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Class set ups?


LiquidMetal

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Post some of your favorite class set-ups from top to bottom on this thread! Please feel free to try out some of the classes I posted and let me know how they work for you.

 

Please note that these are for Call Of Duty: Black ops 2

Here are some of mine below

 

class one; kills 'em quick

 

Primary: Vector K10 - FMJ, Grip, Quickdraw

 

Perk 1: Lightweight

Perk 2: Scavenger

Perk 3: Dexterity

 

Lethal: None

Tactical: None

 

Secondary: Tac 45 - FMJ

 

Wildcards: Primary gunfighter

 

 

 

class two; Really unusual but amazing.

 

Primary: FAL OSW - select fire, FMJ, target finder

 

Perk 1: Lightweight

Perk 2: Scavenger

Perk 3: Dexterity

 

Lethal: None

Tactical: None

 

Secondary: Tac 45 - FMJ

 

Wildcards: Primary gunfighter

 

 

 

class three; just absolutely kicks ass.

 

Primary: MTAR - grip, supressor, reflex sight (customize the sight, use the blue dot)

 

Perk 1: Lightweight

Perk 2: Scavenger

Perk 3:Dexterity

 

Lethal: Claymore

Tactical: Trophy system (these are amazing if you know how to use them)

 

Secondary: None

 

Wildcards: Primary gunfighter

 

 

 

class four; Multi-Kill

 

Primary: PDW 57 - FMJ, grip

 

Perk 1: Lightweight

Perk 2: Scavenger

Perk 3: Dexterity   

 

Lethal: None

Tactical: Shock Charge x2

 

Secondary: Tac 45 - FMJ

 

 

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Sexiest class ever is;

 

Lsat, target finder

 

Flack jacket, hardline

 

Toughness

 

Tac mask

 

Bouncing betty/claymore

 

2x shock charge

 

And for ks:

 

Guardian, sentry gun and uav to cover your back.

 

LOL this does go h.a.m tough if you wanna camp and go 100-0

Edited by XanarchyX
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Map: hijacked

 

Class:

 

Primary: None

 

Secondary: B23R with Long barrel

 

Perk 1: Lightweight
Perk 2: Fast hands
Perk 3: Extreme conditioning & dead silence

Lethal: C4

Tactical: 2x EMP

Wildcard: Perk 3

 

 

 

Perfect rushing class for hijacked (going underground) there is a sweaty spot on one of the panels you can aim through and shoot them as they come down the other side. Always emp through the doorway (if you get a marker and no clay/bettys destroyed) throw the C4 through and drop that camping mother F*cker.

 

 

 

My usual class i use is.

 

 

Map: ANY

Primary: M8A1 (FMJ + Fore-grip)

Secondary: None

 

Perk 1: Lightweight

Perk 2: Fast hands

Perk 3: Extreme conditioning + Dexterity/dead silence (i have 2 classes all same but with either dexterity or dead silence)

Lethal: Claymore

Tactical: EMPx2

Wildcard: Perk 3

Edited by JakeLAD
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I have 10 customs. But i'll post my most efficient/the ones that usually do me well.

 

class one

Primary: Skorpion - Silencer

Perk 1: Ghost/Lightweight, Flak Jacket

Perk 2: Scavenger, Fast Hands

Perk 3: Dexterity

Lethal: None

Tactical: Shock Charge

Secondary: Combat Knife/None

Wildcards: Perk 1 Greed, Perk 2 Greed

 

class two

Primary: None

Perk 1: Lightweight/Ghost, Flak Jacket

Perk 2: Scavenger, Fast Hands

Perk 3: Tactical Mask, Extreme Conditioning

Lethal: None

Tactical: None

Secondary: Five Seven

Wildcards: Perk 1 Greed, Perk 2 Greed, Perk 3 greed

 

 

Imo perks are more useful than the guns, so I'd rather double up on perks and miss out on a secondary or primary (and eventually pick one up after killing someone). Shock charges are useful too for when you go pass B on certain maps. It kinda tells you where people are spawning/where to look. If you're wondering why the five-seven it's because pistols are very OP on BOPS2. Can easily take down an assault rifle from across the map with a five-seven as well as a SMG in point-blank range with it. GJ Treyarch.

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