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[$3.99] CMHStronghold - Includes Minotaurs, Ankous, and much more

Featured Replies

  • Author

Doesn't eat my delicious lobsters. sad.png

 

 

Won't eat.

 

Will you guys post a screenshot of your GUI on the food tab please? And the food names are case-sensitive. The amount to eat at is a percentage of your health, not the # of hitpoints.

 

Eric

Edited by ericthecmh

 

Doesn't loot noted items for me, is there a trick to it? 

 

You are right. I'm looking into that right now.

 

Thanks, you could try to implement item ID's? Works just as good i guess.

Edited by keremsadik

Will test this out later. Hope its as wonderfull as your Ess script!

  • Author

 

 

Doesn't loot noted items for me, is there a trick to it? 

 

You are right. I'm looking into that right now.

 

Thanks, you could try to implement item ID's? Works just as good i guess.

 

 

 

Just did in version 0.0.6 biggrin.png you can just type the ID or the name.

 

In fact I don't think it's possible to just use the name for noted items... the name for some reason returns null...

 

Hey, I only saw this in Andes script a couple of days ago and I thought it was cool, he had the option to pick up and just bury bones, but you cant set it to stop at a certain level so you don't have to worry about coming back and having it higher than you wanted too. I don't know how hard that is to script but I think people would like that feature, I know I would use it.

 

 

This suggestion has been implemented in version 0.0.7.

 

Will test this out later. Hope its as wonderfull as your Ess script!

 

smile.png) thank you! Please post any suggestions/bugs!

 

Eric

Edited by ericthecmh

 

 

 

Doesn't loot noted items for me, is there a trick to it? 

 

You are right. I'm looking into that right now.

 

Thanks, you could try to implement item ID's? Works just as good i guess.

 

 

 

Just did in version 0.0.6 biggrin.png you can just type the ID or the name.

 

In fact I don't think it's possible to just use the name for noted items... the name for some reason returns null...

 

Hey, I only saw this in Andes script a couple of days ago and I thought it was cool, he had the option to pick up and just bury bones, but you cant set it to stop at a certain level so you don't have to worry about coming back and having it higher than you wanted too. I don't know how hard that is to script but I think people would like that feature, I know I would use it.

 

 

This suggestion has been implemented in version 0.0.7.

 

Will test this out later. Hope its as wonderfull as your Ess script!

 

smile.png) thank you! Please post any suggestions/bugs!

 

Eric

 

 

Works perfect now, the only thing that just popped up is that after every kill my frame rate drops to like 8, and the info box gets spammed with found item "insert name" sorry to disturb so much. 

Edited by keremsadik

I'll try this script on my obby mauler, i hope it work good so i can get 60+ str asap :)

  • Author

 

Works perfect now, the only thing that just popped up is that after every kill my frame rate drops to like 8, and the info box gets spammed with found item "insert name" sorry to disturb so much.

 

Oh my gosh I forgot to remove that... sorry :PP I'll take care of that right now

 

EDIT: That's been fixed. New version 0.0.9.

 

I'll try this script on my obby mauler, i hope it work good so i can get 60+ str asap smile.png

smile.png) tell me how it goes!

Edited by ericthecmh

Started to bot and seems to run flawlessly, Im going to post some proggie pictures later :)

  • Author

PERFECT! Thanks allot for the super fast hot fixes, you're the best.

Thank you ;)) I try my best to provide fixes ASAP

Eric

Started to bot and seems to run flawlessly, Im going to post some proggie pictures later :)

Great! I look forward to them

Eric

i put it in my scripts folder but doesnt show up on my client?

 

derp nvm it was right there :)


found a bug, when it goes through a door it sometimes goes back through the door it came through then continues to click the second door.

Edited by exthpee

I start at edgeville bank and it can't seem to withdraw my lobsters.. and when I start in the stronghold it runs back to the bank

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