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Is worlds.hop() working for you?


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Posted

Hi, is the mentioned method working for you? I'm certain it is being called in my script - I event commented whole onLoop() body and just put simple "worlds.hopToP2PWorld();" line - and nothing happens. Can someone confirm this? Can it be caused by the update of world switcher as it shows players on each server now?

Posted (edited)

It's been broken for ages.

 

I saw this thread a while ago and assumed it would be fixed, but it never was (even though alek said there wasn't a problem). http://osbot.org/forum/topic/74677-world-hopper-bugged/

 

I am testing using this code

		for(int world = 302; world < 307; world++) {
			while(worlds.getCurrentWorld() != world) {
				log(worlds.hop(world));
				sleep(10000);
			}
		}

and

		for(int world = 2; world < 7; world++) {
			while(worlds.getCurrentWorld() != world) {
				log(worlds.hop(world));
				sleep(10000);
			}
		}
Edited by Diclonius

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