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Perfect Fighter AIO

Featured Replies

4 minutes ago, kospel said:

Does this script (webwalker) allow botted account to climb over general agility obstacles? For instance, If I bot in taverley dungeon will it bank through the northern gates or climb over the wall near the west bank?

Will use shortcut.

In ranging mode I noticed the bot re-clicking the monster on its death.  It didn't do that before and yesterday it didn't do that nether.

hey there this looks awesome could I get a free trial on the fighter please?

Thanks in advance :)

Getting this error at Aberrant Spectres in Stronghold Slayer Cave:

 

[INFO][Bot #1][01/23 05:24:59 PM]: java.lang.NullPointerException
    at org.osbot.rs07.api.map.Position.<init>(kh:262)
    at java.util.stream.ReferencePipeline$3$1.accept(Unknown Source)
    at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(Unknown Source)
    at java.util.stream.AbstractPipeline.copyInto(Unknown Source)
    at java.util.stream.AbstractPipeline.wrapAndCopyInto(Unknown Source)
    at java.util.stream.AbstractPipeline.evaluate(Unknown Source)
    at java.util.stream.AbstractPipeline.evaluateToArrayNode(Unknown Source)
    at java.util.stream.ReferencePipeline.toArray(Unknown Source)
    at a.PRn.j(tj:2701)
    at a.c.a.cON.d(ke:580)
    at a.c.a.cON.d(ke:149)
    at a.PRn.F(tj:1697)
    at a.PRn.onLoop(tj:2250)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(jg:12)
    at java.lang.Thread.run(Unknown Source)

cant get gargoyles to work for nothing, i've been here for 3 hours messin with it already can i get a refund or discord help or something?

Literally i just watched how it worked perfectly and then it just stopped. Didnt move mouse anymore. Then started script again, still nothing. Its doing nothing, timer starts and all is (calculating) . Im at yaks. 

 

EDIT: The problem was the resizeable mode. Its working in fixed mode.

Edited by yoloman1

On 1/21/2019 at 8:08 AM, befferke said:

Update V234 isn't live yet. So it's waiting for that, after that the crabs should be working properly again.

does that include ammonite crabs?

So whats the status? Is it still partly broken?

Allready got one of my accounts banned because of faulty stronghold plugin. ( Was my fault using it when I saw it is not working as it should).

Whats the status on perfect fighter?

Apparently not working again even in fixed mode, just standing cus there was RS update...

 

[INFO][Bot #1][01/24 05:47:20 PM]: Changed interaction!
[INFO][Bot #1][01/24 05:47:29 PM]: "ss_kill_counter" changed to "20"
[INFO][Bot #1][01/24 05:47:29 PM]: "slayer_npc_finish" changed to "8590"
[INFO][Bot #1][01/24 05:47:29 PM]: Changed interaction!
[INFO][Bot #1][01/24 05:47:29 PM]: [FFA1] Fighting target at [x=2322, y=3792, z=0]
[INFO][Bot #1][01/24 05:47:30 PM]: Changed interaction!
[INFO][Bot #1][01/24 05:47:38 PM]: "ss_kill_counter" changed to "21"
[INFO][Bot #1][01/24 05:47:38 PM]: "slayer_npc_finish" changed to "8593"
[INFO][Bot #1][01/24 05:47:39 PM]: Changed interaction!
[INFO][Bot #1][01/24 05:47:39 PM]: [FFA1] Fighting target at [x=2322, y=3795, z=0]
[INFO][Bot #1][01/24 05:47:39 PM]: Changed interaction!
[INFO][Bot #1][01/24 05:47:45 PM]: "slayer_npc_finish" changed to "8586"
[INFO][Bot #1][01/24 05:47:45 PM]: "ss_kill_counter" changed to "22"
[INFO][Bot #1][01/24 05:47:46 PM]: Changed interaction!
[INFO][Bot #1][01/24 05:47:46 PM]: [FFA1] Fighting target at [x=2326, y=3795, z=0]
[INFO][Bot #1][01/24 05:47:47 PM]: Changed interaction!
[INFO][Bot #1][01/24 05:47:53 PM]: "slayer_npc_finish" changed to "8595"
[INFO][Bot #1][01/24 05:47:53 PM]: "ss_kill_counter" changed to "23"
[INFO][Bot #1][01/24 05:47:53 PM]: Changed interaction!

 

Basically it randomly stops and not picking another NPC to kill. 

Edited by yoloman1

Really Loving your new additions to your PerfectFighter Script, Somehow in the process of updating the script the ability was removed to Hide Paint with F2, on any script the ability to toggle the overlay allow scripts to be used on machines with less computing power than say your average gaming computer in mirror mode; which is already notoriously resource hungry itself. Could you re add the ability to toggle paint overlay please? It would really help me and many others i'm quite sure! Thanks a Million! JayM

Sometimes this comes, and sometimes it just spamms Exception in script thread 2.. Fixed it by not looting in settings... Mirror issue or script?

Spoiler

[INFO][Bot #1][01/24 09:48:44 PM]: Exception in script thread 2: java.lang.NullPointerException
	at org.osbot.rs07.api.util.NodeDequeIterator.set(zi:41)
	at org.osbot.rs07.api.GroundItems.getAll(ie:241)
	at a.coM1.B(on:1509)
	at a.coM1.n(on:901)
	at a.c.a.a.CoN.B(ye:78)
	at perfect.scripting.LoopScript.L(re:1303)
	at a.coM1.j(on:671)
	at a.coM1.onLoop(on:959)
	at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(jg:12)
	at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][01/24 09:48:44 PM]: Exception in script thread 2: java.lang.NullPointerException
	at org.osbot.rs07.api.util.NodeDequeIterator.set(zi:41)
	at org.osbot.rs07.api.GroundItems.getAll(ie:241)
	at a.coM1.B(on:1509)
	at a.coM1.n(on:901)
	at a.c.a.a.CoN.B(ye:78)
	at perfect.scripting.LoopScript.L(re:1303)
	at a.coM1.j(on:671)
	at a.coM1.onLoop(on:959)
	at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(jg:12)
	at java.lang.Thread.run(Unknown Source)
[INFO][Bot #1][01/24 09:48:45 PM]: Exception in script thread 2: java.lang.NullPointerException
	at org.osbot.rs07.api.util.NodeDequeIterator.set(zi:41)
	at org.osbot.rs07.api.GroundItems.getAll(ie:241)
	at a.coM1.B(on:1509)
	at a.coM1.n(on:901)
	at a.c.a.a.CoN.B(ye:78)
	at perfect.scripting.LoopScript.L(re:1303)
	at a.coM1.j(on:671)
	at a.coM1.onLoop(on:959)
	at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(jg:12)
	at java.lang.Thread.run(Unknown Source)

 

 

Running the script on hill giants and my character is running halfway across the map instead of attacking nearby NPCs. Any way to fix this? Awesome script btw

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