Everything posted by Lewis
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withdraw all items on a list
still needing help with this
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Level 3 accounts
i can make some for you, level 3 and 7qp add me on skype: sales.lewis
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withdraw all items on a list
thank you, not on skype currently but ill be on soon
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withdraw all items on a list
could you give me a code example please? ArrayList listTest = new ArrayList( listTest.add( "first item" ); listTest.add( "second item" ); listTest.add( "third item" ); listTest.add( "fourth item" ); for example
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withdraw all items on a list
i am looking to withdraw items A, B, C, D, E from the bank for example. what would be the best way to do this? would i check individually for each item i.e if A is in bank withdraw A If B is in bank withdraw B etc or would i be able to do a list for example: if Items is in bank withdraw Items Edit: i want to withdraw ALL not X/all but one etc
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Local script via cli start up help
worked thank you
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Local script via cli start up help
-script test: rest of the code i know is correct i tried variations like: -script test -script test:0 -script test:1 -script test:""
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Local script via cli start up help
i have made a script to run from where ever to GE script works perfect if i start normally (not CLI) But as soon as i try using CLI: -script test: It does not work. The script requires no params, just to be started
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Khal Tutorial Island
-script 591:1;0;0;1;0 now drops items at GE, how do i fix?
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switching case if store contains items
got banking, walking to and from shop to bank down private State getState() { if (Shop.contains(myPlayer()) && !inventory.isFull()) return State.BUY; if (!deposit.contains(myPlayer()) && inventory.isFull()) return State.WALK_BANK; if (deposit.contains(myPlayer()) && inventory.isFull()) return State.BANK; if (!Shop.contains(myPlayer()) && !inventory.isFull()) return State.WALK_SHOP; if (store.isOpen()) { if (store.getAmount(items) <= 0) { return State.HOP; } } return State.WAIT; }
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switching case if store contains items
ohh right, like so private State getState() { if (wydinShop.contains(myPlayer()) && !inventory.isFull()) return State.BUY; if (!depositBox.contains(myPlayer()) && inventory.isFull()) return State.WALK_BANK; if (depositBox.contains(myPlayer()) && inventory.isFull()) return State.BANK; if (!wydinShop.contains(myPlayer()) && !inventory.isFull()) return State.WALK_SHOP; if(getStore().isOpen()) { if(getStore().getAmount(items) <= 0) { return State.HOP; } } return State.WAIT; }
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switching case if store contains items
Hows this logic looking: private State getState() { if (shop.contains(myPlayer()) && !inventory.isFull()) return State.BUY; if (shop.contains(myPlayer()) && inventory.isFull()) return State.WALK_BANK; if (depositBox.contains(myPlayer()) && inventory.isFull()) return State.BANK; if (!shop.contains(myPlayer()) && !inventory.isFull()) return State.WALK_SHOP; if(getStore().isOpen()) { if(getStore().getAmount(items) <= 0) { return State.HOP; } } return State.WAIT; }
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switching case if store contains items
Does this look better private State getState() { if (shop.contains(myPlayer())) return State.BUY; if (inventory.isFull()) return State.BANK; if(getStore().isOpen()) { if(getStore().getAmount(items) <= 0) { return State.HOP; } } return State.WAIT; }
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switching case if store contains items
ok i see what you done there it will hop if no other statement is true (compared to my wait if no other statement is true)
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switching case if store contains items
so it would look more like: private State getState() { if (!inventory.isFull()) return State.BUY; if (inventory.isFull()) return State.BANK; if (store.getAmount("Pot") == 0 && store.getAmount("Vial of water") == 0) return State.HOP; return State.WAIT; } ?
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switching case if store contains items
i also tried private State getState() { if (!inventory.isFull()) return State.BUY; if (inventory.isFull()) return State.BANK; if (store.getAmount(items) == 0) return State.HOP; return State.WAIT; }
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switching case if store contains items
practicing with a shop buyer. Looking to hop worlds if store doesnt contain items. i.e final String items[] = new String[] {"Small fishing net", "Harpoon", "Lobster Pot", }; private State getState() { if (!inventory.isFull()) return State.BUY; if (inventory.isFull()) return State.BANK; if (!store.contains(items)) return State.HOP; return State.WAIT; }
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Looking for bulk tutorial island accounts with no trade limit.
add me on skype: sales.lewis
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tut done accs
skype: sales.lewis can do 7qp for 250k/acc too, all accs have a 2day+ cooldown
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mass account register
all im looking is for it to handle this one page for registration https://secure.runescape.com/m=account-creation/g=oldscape/create_account with proxy support for multiple accs
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mass account register
anywhere i could get a mass account register with proxy support? just need them to register 1 acc per proxy
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OSBot 2.4.99 - Bot Farmer's Dream
how do i download the update? half my webwalking it glitched on .96 now, when i click homepage download its .96 still
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gold farming
must be haha i cant be doing much wrong myself though @ 1ip:1bot and little hours running, trained acc to look semi legit before farming method
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Looking for bulk tutorial island accounts with no trade limit.
ill make ~20 accs for you with 7qp unregistered emails able to do 250k07 each?
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gold farming
i tried BF too, semi fresh accs (trained a little) but got banned very quick interested in how many your running & how long for