	int[] i5 = { 1067, 1696, 845 }; // Iron Legs/Emerald Amulet/Oak Longbow
    	int[] i6 = { 1019, 1095, 1424 }; // Black Cape/Leather Chaps/Steel Mace
    	int[] i7 = { 1169, 1083, 1656 }; // Coif/Steel Skirt/Sapphire Neck
    	int[] i8 = { 1833, 1059, 1061 }; // Desert TOP/Leather Gloves/Iron Kite
    	int[] i9 = { 1115, 1097, 1155 }; // Iron Platebody/Studded Chaps/Bronze Full
    	int[] i10 = { 640, 654, 843 }; // Blue GNOME TOP/TURQ GNOME LEGS/OAK SHORT
    	int[] i11 = { 1101, 1637, 839 }; // Iron Chain/Sapph Ring/Longbow
    	int[] i12 = { 1654, 1635, 1237 };// Gold Neck/Gold Ring/Bronze Spear
    	int[] i13 = {}; // TODO MISSING CLUE
    	int[] i14 = { 640, 4300, 5525 }; // Blue GNOME TOP, HAM LEGS/TIARA
    	int[] i15 = { 1157, 1119, 1081 }; // Steel Full/Steel Pl8/Iron Skirt
    	int[] i16 = { 579, 1307, 4310 }; // Wizard Hat/Bronze 2h/HAM BOOTs
    	int[] i17 = {}; // TODO NAKED
    	int[] i18 = { 1833, 648, 1353 }; // DESERT TOP/Green gnome legs/Steel Axe
    	int[] i19 = { 1133, 1075, 1379 };// Studded Body/Bronze legs/Staff
    	int[] i20 = { 658, 642, 1095 }; // Green Gnome Hat/Cream Gnome Top/Leather
    									// Chaps
    	int[] i21 = { 1639, 1694, 1103 };// Emerald Ring/Sapphire Amulet/Bronze
    										// Chain
    	int[] i22 = { 1169, 1115, 1059 };// Coif/Iron Platebody/Leather Gloves
    	int[] i23 = {}; // TODO NAKED CLUE
    	int[] i24 = {};// TODO MISSING CLUE
    	int[] i25 = { 1005, 628, 1059 }; // White Apron/Green Gnome Boots/Leather
    										// Gloves
    	int[] i26 = { 1131, 1095, 1351 }; // Hardleather body/Leather chaps/Bronze
    										// axe 

     

    .txt clues ids, interface text

     

    Some misc data there also

    Format is:

    ID:

    Interface 345 is parent for the text holding children names as 1:, 2: etc.

    sClue data
    
    REWARD 364
    trapdoor 5492 both, 5490 real closed, 5491 real open
    7111 - closed ham door , 7112 open
    x sign for maps = 346 33
    346,49 - close button
    519,2 you've foind another clue scroll! or you found a casket
    2714 - CASKET CLUE
    10219 - CASKET CLUE
    10181 - casket reward
    casket 10219 - CLUE
    364,4 - REWARD CLOSE BUTTON, "Close"
    2098 - uri - 241 , 3 continue
    STUNS & BUNDLES : [in side]5,7,4,3 [outside] 6,7,7,5
    
    onMessage()
    "Well done, you've completed the Treasure Trail!"
    "You steal a clue scroll."
    
     ID:2677
    [INFO ][11/24/13 04:37:44 PM]: 1:
    [INFO ][11/24/13 04:37:44 PM]: 2:
    [INFO ][11/24/13 04:37:44 PM]: 3:
    [INFO ][11/24/13 04:37:44 PM]: 4:Search the chest in the
    [INFO ][11/24/13 04:37:44 PM]: 5:Duke of Lumbridge's bedroom.
    
    ID:2678
    [INFO ][11/26/13 04:45:44 PM]: 1:
    [INFO ][11/26/13 04:45:44 PM]: 2:
    [INFO ][11/26/13 04:45:44 PM]: 3:
    [INFO ][11/26/13 04:45:44 PM]: 4:Search the crate in the left-
    [INFO ][11/26/13 04:45:44 PM]: 5:hand tower of Lumbridge Castle.
    
    ID:2681
    [INFO ][11/24/13 01:25:37 PM]: 1:
    [INFO ][11/24/13 01:25:37 PM]: 2:
    [INFO ][11/24/13 01:25:37 PM]: 3:
    [INFO ][11/24/13 01:25:38 PM]: 4:Speak to Hans to
    [INFO ][11/24/13 01:25:38 PM]: 5:solve the clue.
    
    ID : 2683
    PARENT : 7238
    345 4 Talk to Zeke in Al Kharid. 18 + 4
    NPC : Zeke
    CHILD : 2687
    
     ID:2684
    [INFO ][11/24/13 04:13:46 PM]: 1:
    [INFO ][11/24/13 04:13:46 PM]: 2:
    [INFO ][11/24/13 04:13:46 PM]: 3:
    [INFO ][11/24/13 04:13:46 PM]: 4:Speak to Ellis
    [INFO ][11/24/13 04:13:46 PM]: 5:in Al Kharid.
    
    
    ID: 2685
    345 4 Search the crates in the  20 + 4
    345 5 Port Sarim Fishing shop 
    
    ID : 2687
    PARENT:7236 , 2683
    345 3 Search the drawers, upstairs 24 + 3
    345 4 in the bank to
    345 5 the East of Varrock.
    Drawers ID : 11836 +1[open]
    CHILD : REWARD , REWARD
    
    ID : 2689
    345 4 Search the drawers in
    345 5 one of Gertrude's bedrooms.
    
    ID : 2692
    345 4 Search the boxes of
    345 5 Falador's general store.
    
    ID : 2693
    345 4 Talk to the Squire in the 20 + 5
    345 5 White Knights' castle in Falador.
    Squire ID : 4038
    
    
    ID: 2695
    345 3 Search the boxes in 16 + 3
    345 4 the house near the
    345 5 south entrance to Varrock
    Boxes ID: 11713
    
     ID:2696
    [INFO ][11/25/13 02:41:29 PM]: 1:
    [INFO ][11/25/13 02:41:29 PM]: 2:
    [INFO ][11/25/13 02:41:29 PM]: 3:
    [INFO ][11/25/13 02:41:29 PM]: 4:Talk to the bartender of the
    [INFO ][11/25/13 02:41:29 PM]: 5:Rusty Anchor in Port Sarim.
    
    ID:2698
    [INFO ][11/24/13 04:33:15 PM]: 1:
    [INFO ][11/24/13 04:33:15 PM]: 2:
    [INFO ][11/24/13 04:33:15 PM]: 3:
    [INFO ][11/24/13 04:33:15 PM]: 4:Speak to Doric, who
    [INFO ][11/24/13 04:33:15 PM]: 5:lives north of Falador.
    
    ID: 2703
    PARENT : 10228
    345 4 Search the chest in the left- 19 + 4
    345 5 hand tower of Camelot Castle.
    Closed/Open Chest ID : 25592 + 1 
    CHILD : 10208
    
    
    ID: 2705
    345 3 Search the boxes just 18 + 3
    345 4 outside the Armour shop
    345 5 in East Ardougne.
    Boxes ID : 361
    [INFO ][11/24/13 01:24:33 PM]: 3:Search the boxes just
    [INFO ][11/24/13 01:24:33 PM]: 4:outside the Armour shop
    [INFO ][11/24/13 01:24:33 PM]: 5:in East Ardougne.
    
     ID:2710
    [INFO ][11/24/13 01:01:04 PM]: 1:
    [INFO ][11/24/13 01:01:04 PM]: 2:
    [INFO ][11/24/13 01:01:04 PM]: 3:
    [INFO ][11/24/13 01:01:04 PM]: 4:Search the drawers found upstairs
    [INFO ][11/24/13 01:01:04 PM]: 5:in East Ardougne's houses.
    [INFO ][11/24/13 01:01:04 PM]: 6:
    [INFO ][11/24/13 01:01:04 PM]: 7:
    
    ID:2711
    [INFO ][11/26/13 01:10:07 PM]: 1:
    [INFO ][11/26/13 01:10:07 PM]: 2:
    [INFO ][11/26/13 01:10:07 PM]: 3:A crate found in the
    [INFO ][11/26/13 01:10:07 PM]: 4:tower of a church is
    [INFO ][11/26/13 01:10:07 PM]: 5:your next location.
    
    ID: 2713 MAP
    VWEST
    x sign = 346 33
    most ne rock = 346,45
    st ne rock = 346,44
    dig pos = 3166,3360,0
    returns
    2714 - CASKET CLUE CONFIRMED
    
    ID : 2716 MAP
    PARENTS : 347
    DIGTILE : 3290,3374,0
    
    
    ID: 3490
    PARENT:10202, FIRST
    345 4 Search the drawers of 18 + 3
    345 5 houses in Burthorpe.
    DRAWERS ID : 348 PREOPEN, 349 POSTOPEN
    CHILD : SIMPLE : 10182
    
    
    ID : 3491
    345 4 Search the crates in a house 23 + 5
    345 5 in Yanille that has a piano.
    Crate ID : 357 [two!]
    
    ID : 3495
    PARENT:3518
    345 4 Search chests found in the 22 + 4
    345 5 upstairs of shops in Port Sarim.
    Chest[3] = 375+3
    CHILD : REWARD
    [INFO ][11/24/13 12:46:12 PM]: ID:3495
    [INFO ][11/24/13 12:46:12 PM]: 1:
    [INFO ][11/24/13 12:46:12 PM]: 2:
    [INFO ][11/24/13 12:46:12 PM]: 3:
    [INFO ][11/24/13 12:46:12 PM]: 4:Search chests found in the
    [INFO ][11/24/13 12:46:12 PM]: 5:upstairs of shops in Port Sarim.
    [INFO ][11/24/13 12:46:12 PM]: 6:
    
    ID: 3496
    345 3 One of the sailors 
    345 4 in Port Sarim is your
    345 5 next destination.
    NPC ID: 2614 , name: "Captain Tobias"
    
    ID:3498
    [INFO ][11/24/13 01:15:25 PM]: 1:
    [INFO ][11/24/13 01:15:25 PM]: 2:
    [INFO ][11/24/13 01:15:25 PM]: 3:Search the drawers upstairs
    [INFO ][11/24/13 01:15:25 PM]: 4:of houses in the eastern
    [INFO ][11/24/13 01:15:25 PM]: 5:part of Falador.
    [INFO ][11/24/13 01:15:25 PM]: 6:
    [INFO ][11/24/13 01:15:25 PM]: 7:
    
    ID:3499
    [INFO ][11/24/13 01:21:59 PM]: 1:
    [INFO ][11/24/13 01:21:59 PM]: 2:
    [INFO ][11/24/13 01:21:59 PM]: 3:
    [INFO ][11/24/13 01:21:59 PM]: 4:Search the boxes in
    [INFO ][11/24/13 01:21:59 PM]: 5:a shop in Taverley.
    
    ID : 3500
    PARENT : FIRST
    345 4 Search through some drawers 24 + 3
    345 5 foind in Taverley's 
    .
    Drawers ID : 350 +1
    CHILD : 3516
    
    ID: 3501
    345 4 Search the boxes in one 19 + 4
    345 5 of the tents in Al Kharid.
    Boxes ID : 361
    CHILD : EMOTE : 10202
    
    ID : 3503
    345 3 Search the tents in the 19 + 4
    345 4 Imperial Guard camp in
    345 5 Burthorpe for some boxes.
    boxes ID : 3686
    
    ID : 3504
    PARENT : CASKET 10184[clue]
    345 4 Search the crate near 18 + 3
    345 5 a cart in Port Khazard.
    Crate ID : 366
    CHILD : 3508
    
     ID:3505
    [INFO ][11/24/13 04:40:51 PM]: 1:
    [INFO ][11/24/13 04:40:51 PM]: 2:
    [INFO ][11/24/13 04:40:51 PM]: 3:Search the drawers on
    [INFO ][11/24/13 04:40:51 PM]: 4:the first floor of a
    [INFO ][11/24/13 04:40:51 PM]: 5:building overlooking
    
    ID : 3506
    345 4 Search for a crate in a 
    345 5 building in Hemenster.
    
    ID:3507
    PARENT:FIRST
    345 3 Search the drawers 16 + 2
    345 4 in the upstairs of a 
    345 5 house in Catherby.
    Drawers : 350 +1
    CHILD : FUCKEDUP
    
    ID : 3508
    PARENT : 3504
    345 3 Search upstairs in the 19 + 3
    345 4 houses of Seers' Village
    345 5 for some drawers.
    Drawers UNOPEN ID : 25766, +1
    CHILD : REWARD
    
    ID : 3509
    PARENT : FIRST
    345 3 Search for a crate on 17 + 4
    345 4 the ground floor of a 
    345 5 house in Seers' Village.
    Crate ID: 25775
    CHILD : 10228
    
    ID: 3512
    PARENT : 3518
    345 4 Search the drawers in a  19 + 4
    345 5 house in Draynor Village.
    Drawers ID : 350 +1
    CHILD : REWARD
    
    ID:3514
    [INFO ][11/25/13 04:22:46 PM]: 1:
    [INFO ][11/25/13 04:22:46 PM]: 2:
    [INFO ][11/25/13 04:22:46 PM]: 3:Someone watching the fights
    [INFO ][11/25/13 04:22:46 PM]: 4:in the Duel Arena is your
    [INFO ][11/25/13 04:22:46 PM]: 5:next destination.
    
    ID: 3516
    MAP
    354
    354 53 X 
    354 87 CLOSE BUTTON
    DIGTILE : 2612,3482,0
    CASKET : 3517 : REWARD
    
    ID:3518
    PARENT:3490 , 7236
    MAP [Wizards guild]
    356
    356,7 X
    356 82 CLOSE
    DIGTILE : 3109,3152,0
    CHILD : 3519 : CLUE : 3512
    CHILD : 3519 : CLUE : 3495
    
    
    
    ID: 7236
    PARENT : FIRST , FIRST
    MAP FALADOR STATUE
    PARENTS : 337
    CLOSE : 337 , 1
    TREE 337 31
    DIGTILE : 2970,3414,0
    CHILD : CASKET : 7237 : CLUE : 2687
    CHILD : CASKET : 7237 : CLUE : 3518
    
    
    ID: 7238
    PARENT : FIRST
    345 4 Search the crates
    345 5 in Canifis.
    Crate ID : 24344 [THREE THERE]
    CHILD : 2683
    
    
    ID: 10180
    345 3 Dance in the shack in Lumbridge
    345 4 Swamp.
    345 5 Equip a bronze dagger, iron full
    345 6 helmet and a gold ring.
    
    ID : 10182
    PARENT : 3490
    345 3 Clap on the causeway to
    345 4 the Wizards' Tower.
    345 5 Equip an iron medium helmet,
    345 6 emerald ring and a white apron.
    CHILD : CASKET : 10183 REWARD
    [INFO ][11/24/13 12:57:32 PM]: ID:10182
    [INFO ][11/24/13 12:57:32 PM]: 1:
    [INFO ][11/24/13 12:57:32 PM]: 2:
    [INFO ][11/24/13 12:57:32 PM]: 3:Clap on the causeway to
    [INFO ][11/24/13 12:57:32 PM]: 4:the Wizards' Tower.
    [INFO ][11/24/13 12:57:32 PM]: 5:Equip an iron medium helmet,
    [INFO ][11/24/13 12:57:32 PM]: 6:emerald ring and a white apron.
    [INFO ][11/24/13 12:57:32 PM]: 7:
    
    ID : 10184
    PARENT : FIRST
    345 3 Yawn in Draynor Marketplace.
    345 4 Equip studded leather chaps, an iron
    345 5 kiteshield and a steel longsword.
    CHILD : CASKET : 10185 : CLUE : 3504
    
    ID : 10186
    PARENT : 10214
    345 3 Panic in the Limestone Mine.
    345 4 Equip bronze platelegs, a 
    345 5 steel pickaxe and a steel
    345 6 medium helmet.
    CHILD : CASKET :  10187 : REWARD
    
    ID : 10188
    345 2 Bow outside the entrance to
    345 3 the Legends' Guild.
    345 4 Equip iron platelegs, an
    345 5 emerald amulet and an oak
    345 6 longbow.
    CASKET CLUE : 10189
    
     ID:10190
    [INFO ][11/25/13 03:18:41 PM]: 1:
    [INFO ][11/25/13 03:18:41 PM]: 2:
    [INFO ][11/25/13 03:18:41 PM]: 3:Wave on Mudskipper Point.
    [INFO ][11/25/13 03:18:41 PM]: 4:Equip a black cape, leather
    [INFO ][11/25/13 03:18:41 PM]: 5:chaps and a steel mace.
    
    ID:10192
    [INFO ][11/25/13 05:58:48 PM]: 1:
    [INFO ][11/25/13 05:58:48 PM]: 2:Cheer for the monks at
    [INFO ][11/25/13 05:58:49 PM]: 3:Port Sarim.
    [INFO ][11/25/13 05:58:49 PM]: 4:Equip a coif, steel
    [INFO ][11/25/13 05:58:49 PM]: 5:plateskirt and a sapphire
    [INFO ][11/25/13 05:58:49 PM]: 6:necklace.
    
    ID: 10194
    PARENT : FIRST
    345 3 Headbang in the mine
    345 4 north of Al Kharid.
    345 5 Equip a desert shirt, leather
    345 6 gloves and leather boots.
    CHILD : CASKET : 10195 : CLUE : 10228
    
    
    ID: 10202
    PARENT : 3501
    345 3 Shrug in the mine near Rimmington.
    345 4 Equip a gold necklace,
    345 5 a gold ring and a bronze
    345 6 spear.
    
    CHILD : CASKET : 10203 : CLUE :  3490
    
     ID:10206
    [INFO ][11/25/13 04:41:04 PM]: 1:
    [INFO ][11/25/13 04:41:04 PM]: 2:Clap on the top level of
    [INFO ][11/25/13 04:41:04 PM]: 3:the mill, north of East Ardougne.
    [INFO ][11/25/13 04:41:04 PM]: 4:Equip a blue gnome robe top, HAM
    [INFO ][11/25/13 04:41:04 PM]: 5:robe bottom and an unenchanted
    [INFO ][11/25/13 04:41:04 PM]: 6:tiara.
    
    ID : 10208
    PARENT : 2703
    345 3 Dance in the Party Room.
    345 4 Equip a steel full helmet, steel
    345 5 platebody and an iron plateskirt.
    CHILD : CASKET : 10209 : REWARD
    
    ID: 10210
    345 3 Cheer at the Druids' Circle.
    345 4 Equip a blue wizard hat, a bronze
    345 5 two-handed sword and HAM boots.
    
    ID:10212
    [INFO ][11/25/13 04:27:24 PM]: 1:
    [INFO ][11/25/13 04:27:24 PM]: 2:
    [INFO ][11/25/13 04:27:24 PM]: 3:Cheer at the games room.
    [INFO ][11/25/13 04:27:24 PM]: 4:Have nothing equipped at all when
    [INFO ][11/25/13 04:27:24 PM]: 5:you do.
    
    ID : 10214
    PARENT : 10228
    345 3 Jump for joy at the beehives.
    345 4 Equip a desert shirt, green
    345 5 gnome robe bottoms and
    345 6 a steel axe.
    CHILD : CASKET : 10215 : CLUE : 10186
    
    [INFO ][11/24/13 11:08:09 AM]: ID:10214
    [INFO ][11/24/13 11:08:09 AM]: 1:
    [INFO ][11/24/13 11:08:09 AM]: 2:
    [INFO ][11/24/13 11:08:09 AM]: 3:Jump for joy at the beehives.
    [INFO ][11/24/13 11:08:09 AM]: 4:Equip a desert shirt, green
    [INFO ][11/24/13 11:08:09 AM]: 5:gnome robe bottoms and
    [INFO ][11/24/13 11:08:09 AM]: 6:a steel axe.
    [INFO ][11/24/13 11:08:09 AM]: 7:
    
    
    
    ID: 10218
    345 3 Spin at the crossroads north
    345 4 of Rimmington.
    345 5 Equip a green gnome hat, cream
    345 6 gnome top and leather chaps.
    returns
    casket 10219 - CLUE
    [INFO ][11/24/13 12:40:54 PM]: ID:10218
    [INFO ][11/24/13 12:40:54 PM]: 1:
    [INFO ][11/24/13 12:40:54 PM]: 2:
    [INFO ][11/24/13 12:40:54 PM]: 3:Spin at the crossroads north
    [INFO ][11/24/13 12:40:54 PM]: 4:of Rimmington.
    [INFO ][11/24/13 12:40:54 PM]: 5:Equip a green gnome hat, cream
    [INFO ][11/24/13 12:40:54 PM]: 6:gnome top and leather chaps.
    [INFO ][11/24/13 12:40:54 PM]: 7:
    
     ID:10220
    [INFO ][11/24/13 04:07:56 PM]: 1:
    [INFO ][11/24/13 04:07:56 PM]: 2:
    [INFO ][11/24/13 04:07:56 PM]: 3:Dance a jig by the entrance to
    [INFO ][11/24/13 04:07:56 PM]: 4:the Fishing Guild.
    [INFO ][11/24/13 04:07:56 PM]: 5:Equip an emerald ring, a sapphire
    [INFO ][11/24/13 04:07:56 PM]: 6:amulet, and a bronze chain body.
    
    ID : 10228
    PARENT : 3509, 10194
    345 3 Clap in the main exam room
    345 4 in the Exam Centre.
    345 5 Equip a white apron, green gnome
    345 6 boots and leather gloves.
    CHILD : CASKET ID : 10229 CLUE : 2703
    CHILD : CASKET ID : 10229 CLUE : 10214
    
     ID:10230
    [INFO ][11/24/13 03:59:53 PM]: 1:
    [INFO ][11/24/13 03:59:53 PM]: 2:
    [INFO ][11/24/13 03:59:53 PM]: 3:Wave along the south fence
    [INFO ][11/24/13 03:59:53 PM]: 4:of the Lumber Yard.
    [INFO ][11/24/13 03:59:53 PM]: 5:Equip a hard leather body,
    [INFO ][11/24/13 03:59:53 PM]: 6:leather chaps and a bronze axe.
    [INFO ][11/24/13 03:59:53 PM]: 7:
     

     

    Rest of clues in a PNG format [79 pics] : 

    No, that's not a rat.

    DL Link:

     

     

    Emotes enum + doEmote method

    	private void doEmote(Emotes i) throws InterruptedException {
    		if (currentTab() != Tab.EMOTES) {
    			openTab(Tab.EMOTES);
    			sleep(300);
    		} else if (currentTab() == Tab.EMOTES) {
    			if (client.getInterface(i.getParent()) != null) {
    				RS2InterfaceChild s = client.getInterface(i.getParent())
    						.getChild(i.getChild());
    				if (s.isVisible() && s != null) {
    					s.interact(i.getName());
    					sleep(300);
    				}
    			}
    		}
    	}
    
    
    	enum Emotes {
    		YES("Yes", 1), NO("No", 2), BOW("Bow", 3), ANGRY("Angry", 4), THINK(
    				"Think", 5), WAVE("Wave", 6), SHRUG("Shrug", 7), CHEER("Cheer",
    				8), BECKON("Beckon", 9), LAUGH("Laugh", 10), JUMPFORJOY(
    				"Jump for Joy", 11), YAWN("Yawn", 12), DANCE("Dance", 13), JIG(
    				"Jig", 14), SPIN("Spin", 15), HEADBANG("Headbang", 16), CRY(
    				"Cry", 17), BLOWKISS("Blow Kiss", 18), PANIC("Panic", 19), RASPBERRY(
    				"Raspberry", 20), CLAP("Clap", 21), SALUTE("Salute", 22);
    		private final int childid;
    		private final String name;
    
    		Emotes(String name, int childid) {
    			this.name = name;
    			this.childid = childid;
    		}
    
    		public String getName() {
    			return name;
    		}
    
    		public int getChild() {
    			return childid;
    		}
    
    		public int getParent() {
    			return 464;
    		}
    
    	} 

     

    Dig tiles + dig method for map clues

    final Position DT1 = new Position(3166, 3360, 0); // VWEST TREE //2713
    final Position DT2 = new Position(3290, 3374, 0); // VEAST MINE //2716
    final Position DT3 = new Position(3043, 3398, 0); // FALLY STONEHENGE //2719
    final Position DT4 = new Position(2612, 3482, 0); // CAMELOT WEIRD LOC //3516
    final Position DT5 = new Position(3109, 3152, 0); // WIZZY GUILD //3518
    final Position DT6 = new Position(2970, 3414, 0); // Fally statue //7236
    
    
    
    public void dig(Position p) throws InterruptedException {
    		Inventory i = client.getInventory();
    		if (client.getMyPlayer().getPosition().equals(p)) {
    			if (i.contains("Spade")) {
    				i.interactWithName("Spade", "Dig");
    			}
    		}
    		if (p != null && !client.getMyPlayer().getPosition().equals(p)) {
    			walkMiniMap(p);
    		}
    	} 

     

     

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