Everything posted by QBots
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Nature Runner -Price? You decide
Script is released and is in the SDN for sale.
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
Care to explain why it is slow? Do I have the delay between clicks too high? How does it stop working?
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[FLAWLESS] BGDK - Kills Green Dragons For Profit [250k+/HR]
Sounds great!
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QConstruction
Hrm... Butler support works for me... Mounted glory I can fix. The client is a tad buggy with wall objects, but I can implement a fix. Is there anything special you do for butler support? Nope. Are you using normal or demon?
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QConstruction
Hrm... Butler support works for me... Mounted glory I can fix. The client is a tad buggy with wall objects, but I can implement a fix.
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Announcing QScriptGenerator
Update: First full script with this has been created. Chops Yews in Edgeville and banks them.
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Announcing QScriptGenerator
I have entity interacting, banking, and inventory dropping done. Going to add looting soon. Yes it's swing. ;)
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QConstruction
Hmmmm. I'll look into it. Thanks. Just placed a mounted glory in my house and that methode is working good! Awesome. Today is mainly QConstruction update day, so expect stuff tomorrow I guess. Script still says version 2.0 in the paint. Its also still pretty slow and could use a lot more speed over all! I'm only getting 70k xp/h doing oak larders with a mounted glory Where is it slow so I can improve specific areas?
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Announcing QScriptGenerator
The word loop was used incorrectly I guess. It just follows through the logic that's added into the onLoop method.
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Announcing QScriptGenerator
Banking features completed already: Open,Close,DepositAll,DepositX,WithdrawAll,WithdrawX Will add using items on other items tomorrow, along with interface interacting.
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Announcing QScriptGenerator
This script is being made to look into the use of enumerations. Seemed to be an easy enough task to start out with. It is in no way meant to hurt other peoples sales in any way. This will allow users of OSBot to learn about Java if they want by simply looking at the output file I will generate.
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Announcing QScriptGenerator
Hi all, I am making a simple script that will allow you to record actions to repeat in a loop. This will allow anyone to make their own scripts. (In the future, I may add a feature to generate an actual java script) Price: FREE Alpha GUI: 1hr proggy: I plan on having a beta test by tomorrow night.
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
Did it attempt to click the bank? It seems to have moved the mouse over there at the very least.
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
I will definitely TRY to fix it, but I cant guarantee anything
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QNature Runner
QNature Runner This script will run natures, or wait for runners at the alter and craft runes. If you choose to craft, you can set an amount of ess to trade if you wish. GUI should be pretty self-explanatory. Lvl 10+ combat level will make the path 100% safe. Start with 5gp per essence that you want to craft. Average run time: 3 minutes and 45 seconds per run. Best number of runners is 5 per crafter. Anymore than that they will get backed up. Proggies: Changelog: Initial release. Path 80% safe, seems to be flawless except that it will lose a couple ess now and then. Features Advanced antiban for crafter Flawless walking Buys/Sells ess to Jimunua or w.e her name is Not sure what the profit per hour this is, but it seems to be roughly 180k/hr with 2 runners, so most likely 90k/hr per runner. (That's without double nats) Huge thanks to Imagine Dragons for giving me a lot more info into a lot of the information posted.
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
I'll work on it. I need to get some stuff updated/rewritten for it to work.
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Open Source Slayer
You have no idea how the initialiser works if you think that's the case. The taskgenerator is a script that you run. Lmao.
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Open Source Slayer
messy works till I need to fix it. plus I can put any info I need into it. Instead of writing a class for each task which has to be initialized anyway. this is just hard coded and ready to go. Most slayer stuff has to be anyway. True.. I just think it's more readable with this setup but people dont seem to care about that on here.. Not to mention no one has to write any classes now because I made the taskgenerator which does all of the work.
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QHerblore - PotionMaking|HerbViewing|HerbIdentifying
The first post clearly states that herb viewing for trade screens does not work currently...
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QConstruction
Hmmmm. I'll look into it. Thanks. Just placed a mounted glory in my house and that methode is working good! Awesome. Today is mainly QConstruction update day, so expect stuff tomorrow I guess.
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Project X (Recruiting)
I can make you a GUI if you really need it. Just PM me with what you want on it.
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Open Source Slayer
That's kinda messy imo, but looks functional. I'll show you how I plan on doing it soon.
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QNatures - Runecrafting
Will be fixed when I get out of class tomorrow.
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Open Source Slayer
It's the easiest way to do something like this. If you are here to criticize then don't help. Can't you do the same thing with an enum which holds all the monsters data You could. I think having an interface/class setup will be easier for something open-source. This way it's easier to add new stuff for anyone. Doesn't matter at all for something that like this.
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Can I make a bot?
There is no possible way you can make a bot Wrong. Do you know how hard it is to make a bot? The coding required to make OSBot is insane. If he has no prior knowledge of coding, it will take him years to make a bot. this is not true i didnt know almost anything about scripting just 2 weeks ago and now im getitng ready to release my third script id say if your otivated go for it and if you need any help add me Script != Bot