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Disboyer

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Posts posted by Disboyer

  1. 18 hours ago, Tom said:

    Sorry mate just saw this now so missed the trial.

     

     

     

    Hi all,

     

    I gave you all a 12 hour trial. If you are able to run it for a couple of hours & send any feedback through to @Token that would be great.

     

    As for anyone else interested in beta testing, pls PM me

     

    Edit: probably run it on the official tempoross worlds, as it is difficult to deal with fire

     

  2. Hey, i havent used this in a while but when i started it recently it doesnt seem to work as well anymore. Im using the upper area on mirror mode. When im mining a vein and the vein dissappears, the bot likes to run off to another vein area instead of just going to the vein that is literally right next to the one I just mined? 

  3. 33 minutes ago, Czar said:

    I agree, I like the placeholder option. You're talking about filling placeholders to make the bank full correct? @Disboyer

    Trials done enjoy

    Yes sir that is correct. That way it can deposit everything in the inventory except for the runes with the ,,bank all'' 

    • Like 1
  4. Would be really cool to see the option added where the script can use ,,bank all'' option if placeholder fills are being used to increase efficiency. This would be extremely good for the lunar spells for example. Any possibility of adding this? - Talking about superglass make, tan leather, plank make, etc.

    • Like 1
  5. Great script like i have said in the past. I was probably one of the first people to get it when it came out. One thing that I think should get fixed tho is that the script likes to attack monsters far out of the range that you preset for it..

    If i set for example a 3-4 tile radius, it still runs to attack monsters that are 10+ tiles away.

    Is this anything that can be fixed?

  6. 9 hours ago, ProjectPact said:

    Made some new updates on the recent feedback!

    Wow impressive updates, I can see the red sallys run way smoother now after fixing the pathing back to the 3 main trees.

    Few things:

    - Script still likes to regularly turn the camera into a wierd angle (keeps looking from the south so your basically just staring at the big brown dead tree. That way it needs to right click a lot.
    Camera should probably always just be inside the 90 degree angle from looking from the south, between looking from the west. No need for it to be looking from another angle.

    - I have no banking enabled, but it decided to teleport out all of a sudden a few minutes in to bank (I paused the script a little and resumed, maybe that was the reason but I'm not sure). EDIT: Tested it again, and a few minutes in it just randomly decides to run to a bank for some reason.

    image.png.06fd332f6e01ae08f9815a3a3f3ed5bc.png

     

    Also other ideas:
    - In dead time, maybe you can program it to drop the salamanders while you wait for the traps? or make the script drop a few salamanders every now and then when running between traps? That would increase efficiency/xp per hour

    • Like 1
  7. On 6/18/2020 at 2:05 PM, Eagle Scripts said:

    Unfortunately I won't have any spare time to add in requests like these. Perhaps I can consider looking into adding this but that won't be possible to happen for at least 1 more month.

    This would be sick. You have a buyer here if you add this 

    • Boge 1
  8. Ive ran the script quite a bit now, and it works amazingly well.

    Only one thing I can comment on, and that is when entering a dream, the script takes way too long drinking absorbtion potions to 1000 absorption and then gruzzle rock caking the hp down to 1.

    Ive lost well over 100 absorbtion just in the first few seconds cause the monsters spawn before the script drinks its way to 1000, and yet has to gruzzle down from full hp when all the monsters are hitting me. 

    Is there anything that can be done about that?

    Im on mirror mode, but i also saw it on stealth. I pick standing in the middle.

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