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XenoFightCaves - You look like you could use some sleep(:

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XenoFightCaves

 

 

---Change Log--- v1 ---> Groovy Releasev1.1--> Added paint--> Fixed hang in scriptv1.2--> Revamped paint, fixed two more hangs in scriptv2.0--> Re-written and ported to java--> GUI Added--> Far more stable--> Experience/hour and Experience/Gained added.

 

I cannot upload attachments and it's a pain to zip files on Linux, so here are the download link(s), please download both files.

 

http://up.ht/ZrdQrv
http://up.ht/ZrdP6M
 

Please note, the GUI will ask you which stat you are training, don't get this confused with which stat the script will train. This is just for experience calculations. So if you select Strength, make sure you are training strength before you start the script, and so on.

 

289diqq.png



For those of you with the issue where the script randomly hangs, after numerous debugging sessions we have confirmed this is not because of the script or it's programming. Please see bug report here for other users having the same issue.

 

http://osbot.org/forum/topic/697-freezing-client/

 

 

 

 

Know bugs------> Tokkul Gained shows Error.

Edited by XenoTools

it was working for me, then randomly just started doing nothing, now when i start it it just stands there

 

Edit: now, after restarting the client 5 times, its working again

Edited by Failed4life

i think it may be randomly logging out because the mouse isnt doing anything, maybe add random tab checks so it doesnt log out?

other than that, runs great

  • Author

it was working for me, then randomly just started doing nothing, now when i start it it just stands there

 

Edit: now, after restarting the client 5 times, its working again

 

That's a problem with the bot itself and the developers are working on it currently

i think it may be randomly logging out because the mouse isnt doing anything, maybe add random tab checks so it doesnt log out?

other than that, runs great

If the mouse is not doing anything than the script has stopped working, that's because the onLoop() function is bugged.

Decent script,I'm using it now.

 

I suggest you making the player hit the NPC's though instead of just having it auto-retaliate. Also adding the ability to use prayer would be nice.

& The paint, would you mind putting the hourly XP & XP gained? That'd be cool too.

Decent script,I'm using it now.

 

I suggest you making the player hit the NPC's though instead of just having it auto-retaliate. Also adding the ability to use prayer would be nice.

& The paint, would you mind putting the hourly XP & XP gained? That'd be cool too.

He's just focusing on the basics of making a steady script atm.

  • Author

Decent script,I'm using it now.

 

I suggest you making the player hit the NPC's though instead of just having it auto-retaliate. Also adding the ability to use prayer would be nice.

& The paint, would you mind putting the hourly XP & XP gained? That'd be cool too.

 

This will all be added as soon as the scripting API is ported to java, as I use eclipse to get to know the API and it's really a pain in my ass right now to do anything, although not impossible.  Hourly XP & XP gained is not there simply because OSBot currently does not have support for those functions, I'll definatley be adding prayer.

 

The reason you shouldn't have the bot attack the NPCs is because then you would have to re-center after each fight, which triggers more "reptetive" functions, thus increasing detectability.

  • Author

He's just focusing on the basics of making a steady script atm.

 

Actually I'm just reading learning this Groovy BS, it has so many "CheapHax" for scripting that I'm not used to, hell that may just be the Script class I'm enheriting from, I'm not used to having access to things like myX() myY() and walk(), usually you have to go through it all such as on vInser

 

players.getLocalPlayer().getLocation().getX()
which i actually like more.

This will all be added as soon as the scripting API is ported to java, as I use eclipse to get to know the API and it's really a pain in my ass right now to do anything, although not impossible.  Hourly XP & XP gained is not there simply because OSBot currently does not have support for those functions, I'll definatley be adding prayer.

 

The reason you shouldn't have the bot attack the NPCs is because then you would have to re-center after each fight, which triggers more "reptetive" functions, thus increasing detectability.

Ah okay.. Btw is there a way to check if the bot runs to the middle EVERY time it enters until it does run to the middle? & if It doesn't, have it do so? Because sometimes I will look at the bot and it'll be stuck at the entrance just standing there, no idea why. I have to pause the bot, click to the middle & resume. I'd like to AFK this much as possible so that is why I am asking.

  • Author

Ah okay.. Btw is there a way to check if the bot runs to the middle EVERY time it enters until it does run to the middle? & if It doesn't, have it do so? Because sometimes I will look at the bot and it'll be stuck at the entrance just standing there, no idea why. I have to pause the bot, click to the middle & resume. I'd like to AFK this much as possible so that is why I am asking.

 

More than certainly, although I have to go to sleep because I work tomorrow, but once I get home I'm going to continue to improve this, I already have a completely re-written version waiting for you guys that goes about this in a different way, that way I can't be bitched at for taking someone elses code etiher. The way this script was written by fuzzy I have to admit was over-all poor, and most of it un-needed.

 

Expect an update within 24 hours for a more stable release.

going to set and go to bed, haha. Will be recording my in game and possibly post proggie? gained exp : current doe.

  • Author

going to set and go to bed, haha. Will be recording my in game and possibly post proggie? gained exp : current doe.

Not recommended to set it up and go to sleep at this state, you may do 1 round, you may do 20, you may go all night, but probably only around 5-6. A more stable build will be released tomorrow.

Thanks for releasing this, fuzzy's script was terrible and Peter never released his.

 

EDIT: What is your timezone?

Edited by Quaz

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