ProjectPact Posted October 16, 2016 Author Posted October 16, 2016 Okay I can see the logic in that, but why does the bot, after it has picked up both traps, not place it on the branch where its standing? It always goes back to the first trap it picked up. So I see where you're coming from on the picking up part, but it should lay the trap closest to it after that. Hope I explained it clearly enough :p Yea I see what you mean, I'm going to look into that for you. I know the reason it is doing that, and I do know how to fix it. The only problem is that it is going to be making your CPU do even more calculations than it already is. :p So you gotta give a little to get a little ;) horrible at doing black salamanders horrible at explaining what is wrong
rieguy199 Posted October 16, 2016 Posted October 16, 2016 Yeahh sorry, i was tired lastnight, and it has different priorities, like it when it fails it picks up the rope and net, but doesnt put it back up, or it does catch but doesnt put back.. horrible xp per hour, you'd have to try it out for yourself to see what i mean 1
BigRed Posted October 17, 2016 Posted October 17, 2016 Requesting a 24 hour trial. ID:160409 Thank you! 1
ProjectPact Posted October 17, 2016 Author Posted October 17, 2016 Running another test today/tomorrow. Will hopefully get this beta of progression out by the end of this week! 1
ProjectPact Posted October 21, 2016 Author Posted October 21, 2016 Beta testing for Progression has just been released! Look for version 4.0! Remember, PLEASE make a bug report for any problems you run into with progression so I can fix them ASAP! Lots of new updates! Updates: fixed a castle wars teleport bug fixed SQL injection for high scores fixed a paint NPE with trap spots fixed a conversation starter bug fixed a startup error fixed releasing salamanders reordered the trapping layout for salamanders increased trapping speed removed quick hop for black salamanders fixed a bug if a spot was not walkable, you wouldn’t try to relocate positions fixed a tooltip bug in GUI rewrote trap spots not handling when you can’t place a trap fixed a spam of checking traps updates were made dealing with the comparator method Also: All bug reports have been looked at that were made on my website and should be fixed in this version of the script! EDIT: Version 4.0 should be released today! I missed the cutoff yesterday for pushing script updates. So it should be out sometime today whenever a developer can get around to it! Newest version is now live! Go try it out! 1
donovanpappas Posted October 26, 2016 Posted October 26, 2016 (edited) i keep trying to start the script, and it acts like the script is running (the play button is dark on the bot client, and the pause and stop are highlighted) but the GUI never appears. edit : i got it working. testing out progression mode. Edited October 26, 2016 by donovanpappas 1
ScriptRager Posted October 27, 2016 Posted October 27, 2016 can i get a 12 or 24 hour trail please will buy most likely haha 1
ridnem Posted October 27, 2016 Posted October 27, 2016 (edited) mate could i get some help with the swamp lizard setup? everything i try it gives a error only release the lizards, doing nothing else Edited October 27, 2016 by ridnem
ProjectPact Posted October 27, 2016 Author Posted October 27, 2016 mate could i get some help with the swamp lizard setup? everything i try it gives a error only release the lizards, doing nothing else Is the log saying anything? Because right now, it thinks you don't have any traps set up, which is why it isn't tending to them.
ivanlivi21 Posted October 28, 2016 Posted October 28, 2016 i would like a trial of the script please, i want to buy a hunter script and i want to know what script its better ID: 166828 1
ProjectPact Posted October 28, 2016 Author Posted October 28, 2016 i would like a trial of the script please, i want to buy a hunter script and i want to know what script its better ID: 166828 Done! 1