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Posts posted by Taylano
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Will buy in the near future once a couple more have been added! Looking good
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5 hours ago, Czar said:
No problem
I have one question are you fighting the blue drags at the top, or at the bottom btw? There's an upper floor of blue drags for slayer only I believe, please confirm
Any ETA friend?
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@Czar Fighting the ones directly outside the "pipe agility shortcut" is where i have made the fightzone. Thing is script worked flawlessly for over 50 hours or so, then this happened out of nowhere :). So no not slayer only area
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Didnt see your comment! Thanks alot friend
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[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_bot_amount_minutes_1) changed from (60) to (60)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_bot_amount_minutes_2) changed from (220) to (220)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_break_amount_minutes_1) changed from (15) to (15)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_break_amount_minutes_2) changed from (90) to (90)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_eat_bounds_1) changed from (51) to (51)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_eat_bounds_2) changed from (69) to (69)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_cannonball_range_1) changed from (15) to (15)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_cannonball_range_2) changed from (15) to (15)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_deathwalk_mode) changed from (Stop_bot_on_death) to (Stop_bot_on_death)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_ov_potion_cb) changed from (1) to (1)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_return_safespot_combat) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_return_safespot_no_loot) changed from (1) to (1)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slayer_rockhammer) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slayer_bag_of_salt) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slayer_ice_cooler) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (aio_fighter_attack_delay) changed from (1) to (1)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_pot_while_combat) changed from (1) to (1)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_b2p_wait_food) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_save_bounds) changed from (1) to (1)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_save_safespot) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_save_break_tile) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_tile_loot_distance) changed from (8) to (8)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_stopcon_safe) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_real_distance) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_allow_multicombat) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_reattack_target) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_expeditious) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_slaughter) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_planner_auto_upgrade) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_allow_wildy) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_lootbag_mode) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_loot_single_ammo) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_superior_slayer) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Command (ss_eq_when_possible) changed from (0) to (0)
[INFO][Bot #1][05/26 11:33:44 em]: Appending item 9739!
[INFO][Bot #1][05/26 11:33:44 em]: Appending item 8009!
[INFO][Bot #1][05/26 11:33:44 em]: Appending item 7946!
[INFO][Bot #1][05/26 11:33:44 em]: Filling up exclusion list!
[INFO][Bot #1][05/26 11:33:44 em]: .. total of 0 missing exclusions added!
[INFO][Bot #1][05/26 11:33:44 em]: 2 no fairy staff ting
[INFO][Bot #1][05/26 11:33:44 em]: no fairy staff ting
[INFO][Bot #1][05/26 11:33:45 em]: CALLING SETUP ONCE @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
[INFO][Bot #1][05/26 11:33:45 em]: Command (script) changed from (fighter) to (fighter)
[INFO][Bot #1][05/26 11:33:45 em]: "ss_random_prayer_value" changed to "11"
[INFO][Bot #1][05/26 11:33:45 em]: Special change from (0) to (100)
[INFO][Bot #1][05/26 11:33:45 em]: A) Checking if we have the weapon/shield equipped...
[INFO][Bot #1][05/26 11:33:45 em]: The primary weapon is: Enter weapon name, is barrows: (false), omit degradation: (Enter weapon name)
[INFO][Bot #1][05/26 11:33:45 em]: ERRORO While spec/main gear!
[WARN][Bot #1][05/26 11:33:45 em]: The current script is overriding the Death's office handler!
[WARN][Bot #1][05/26 11:33:45 em]: OSBot is not responsible for any issues that occurred due to this.
[INFO][Bot #1][05/26 11:33:45 em]: Loading emergency item definitions in case you're using bad proxies/vpn...
[INFO][Bot #1][05/26 11:33:45 em]: Loaded 30 696 items.
[INFO][Bot #1][05/26 11:33:45 em]: Command (ss_prebreak_seconds) changed from (20) to (20)
[INFO][Bot #1][05/26 11:33:45 em]: Configuring break settings (if applicable)...
[INFO][Bot #1][05/26 11:33:45 em]: Using normal breaks.
[INFO][Bot #1][05/26 11:33:45 em]: Checking attack options to see if they're hidden (one-time process)...
[INFO][Bot #1][05/26 11:33:45 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:45 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:45 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:45 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:45 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:45 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:46 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:46 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:46 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:46 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:46 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:46 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:47 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:47 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:47 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:47 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:47 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:47 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:48 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:48 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:48 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:48 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:48 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:48 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:49 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:49 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:49 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:49 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:49 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:49 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:49 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:49 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:49 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:50 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:50 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:50 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:50 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:50 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:50 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:51 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:51 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:51 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:51 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:51 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:51 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:52 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:52 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:52 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:52 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:52 em]: Fight tile is: [x=2896, y=9809, z=0]
[INFO][Bot #1][05/26 11:33:52 em]: Loosened filter didn't find any, checking for unreachable now...
[INFO][Bot #1][05/26 11:33:53 em]: A Cannot find target, me: [x=2947, y=3368, z=0], central fightbox tile: [x=2896, y=9810, z=0]
[INFO][Bot #1][05/26 11:33:53 em]: Fight tile is: [x=2896, y=9809, z=0]
Script doesnt walk with any of the travel options, worked fine for hours this just started happening out of nowhere. Plox help
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Hey can i try trail???
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On 10/25/2019 at 4:49 PM, ez11 said:
Buy here:
Features:
- This script allows you to train early range levels as fast and efficient as possible or to create very strong low hp pures due to the cannon not giving hitpoints expierence!
- The script will setup your cannon at the desired location, refill when empty and repair it when it is broken. Once you run out of cannonballs it will pick up the cannon and end the script.
- You can choose from several popular preset locations (check below for a list) or set your own location via the GUI. You can save your custom locations and simply load them when starting the script again.
- You can choose a custom refill threshold to appear more humanlike (by default the script will refill the cannon when empty). This refers to how many cannonballs should be in the cannon to trigger the script to refill. The script will pick a random number between the boundaries you set and if your cannon has less cannonballs remaining than this number the script will refill your cannon.
- Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides
- High alchemy support!
NOTE: Alching makes the script interact with the game a lot more often than just refilling the cannon and waiting. So make sure you adjust your botting/breaking ratio to account for this change in activity to ensure minimal bans.
Requirements:
- Dwarfcannon set + Cannonballs in inventory.
- Dwarfcannon quest completed.
- Start script at cannon location.
- 55 Magic and runes to Alch. Items that you want to alch should be put on the inventoryslot that lines up with the location of the high alch spell.
How Cannoning works and why you dont need ranging pots:
- The Dwarf multicannon always has a maxhit of 30, regardless of your stats, equipment or boosts. This is why cannoning is so good to train early range levels.
- The accuracy of your cannon is based on the accuracy of your selected attackstyle (staves count as meele weapons and being unarmed counts as using a crush weapon). This means to maximize your accuracy it might be better to wear a 2H sword instead of wearing a ranged weapon, if your range level is not high enough to wear the higher level crossbows. This means that your range level/accuracy or any range boosts have zero impact on your cannons accuracy if you dont wear a ranged weapon.
- As mentioned your maxhit is always capped at 30 regardless of your stats, and since your succesful hits will always roll a random number between 0 and your max hit (in this case 30) using boosts only changes the accuracy of your cannon.
- The accuracy of your attacks is based on your attackroll (based on your equipment, stats and boosts) against the targets defense roll (which is going to be low for the monsters you cannon).
- Your accuracy starts off high and as a result increasing your accuracy gives you dminishing returns.
- Your average hit is calculated as: (Maxhit * accuracy) / 2.
- In practice this means using a ranging potion at 61 range with a rcb + pure setup your accuracy & exp/h will be increased by less than 1.7%. At 80 range with a light ballista and a pure setup your accuracy & exp/h will be increased by less than 1% when using a ranging potion.
- TLDR: Max hit of cannon is always the same, accuracy starts off high and has diminishing returns = pots are not worth it.
- More information can be found here: https://oldschool.runescape.wiki/w/Combat#Damage_calculating
How to start this script using your own custom locations (step by step and Video guide in the spoiler):
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Select "Custom" in the location settings at the top:
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Enable mouse input by clicking on the button at the top of the osbot client:
- Walk to the tile you want the script to place the cannon and press the "Set Current Position" Button next to the cannon position coordinates.
- Walk to your safespot tile and press the second "Set Current Position" Button button which is next to your safespots coordinates.
- You should now see that the script has set the coordinates for 2 locations.
- (Optional) Press the "Save" Button so you can simply load your custom locations when you start the script in the future.
List of preset locations:
- Ogres east of Castle wars
- Ogres at the Combat Training Camp north of Ardougne
- Hill giants at the Shayzien graveyard on Zeah
If you have any locations you would want to see added to this list just let me know!
Trials:
- Like this post and comment to get a Trial!
- Trials only for VIP/Sponsor users
Contact/Bug reports:
- If you have any specific questions or would like to report a bug please send me a detailed message on this forum.
- For bug reports please include details on how to reproduce the bug if possible.
Pictures (post your own and I will add them here!):
updates:
- v1.1: added custom refill threshold- v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides
- v1.3: Script will hop worlds if there is already another cannon in your world until it finds an open world (relevant when starting the script or when logging back in after a break)
- v1.4: added some failsafes so script wont stop because the client loads the inventory to slow after logging in
- v1.5: Added high alchemy support.
- v1.6: Improved worldhopping
- v1.7: small fix because of api changes
hey can i try trail?
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I have ben trying the perfect-construction for 2h now and it works great took from 1-55 in like 2h almost. going to try some advanced things on the script now to see if everything works, will give respond in 2-3h for more information.
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13 minutes ago, Czar said:
Sure, done enjoy
Thanks will try it soon and tell you how it was
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hey can i try perfect-construction trail?
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3 minutes ago, Taylano said:
Bro the script refuses to leave the bank after refilling on one of my scripts cant figure out why.
And could u make it so the script is able to use the prayer altar in poh when refilling?
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Bro the script refuses to leave the bank after refilling on one of my scripts cant figure out why.
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[INFO][Bot #2][09/16 11:35:17 fm]: 2) We seem to be at the fight area, turning on the travel flag to prevent teleporting...
[INFO][Bot #2][09/16 11:35:17 fm]: "did_teleport_fight" changed to "1"
[INFO][Bot #2][09/16 11:35:17 fm]: W@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
[INFO][Bot #2][09/16 11:35:17 fm]: "did_teleport_bank" changed to "0"
[INFO][Bot #2][09/16 11:35:17 fm]: Trying findFirstTargetNpc... all command size: 153
[INFO][Bot #2][09/16 11:35:17 fm]: Npc name is: [Skeletal Wyvern]
[INFO][Bot #2][09/16 11:35:17 fm]: [PRAYER] Fight tile is on minimap, activating quickprayer!
[INFO][Bot #2][09/16 11:35:18 fm]: Unable to detect suitable npcs from detected (8 npcs), resorting to backup detector..
[INFO][Bot #2][09/16 11:35:18 fm]: Trying findFirstTargetNpc... all command size: 153Script doesnt run to the monsters, runs above them on the minimap and just stands there thinking its down in the cave, worked flawlessly untill this morning never had a problem with this script
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Yo bro could i get a trial
Love all ur other scripts
Yo bro could i get a trial
Love all ur other scripts
Yo bro could i get a trial
Love all ur other scripts
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Any chance of a trial before buying?
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38 minutes ago, Taylano said:
Yo bro, the script worked perfect for 12 days straight.
Now it just stands in fally bank unable to detect blue dragons and it refuses to leave the bank, why?
Spams resorting to backup detector
Fixed it by creating a new save file, idk what difference it made but it worked
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Yo bro, the script worked perfect for 12 days straight.
Now it just stands in fally bank unable to detect blue dragons and it refuses to leave the bank, why?
Just now, Taylano said:Yo bro, the script worked perfect for 12 days straight.
Now it just stands in fally bank unable to detect blue dragons and it refuses to leave the bank, why?
Spams resorting to backup detector
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The script is legit ass had it before it works like trash, the author doesnt give a fuck and blames the user.
Broken script dont buy
Unneccessary trash talk i withdraw my comment
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On 8/22/2023 at 10:21 PM, Czar said:
I will add eat while walking in todays update, I didn’t expect any deaths sorry! Update coming up
also ty for feedback means a lot
Thank u fam :)! Much appreciated
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Bro, the script is not eating on the way to the spawn. For example im using it on blue dragons in falador, and the script keeps dying to chaos dwarfs on the way to the Blue dragons cause its not eating whilst walking over there?
Other than that the script is a1 perfect, works on all characters except for the pure im trying to bot there cause it keeps dying on the way. Any fixes for this?
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46 minutes ago, Patrick said:
What is the status staying?
Whats the message in the chatbox when checking the gem?
Status said drinking pot or something like that. Just got a skeletal wyvern task, script went to turael and cancelled it then took an assignment from him. Rinse and repeat it stood there for hours, I have no clue how im not banned yet, been using the script with a runtime of about 72 hrs. In total the script has been working for like 6 of those, and thats not even fully afk. I dont even have the energy to complain anymore, its not a good script. Sorry but its not. And its certainly not a script you should feel okay charging 15 euros for. Theres simply too many bugs, its not afk at all, and the script just does the most dumb shit to get the character banned. Like the Kurask bug, the script just stood there swapping from Combat screen to inventory screen for ? Idk how long said i had 2 completed tasks in 15 hours. Must have been standing there for 12+ hrs. Amazing
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https://gyazo.com/99bcffe0d94374b12cffe4c60895688c
Its not even attacking the kurasks, just standing there afk doing nothing.
Czar Quester
in Others
Posted · Edited by Taylano
Not necessary to make a new post
Dont have any specific ones in mind, just for the price tag in my opinion and its probably not a good opinion or so i would just want a few more quests. But what you have accomplished looks amazing. Specially if the quests work as intended! Truly amazing work.
Could I request a trial, ill try some out on a character of mine
@Czar Wrote to you on Discord :).