OSBot client version: 2.3.77
Mirror mode (Yes/No): No
Detailed bug description: 1. I use minigame teleportation. it work. But once it get to the hill to click on the spade. The bot goes back to the mini game tab instead of inventory.
2. Dragon Defender error:
[iNFO][bot #1][06/29 03:57:18 PM]: DEBUG: Initializing kill order
[iNFO][bot #1][06/29 03:57:20 PM]: DEBUG: Swapping to item: Dragon defender
[ERROR][bot #1][06/29 03:57:20 PM]: Error in bot executor!
java.lang.NoSuchMethodError: org.osbot.rs07.input.mouse.MouseDestination.getSuitablePoint(Ljava/awt/Shape;)Ljava/awt/Point;
at frostbarrow.b.AUx.i(yb:144)
at frostbarrow.b.AUx.i(yb:80)
at frostbarrow.b.AUx.i(yb:112)
at frostbarrow.e.Com3.C(yc:363)
at frostbarrow.e.Com3.i(yc:13)
at frostbarrow.FrostBarrow.onLoop(zc:27)
at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][06/29 03:58:23 PM]: Terminating script FrostBarrows...
Script Status & Current Task (As displayed in the paint):
Going to kill Ahrim
Screenshots (If available):
Relevant logs (If available):
Entire log:
[DEBUG][bot #1][06/29 03:48:20 PM]: Injected 22 draw skip points!
[DEBUG][bot #1][06/29 03:48:22 PM]: Injected 1 hit splat callbacks!
[DEBUG][bot #1][06/29 03:48:22 PM]: Injected 3 equipment callbacks!
[DEBUG][bot #1][06/29 03:48:22 PM]: Injected 2 login return code callbacks!
[DEBUG][bot #1][06/29 03:48:22 PM]: Loading RS world : 350
[DEBUG][bot #1][06/29 03:48:23 PM]: Initializing bot...
[iNFO][bot #1][06/29 03:48:23 PM]: Initializing 37 API modules...
[DEBUG][bot #1][06/29 03:48:23 PM]: Applet resize : (765, 503)
[iNFO][06/29 03:48:23 PM]: Started bot #1
[iNFO][bot #1][06/29 03:48:24 PM]: Loaded 3 built-in random solvers!
[iNFO][bot #1][06/29 03:48:27 PM]: Started random solver : Auto Login
[iNFO][bot #1][06/29 03:48:27 PM]: FrostBarrow version: 1.2.8
[iNFO][06/29 03:48:27 PM]: Started script : FrostBarrows
[iNFO][bot #1][06/29 03:48:31 PM]: Random solver exited : Auto Login
[iNFO][bot #1][06/29 03:48:37 PM]: Started random solver : Welcome Screen
[iNFO][bot #1][06/29 03:48:38 PM]: Random solver exited : Welcome Screen
[iNFO][bot #1][06/29 03:51:03 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:19 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:20 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:24 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:24 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:25 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:27 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:27 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:28 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:28 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:38 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:38 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:45 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:45 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:50 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:50 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:57 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:57 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:58 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:58 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:51:59 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:52:05 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:52:05 PM]: ERROR: Invalid starting position
[iNFO][bot #1][06/29 03:52:08 PM]: Terminating script FrostBarrows...
[iNFO][bot #1][06/29 03:52:09 PM]: Progress submitted
[iNFO][bot #1][06/29 03:52:09 PM]: Script FrostBarrows has exited!
[iNFO][06/29 03:54:29 PM]: Loaded 0 local scripts and 0 custom random solvers!
[iNFO][06/29 03:54:29 PM]: You have 1 SDN scripts loaded.
[DEBUG][06/29 03:54:31 PM]: Loading script id : 534
[DEBUG][06/29 03:54:32 PM]: Loaded script!
[DEBUG][06/29 03:54:32 PM]: Launching script...
[iNFO][bot #1][06/29 03:54:32 PM]: Loaded 3 built-in random solvers!
[iNFO][bot #1][06/29 03:54:33 PM]: FrostBarrow version: 1.2.8
[iNFO][06/29 03:54:33 PM]: Started script : FrostBarrows
[iNFO][bot #1][06/29 03:54:35 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:54:38 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:54:39 PM]: DEBUG: Equipment refresh
[iNFO][bot #1][06/29 03:54:40 PM]: DEBUG: Checking trident
[iNFO][bot #1][06/29 03:54:42 PM]: DEBUG: Trident has 995 charges left.
[iNFO][bot #1][06/29 03:54:42 PM]: DEBUG: Trident has 995 charges left.
[iNFO][bot #1][06/29 03:54:42 PM]: DEBUG: Opening bank..
[iNFO][bot #1][06/29 03:54:47 PM]: DEBUG: Setting state: Bank close
[iNFO][bot #1][06/29 03:54:56 PM]: INFO: Finished organizing
[iNFO][bot #1][06/29 03:54:57 PM]: DEBUG: Opening minigame tab
[iNFO][bot #1][06/29 03:54:58 PM]: DEBUG: Minigame tab open
[iNFO][bot #1][06/29 03:54:58 PM]: DEBUG: Selecting minigame
[iNFO][bot #1][06/29 03:54:59 PM]: DEBUG: Minigame tab open
[iNFO][bot #1][06/29 03:54:59 PM]: DEBUG: Selecting minigame
[iNFO][bot #1][06/29 03:55:00 PM]: DEBUG: Minigame tab open
[iNFO][bot #1][06/29 03:55:00 PM]: DEBUG: Clicking interface...
[iNFO][bot #1][06/29 03:55:16 PM]: DEBUG: Arrived at mort'ton
[iNFO][bot #1][06/29 03:55:47 PM]: INFO: Arrived at barrows
[iNFO][bot #1][06/29 03:55:47 PM]: INFO: Need to refresh cfg. Enemy: Dharok the Wretched
[iNFO][bot #1][06/29 03:55:52 PM]: INFO: Disabling auto-retaliate
[iNFO][bot #1][06/29 03:55:58 PM]: DEBUG: InteractionEvent has timed out [3000ms]
[iNFO][bot #1][06/29 03:56:01 PM]: DEBUG: InteractionEvent has timed out [3000ms]
[iNFO][bot #1][06/29 03:56:04 PM]: DEBUG: InteractionEvent has timed out [3000ms]
[iNFO][bot #1][06/29 03:56:07 PM]: DEBUG: InteractionEvent has timed out [3000ms]
[iNFO][bot #1][06/29 03:56:07 PM]: DEBUG: Anti-stuck camera rotation
[iNFO][bot #1][06/29 03:56:10 PM]: DEBUG: Going to search tomb
[iNFO][bot #1][06/29 03:56:19 PM]: DEBUG: AnimationTracker started
[iNFO][bot #1][06/29 03:56:19 PM]: DEBUG: Combat started
[iNFO][bot #1][06/29 03:56:19 PM]: DEBUG: Targeting enemy
[iNFO][bot #1][06/29 03:56:50 PM]: DEBUG: Exiting tomb [1]
[iNFO][bot #1][06/29 03:56:50 PM]: DEBUG: AnimationTracker stopped
[iNFO][bot #1][06/29 03:56:50 PM]: DEBUG: Anti-stuck camera rotation
[iNFO][bot #1][06/29 03:56:52 PM]: INFO: Setting PROTECT_FROM_MELEE to false
[ERROR][bot #1][06/29 03:56:52 PM]: Error in bot executor!
java.lang.NoSuchMethodError: org.osbot.rs07.input.mouse.MouseDestination.getSuitablePoint(Ljava/awt/Shape;)Ljava/awt/Point;
at frostbarrow.b.AUx.i(yb:144)
at frostbarrow.b.AUx.i(yb:121)
at frostbarrow.b.AUx.M(yb:190)
at frostbarrow.e.Com3.B(yc:679)
at frostbarrow.e.Com3.i(yc:167)
at frostbarrow.FrostBarrow.onLoop(zc:27)
at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][06/29 03:57:10 PM]: Terminating script FrostBarrows...
[iNFO][bot #1][06/29 03:57:10 PM]: Progress submitted
[iNFO][bot #1][06/29 03:57:10 PM]: Script FrostBarrows has exited!
[DEBUG][06/29 03:57:13 PM]: Loading script id : 534
[DEBUG][06/29 03:57:13 PM]: Loaded script!
[DEBUG][06/29 03:57:13 PM]: Launching script...
[iNFO][bot #1][06/29 03:57:13 PM]: Loaded 3 built-in random solvers!
[iNFO][bot #1][06/29 03:57:15 PM]: FrostBarrow version: 1.2.8
[iNFO][06/29 03:57:15 PM]: Started script : FrostBarrows
[iNFO][bot #1][06/29 03:57:17 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:57:18 PM]: ERROR: Layout exception; More than 28 items required
[iNFO][bot #1][06/29 03:57:18 PM]: DEBUG: Initializing kill order
[iNFO][bot #1][06/29 03:57:20 PM]: DEBUG: Swapping to item: Dragon defender
[ERROR][bot #1][06/29 03:57:20 PM]: Error in bot executor!
java.lang.NoSuchMethodError: org.osbot.rs07.input.mouse.MouseDestination.getSuitablePoint(Ljava/awt/Shape;)Ljava/awt/Point;
at frostbarrow.b.AUx.i(yb:144)
at frostbarrow.b.AUx.i(yb:80)
at frostbarrow.b.AUx.i(yb:112)
at frostbarrow.e.Com3.C(yc:363)
at frostbarrow.e.Com3.i(yc:13)
at frostbarrow.FrostBarrow.onLoop(zc:27)
at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(qh:114)
at java.lang.Thread.run(Unknown Source)
[iNFO][bot #1][06/29 03:58:23 PM]: Terminating script FrostBarrows...
[iNFO][bot #1][06/29 03:58:23 PM]: Progress submitted
[iNFO][bot #1][06/29 03:58:23 PM]: Script FrostBarrows has exited!