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Token

Scripter III
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Everything posted by Token

  1. Token replied to Token's topic in Others
    Can you try starting (just starting, you don't have to let it actually do the quest) the script with another quest and this same preset and sending me the log at start where it prints all gear?
  2. Token replied to Token's topic in Others
    What spell is it?
  3. Token replied to Token's topic in Others
    The bot will bank your staff, is the spell displayed on the GUI if you open that preset after saving it in the Gear Editor tab?
  4. Token replied to Token's topic in Others
    It means you can only complete it with magic, select a spell on autocast, press load gear, save the gear preset and select that preset in the quest selection screen.
  5. Token replied to Token's topic in Others
    Authed Authed It's $15.95 first then $7.95 every month.
  6. Token replied to Token's topic in Others
    Thanks for the feedback, the script is supposed to suicide on the fire giants room until it succeeds as the spider lure is quite hard to implement with the current API. I am looking into updating this particular quest because it had enough issues with banking and some code may be really old and unoptimized. The upcoming update change log, which will be live when the SDN updates. Due to many requests I have replaced Murder Mystery with Shades of Mort'ton in this update but this is still in the testing phase and this particular quest will be pushed tomorrow. If the SDN doesn't update today then all the 6 quests will be there anyway on the next SDN update. Murder Mystery will be included in the next version instead. Also due to a very high number of requests I have started working on Biohazard and Demon Slayer for the next version. I am still working on cleaning the RFD series of config conflicts so let me know if you are having any issues or if I forgot anything. Version 1.2 (03.05.2016)
  7. Token replied to Token's topic in Others
    Authed
  8. Token replied to Token's topic in Others
    As I previously told you (like the Plague City which is accessed by stage progression) the script may not be able to complete certain quests if interrupted during runtime, RFD quests are some of them due to the config conflicts. In that case the script is missing the Slop of compromise which is most likely in your bank. 24 hours.
  9. Token replied to Token's topic in Others
    Authed Ok then. Anyway if you try to run the RFD Goblin Subquest, since you started the script on last stage I doubt it was able to obtain the Slop of compromise from your bank as when jagex developed the RFD subquests they have done it with lots of config conflicts which I believe were not intended on their side but they were probably out of configs in the desired range (they did not expect the addition of 10 configs starting at 679).
  10. Token replied to Token's topic in Others
    Authed
  11. Token replied to Token's topic in Others
    Not yet decided, will add more details about the next update in a few hours when I write the change log for the new version of the script.
  12. Token replied to Token's topic in Others
    About every 2 weeks, most likely 3 quests or so, it's going to be in continuous development. Today's update is going to contain 6 quests (5 if one fails and that one will be pushed tomorrow). Authed
  13. Token replied to Token's topic in Others
    Clock Tower Murder Mystery Tribal Totem Elemental Workshop I (starting this series) Hazeel Cult Witch's House If something goes wrong in the testing phase I will replace them with others or release 1 of them tomorrow. Update will be pushed in a few hours.
  14. Token replied to iJodix's topic in Scripting Help
    public RS2Object getClosestObject(Script script, Position position) { List<RS2Object> allObjects = script.objects.getAll(); if (allObjects.size() == 0) { script.log("No objects found"); return null; } else if (allObjects.size() == 1) { return allObjects.get(0); } allObjects.sort(new Comparator<RS2Object>() { @Override public int compare(RS2Object obj1, RS2Object obj2) { return obj1.getPosition().distance(position) - obj2.getPosition().distance(position); } }); return allObjects.get(0); } If it returns the furthest object, reverse the operation in the Comparator.
  15. Token replied to Token's topic in Others
    Yes they will be live when SDN updates which should be at midnight GMT.
  16. Token replied to Token's topic in Others
    They are all displayed in the Quest Info tab on the GUI. About 25 of them have no requirements or requirements that are obtained from other quests. Other higher level quests such as Animal Magnetism, Big Chompy Bird Hunting or Lost City may have 20 firemaking, 41 cooking, 30 ranged, 18 slayer, 31 crafting, 36 woodcutting from what I remember.
  17. Token replied to Token's topic in Others
    Thanks for the report, I'll investigate the issue after I finish today's update.
  18. Remove players. from players.inventory as the inventory field is inherited in your class that extends Script, that would be first step. Try posting more code as I don't think that's the only issue in there.
  19. Token replied to Token's topic in Others
    Just finished rewriting interactions due to the webwalking update in .58 yesterday. The bot should now walk just like before, bugs like the ones during Pirate's Treasure where it wouldn't reach the spot to dig should be fixed. I'll get back to testing the 6 quests for next version, will probably be delayed until tomorrow because of this unexpected update in .58.
  20. Read the last updates on the dev builds from .54 to .57 and .58. IO is no longer allowed outside the user.home\OSBot\Data directory.
  21. Token replied to Token's topic in Others
  22. Token replied to Token's topic in Others
    Thanks for the feedback
  23. Token replied to Token's topic in Others
    There are some webwalking bugs from yesterday's OSBot webwalking update which I have to fix (like the ones you mentioned), the new content will be pushed shortly after.
  24. Detener el correo basura cotizaciones al azar en esta solicitud . Es un puesto muy serio.
  25. Dejar de arrastre.

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