Everything posted by QBots
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Warning read this!
Nope. Just logged in for ~2hours fixing QCons and no ban.
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DNScriptCreator
Looks great! Glad someone else is making a free one since I don't have much time to work on mine.
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
The super attack potions will be fixed when I push the update. The clean All option will work, but only if you have a high enough level to clean every herb..
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QConstruction
Quick update to all my customers. I have just finished rewriting a new framework for the script that allows for "perfect" butler support. Just need to add the new GUI and implement the banking methods and I will release V3.
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halp
pls no it's surprisingly not heating up low cpu mode? if not go into task manager and set the priority of the client to low what i do who said runescape is the reason? yo wtf, i'm still in plat 1 ._. i'm running 6x league bots atm, so comp exploding. wtf? there league of legend bots? yeah, for referrals / leveling from 1-30 You should PM me the link. :P Tired of leveling my new account...
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QNature Runner
The runner is supposed to trade the crafter. Make sure to input the name in both roles. The runner trades the crafter just fine, the crafter just stands there. You don't input the name in both roles or else the crafter would only work with 1 runner and not 5. When I run it, I put the name of the crafter in when I start the crafter as well. And it runs fine for me. Try it. Say the crafters name is "Bot1" and the runner is "Bot2", Okay? When you start Bot1, put the name "Bot1" in the name of the crafter and select the craft option. When you start Bot2, put the name "Bot1" in the name of the crafter and select the run option. This is how I do it, and it is flawless. Thanks for being so helpful. I suck at explaining stuff like this.
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[Free] Fir3 Tutorial Island
Worked perfectly except that it got stuck after going down the ladder to get to the mining area.
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[Request] Nat Runner + Trader
Correct me if I'm wrong but your script doesn't have the ability to trade another user, it's simply a runner and not a mule/trader. I need a script that works as mules for my 91+ Crafters. No, that's exactly what it does. You choose to be a runner or a crafter, if you choose runner then you enter the username of the person you wish to trade the ess to. Crafter will hang out by the altar waiting for the runners. You should make a law crafter like this. If people want it, then sure. But this isn't the place to discuss it. I feel this is jacking his thread.
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[Request] Nat Runner + Trader
Correct me if I'm wrong but your script doesn't have the ability to trade another user, it's simply a runner and not a mule/trader. I need a script that works as mules for my 91+ Crafters. No, that's exactly what it does. You choose to be a runner or a crafter, if you choose runner then you enter the username of the person you wish to trade the ess to. Crafter will hang out by the altar waiting for the runners.
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Maxi again....
All the staff except Mikasa joined him.
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[Request] Nat Runner + Trader
I have a Nature Runner in the SDN already. (Doesn't support abyss though) Runners dont have an antiban because it is pointless. It is nature running, bans are inevitable.
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Ball's Free signatures
Text : QBots Size : Doesn't matter Colour: Doesn't matter Anyting else? : Do what you want with it.
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QNature Runner
The point of this script isnt to use one account.
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QConstruction
I take this back, When using butler the script will work for 15-20 minutes then proceed to run the the very end of the map constantly spamming butler and doing absolutely nothing else. Character is Male in case your wondering. I think thats just because the butler likes to randomly walk to the corners of the map...
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QNature Runner
It works fine. You are setting it up wrong. realy, if so then im sorry for sayingit doesnt work... how do i set it up? On your crafter account, you select Craft and click start. (near the altar) Optional: Select how much natures to return. On a runner, you enter the name of the crafter(Caps matter) and select run. It will then run back and forth from altar giving the crafter essence. ok well just like before, i have my noted pure essense i have money and i have a nature tiara.I tried starting it near the altar, inside the altar.. it idles and does literaly nothing.... Are you trying to use 1 account? You need at least 1 runner and 1 crafter for this to work.
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
I'll work on it...
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QNature Runner
It works fine. You are setting it up wrong. realy, if so then im sorry for sayingit doesnt work... how do i set it up? On your crafter account, you select Craft and click start. (near the altar) Optional: Select how much natures to return. On a runner, you enter the name of the crafter(Caps matter) and select run. It will then run back and forth from altar giving the crafter essence.
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QNature Runner
It works fine. You are setting it up wrong.
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Al Kharid cooker
if the item name is "Raw karambwan" then yes. if it has raw in the name it will cook it. get the most updated version because i think the range ID changed. karams have a different interface by the way
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QNature Runner
I can craft for you if you have 3-4 runners. I'll give you 26/26 or w.e. edit - Found a bug, but makes no difference to the script. Will be fixed. Good thing we are running right now :P
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QNatures - Runecrafting
You bought this? Wat? only because you personaly told me to buy it when i asked you if you would consider making me one or making one in general.. its abit frustrating since it doesnt work i mean i dont know what else to say. Bugs one thing, but alot of people cant even use it. When did I ever say buy this? It is a free script?
- QNatures - Runecrafting
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
Checking code now. I am going to rewrite some stuff that will hopefully solve all issues like this. Found and fixed the error. I'll let you know when an admin has pushed the update. Bug with Lantadyme identifying is fixed as well. Along with bug of selecting the herbs by accident. Adding all potions to decanting, will be done by tomorrow hopefully.
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QConstruction
Butler support is fixed in terms of the bugs stated. Mounted glory should be fixed. Added another failsafe to check if in house. Butler support might be a tad faster now. Waiting on admins to push it
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QConstruction
I'm really busy with IRL stuff atm... I'll go ahead and push the update for the butler chat though. As well as updates for other things.