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PPOSB - AIO Hunter


ProjectPact

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AIO Hunter 5.0 Updates:

  • created a custom debugging tool
  • fixed a setup trap bug that would keep trying to setup traps
  • fixed trap timers always showing up even when disabled
  • added a new failsafe if you inventory is full to drop items so you can pickup the rest of your traps
  • fixed a painter bug painting traps as active if they weren’t yours
  • fixed a bug that painted timers if the traps weren’t yours
  • added a bunch of new failsafe’s for myTrap
  • fixed a walking bug 
  • fixed a salamander double spam click bug
  • added a detection system to salamanders and deadfall trapping
  • fixed corresponding trap numbers from displaying wrong values
  • fixed an advance mouse handler bug when walking over tile was turned off
  • made trap timers turn off in low CPU mode

 

ALL trials will be given once version 5.0 goes live!

 

p.s: The new debugging tool should only be used if you run into an error running the script, as it uses more cpu when activated.

 

 

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11 hours ago, ProjectPact said:

AIO Hunter 5.0 Updates:

  • created a custom debugging tool
  • fixed a setup trap bug that would keep trying to setup traps
  • fixed trap timers always showing up even when disabled
  • added a new failsafe if you inventory is full to drop items so you can pickup the rest of your traps
  • fixed a painter bug painting traps as active if they weren’t yours
  • fixed a bug that painted timers if the traps weren’t yours
  • added a bunch of new failsafe’s for myTrap
  • fixed a walking bug 
  • fixed a salamander double spam click bug
  • added a detection system to salamanders and deadfall trapping
  • fixed corresponding trap numbers from displaying wrong values
  • fixed an advance mouse handler bug when walking over tile was turned off
  • made trap timers turn off in low CPU mode

 

ALL trials will be given once version 5.0 goes live!

 

p.s: The new debugging tool should only be used if you run into an error running the script, as it uses more cpu when activated.

 

 

GG mah dude

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Of course there is a risk of botting anything... no matter what you bot it is cheating, and no matter what you get caught botting all the consequences are the same. I'm still using an account I've had for 3 bond periods, and about to go on a forth bond period tomorrow when it expires. There are multiple factors that go into a ban, besides just a script, so it is impossible to say it was just the script that got you banned. Bot smart and you'll be fine. 

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