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Valkyr

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Posts posted by Valkyr

  1.         context.getTaskExecutor().execute(
                    new SelectionTask(context,
                            () -> !context.getInventory().contains(food), // When out of food
                            new WebWalkTask(context, context.getWebWalker().getClosest(bank))
                                    .chain(new WithdrawTask(context, food, -1)),
                            new ExecuteOnConditionTask(context, context::isIdle, // Only run when idle
                                    new WebWalkTask(context, context.getWebWalker().getClosest(FLESH_CRAWLER))
                                            .chain(new InteractEntityTask(context, FLESH_CRAWLER, ATTACK))
                                            .chain(new ExecuteOnConditionTask(context,
                                                    () -> context.getCombat().getHealthPercent() < 25, // Eat when HP is low
                                                    new InteractItemTask(context, food, EAT))))
            ));
    

    :troll:

    • Like 4
  2. To answer your question from a anecdotal perspective, I myself bot on multiple accounts while consecutively playing on main accounts. I don't use a vpn and I have yet to be banned on my legitimate accounts for interacting with my illegitimate ones. I take precautionary steps for trading with the illegitimate accounts, for example instead of trading directly with them I will stake against them in order to get the gold farmed gp. But the point is to date I have yet to be banned for botting/gold farming on account y for the illegitimacy of account x.

     

    You are probably safe.

     

    Key word; "yet".

    It's happened before.

  3. They're generally known to profile on a per-account basis. If you're switching between botting and legit play, then you're giving two different patterns of data; giving them a red flag.

     

    Botting one account shouldn't leave a seperate, legit account at risk. Not unless you're trading between the accounts in question, which would only result in a ban because your legit account is now in possession of illegitimate items.

     

    All IP flagging does is say "Hey, this IP is known to have been used by a bot". This information is pretty useless, since each IP can potentially be used by hundreds/thousands of different people, and isn't generally effective for catching bots. I like to believe their detection is based primarily on behavioral analysis on a per-account basis and nothing more (beyond a small number of other mechanisms).

  4. ....................../´¯/)
    ....................,/¯../
    .................../..../
    ............./´¯/'...'/´¯¯`·¸
    ........../'/.../..../......./¨¯\
    ........('(...´...´.... ¯~/'...')
    .........\.................'...../
    ..........''...\.......... _.·´
    ............\..............(
    ..............\.............\...

     

     

    • Like 1
  5. Such a feature would be pretty useful, especially when implemented with the Worlds API. Currently, I load my bot and it tries to log into a p2p world (the account is f2p) until I pause it, change the world, and hope it doesn't start spazzing out in the process. Would also be a great addition when it comes to world hopping.

  6. lol controllers

    lol fxml

    use swingfxpanel and init your gui using platform.runlater to initialize the toolkit.

    whack it into a jframe and done.

     

    edit: btw for loading the resource, try using getClass.getResource(fileName)

     

    edit 2: my bad, I read this as a problem. the point still stands but if your posted code works then fair play :p

    Applications won't work for script GUIs though.

  7. I'm looking into making some simple JFrame animations:

    3e6f051dad000ea48adcdc21059be276.gif

     

    Going to make a few, make sure it's all nice and polished and clean and then release it on Github.

    Goals:

    • Pulling/sliding in all directions (done left & right, have to do up & down now)
    • Alpha-based animations (fading in/out)
    • Size-based animations (shrinking/expanding)
    • Color-based animations (switching from color x to color y)

    All of this will be based on JFrames, and I am originally building this for my GUIs.

     

    "Alpha" animation:

    43f2e37bc8aba87e0e4f01ebc6698d1c.gif

    This actually uses linear interpolation (10% decrease each time) instead of actual transparency as this should reduce overall strain on the CPU.

     

    Why not use JavaFX instead of fuckugly Swing? It's been in the API for over and does the same thing plus way more.

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