Drow Posted July 2, 2013 Posted July 2, 2013 Can anyone explain how walking works in osbot. Only thing that came up in mind was split path to areas and then check if the player is in that area and then move to next.
Skype Posted July 2, 2013 Posted July 2, 2013 Does this help you out? http://osbot.org/forum/topic/3356-a-patch-for-walking-into-neighboring-regions/
Merccy Posted July 3, 2013 Posted July 3, 2013 Or this: http://osbot.org/forum/topic/6283-aio-walking-class-doenst-glitch-on-break/