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steve498

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Everything posted by steve498

  1. Sorry I closed the game after taking this screenshot. If it occurs again I will keep the console open and I just started the script in the bank and let it run whilst I was at school. Came home and it was standing in that location.
  2. Still getting this problem after many client restarts. Always seems to be in this spot...
  3. steve498 replied to Czar's topic in Thieving
    Version 0.14 just went live using it now
  4. steve498 replied to Czar's topic in Thieving
    Oh okay sorry I hadn't realised you were waiting for an update. Thanks I'm using it on knights now and working fantastically on v0.09 so if I do start DMM I will defo purchase Still testing though
  5. steve498 replied to Czar's topic in Thieving
    Couldn't really test the script much because it just spam left clicks on a man in lumbridge instead of pickpocketing? Could you help, thanks. Edit: Stalls aren't working that well either. Just spams this: attempting to walk to best pos [x=2668, y=3312, z=0] local (Node: [x=2668, y=3312, z=0]) Thanks.
  6. steve498 replied to Czar's topic in Thieving
    Grats on the SDN release. Don't forget my trial please Would like to test on DMM before purchasing. Thanks
  7. steve498 replied to Czar's topic in Thieving
    Awesome thank you. I will purchase if it works well on dead man mode. Is there any measures used with this script to ensure that the player does not accidentally attack a player? For example, pickpocketing knights will only use left-click. (Always right-click is enabled in the game settings.) This will prevent the 'attack' option from ever being clicked. I hope that made some sense. Thanks!
  8. steve498 replied to Czar's topic in Thieving
    Looks great possible to get a trial? I've been looking for a thieving script and after using your perfect fisher I would definitely use your scripts again.
  9. Started at level 40, I fish about 12 hours a day although taking breaks and using my smart botting ways and currently on barbarian. Edit: Czar is there support for the fishing pet? Or when you get the pet is it automatically kept? Never got one so I wouldn't know haha.
  10. Thanks for updating the script, working so great for me almost 93 fishing
  11. Oh that explains a lot. No need to add a feature it went straight back to sharks after a single inventory. I look myself like a bit of a fool now XD. Thanks for the response Edit: Here's a 6 hour progress report with breaks. (No idea if the fish p/h is decent but yeah.)
  12. After 2 hours of fishing sharks the bot randomly began fishing swordfish and tuna? This is in catherby fishing guild. Any idea?
  13. Still getting this. Any fix coming soon? [ERROR][10/24 02:24:43 PM]: Error loading remote SDN script id: 552 java.lang.NullPointerException at org.osbot.core.scriptloader.ScriptPackage.<init>(ok:134) at org.osbot.cOm3.iIIiiIIiIi(lh:189) at org.osbot.cOM1.run(lh:65) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)
  14. I cannot wait for the AIO cooking sounds incredible. Also, do you think that rate of detection between the fast dropping and the normal dropping is the same? I would like to use the faster because more xp but it just looks so unhumanlike. Thanks
  15. Was fishing at barb and got this after 30 minutes. I do have the items needed to fish here. [INFO][Bot #1][10/18 07:23:43 AM]: Price grabbed from cache: 331. [INFO][Bot #1][10/18 07:23:49 AM]: User doesn't have bait/feathers, stopping script! 1 LOGIN_SUCCESSFUL | 2 LOGGED_IN | 3 true | 4 14 | 5 28 | 6 false [INFO][Bot #1][10/18 07:23:51 AM]: Terminating script Perfect Fisher (DEV)... [INFO][Bot #1][10/18 07:23:51 AM]: // PerfectFisher terminated [INFO][Bot #1][10/18 07:23:51 AM]: // Fish caught: 428. [INFO][Bot #1][10/18 07:23:51 AM]: // Net profit: 23952. [INFO][Bot #1][10/18 07:23:51 AM]: Script Perfect Fisher (DEV) has exited!
  16. Thanks I appreciate the help
  17. I was thinking this too. I will plan it out later and revise it.
  18. Sorry for double post, so just an update, I currently have this: if(getInventory().contains(itemOne) && getInventory().contains(itemTwo)) { // Inventory locations of both items Item firstItem = getInventory().getItem(itemOne); Item secondItem = getInventory().getItem(itemTwo); // Use items on eachother firstItem.interact("use"); sleep(random(300, 430)); secondItem.interact(); // If a fire is below us then we need drop control of the mouse. Otherwise, a mouse conflict will occur. However, if a fire is not below us then we can pre-hover over the next item. if (IsFireBelowUs() == false) { sleep(random(550, 600)); firstItem.interact("use"); } } Although this it works fine, half way through an inventory of interacting it will stop pre-hovering on the next item. Any ideas? Thanks
  19. Thanks exactly what I was looking for.
  20. As part of the Osbot Item API: public boolean hover() Description copied from interface: Interactable Attempts to hover the mouse over the next click needed to interact with this Interactable. This method will never click the mouse, so it can be used to speed up scripts while they are idling. Could somebody give me an example of how you would implement this? I am trying to make the script hover the user's mouse over the next log to increase the script's burn speed. This is my current item interaction method. private boolean interactItems(String itemOne, String itemTwo) throws InterruptedException { if (inventory.getItem(itemOne).interact("use")) { sleep(random(600,700)); return inventory.getItem(itemTwo).interact(); } return false; } Thanks. Edit: I'm assuming I'll be needing the mouse method so I will change my interact method accordingly.
  21. Just added a few more tweaks to v1.1. I will push this out after v1.0 is released. Update log has the changes that were made.
  22. Not sure if it's just me but I start the script in barbarian village and after an hour and twenty minutes the script then ran to lumbridge and started fly fishing there. It's happened a few times and can be pretty annoying especially if I wake up and find my character not where I left it. Any ideas? thanks
  23. Delete. Will release in the future when I can re-write the script and improve it much more. I'm busy with real life situations sorry
  24. steve498 replied to steve498's topic in Price Check
    Okay thanks and yeah that's the problem. I don't think anyone will trust me which is fair enough. The account will just go to waste, I haven't used it for months and months.
  25. steve498 replied to steve498's topic in Price Check
    Thanks I'd hopefully sell it for paypal though as I would like to buy a few things. Other skills are like mid 50-60's and a few 70s.

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