July 9, 201510 yr Hi, is the mentioned method working for you? I'm certain it is being called in my script - I event commented whole onLoop() body and just put simple "worlds.hopToP2PWorld();" line - and nothing happens. Can someone confirm this? Can it be caused by the update of world switcher as it shows players on each server now?
July 9, 201510 yr It's been broken for ages. I saw this thread a while ago and assumed it would be fixed, but it never was (even though alek said there wasn't a problem). http://osbot.org/forum/topic/74677-world-hopper-bugged/ I am testing using this code for(int world = 302; world < 307; world++) { while(worlds.getCurrentWorld() != world) { log(worlds.hop(world)); sleep(10000); } } and for(int world = 2; world < 7; world++) { while(worlds.getCurrentWorld() != world) { log(worlds.hop(world)); sleep(10000); } } Edited July 9, 201510 yr by Diclonius
July 9, 201510 yr Author Actually I was using this method in one of my private scripts and it was working just fine. Logged in today after a few days and it won't hop.
July 9, 201510 yr Actually I was using this method in one of my private scripts and it was working just fine. Logged in today after a few days and it won't hop. oh right .I just assumed it was broken between now and that thread. Edited July 9, 201510 yr by Diclonius
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