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computor

Trade With Caution
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Everything posted by computor

  1. Here's some great examples of what I want: Needs to be 100% original. Needs to have what I want in the video. Add me on skype to discuss details/prices: "jeff.dr eambot" (without spaces), or pm me on forums.
  2. You are the epitome of retardation on osbot. Believing shit like this shows how stupid the users are, and how mind-melding the administrators are. Inb4 ban.
  3. They are completely different. They don't use normal values in each config, instead they use bytes/bits to determine the state of the plant, the location of the plant, and a few other things (depending on what plant you are looking at). This is all stored into one config. Here's an example: Those are all the values for plants, EXCEPT for cactus. I could gather the values on my own for cactus, but of course it's easier to ask if someone has the values or not.
  4. Clearly you have no idea how farming values work.
  5. My client constantly disconnects from the server for whatever reason, and I get the warning message "Connecion lost, attempting to re-establish" (that black box in the top left). We've all seen it. Anyway, is there a way to check for it?
  6. Really? How are you an SDN scripter? LOL probably the funniest thing I've seen all day.
  7. Exactly what I needed. Thank you.
  8. I meant keyListener That is literally everything in my code.
  9. I have everything, I think. How do I get the keys pressed to log "doing shit". Nothing happens currently when I run it.
  10. Change this: if (currentHP <= timeToEat) if(foodToEat != null){ inventory.interact("Eat", foodToEat); if(!inventory.contains(foodToEat)){ Toolkit.getDefaultToolkit().beep(); } } To this: if (currentHP <= timeToEat) if(foodToEat != null){ inventory.interact("Drink", foodToEat); if(!inventory.contains(foodToEat)){ Toolkit.getDefaultToolkit().beep(); } } And put "Prayer potion(4)" in the GUI.
  11. Mainpaint is just the Image of the paint. I tried doing something like this, got the the paint to move to where i clicked the mouse, but I couldn't click and drag it, Also, I was only able to click inside the paint, which only made the paint move to the bottom right hand corner of the screen. Tried getting it to be able to follow mouse, but I can't. Any ideas?
  12. Still no, I guess I'll just request a tutorial on getting paint to move on mouseDrag
  13. I'm trying to get the paint to move. That too does not work.
  14. public void mousePressed(MouseEvent e) { Point clicked; clicked = e.getPoint(); Rectangle paintArea = new Rectangle((int)startX, (int)startY, mainPaint.getWidth(null), mainPaint.getHeight(null)); //xPos,yPos,width,height if(paintArea.contains(clicked)){ startX = clicked.getX(); startY = clicked.getY(); } } This doesn't seem to work. startX and startY are double values. Why doesn't it work?
  15. Thanks, I already got the problem fixed myself, just never posted that I did.
  16. Is there a way to add a stroke around your font in a paint?? This is an example:
  17. I tried adding those into setLocationRelativeTo(getOwner()); But it didn't work.....what's the correct format?
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