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PeterFightCaves

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This is doing the same thing as my script and after looking through the code, it's almost the same. Just crashes outside sometimes. I've tried checking for distance and walking closer/turning camera, but that tends to break the script.

^

 

Same here, when spawning a bit further out it does not tempt to find the cave so it just stands there

There seems to be a problem with the script, stays outside fight caves for few minutes ;(.

Instead of criticizing Peter, you guys should thank him for offering a free script. He never said it was flawless. He isn't even finished with it. 

@miki if you read he fixed that, re-do the script from the first page he's already fixed that, on the other hand excellent script my man! Just could use a nice paint and show various xp gained in ATT/STR/Range/DEF etc.. Other then that just amazing man! :D

It wasn't half assed, the groundItem is broken in the client and randomly picks up bones and chicken this isn't my fault so don't complain mate..

 

 

 

Dude my thread was out since 7th off April and then you created yours yesterday, my script is completely different it even forces attack and attacks the NPC which yours don't, please tell me how it's copied in any way because I did not copy one thing at all and also stop being jealous on my thread because theirs another Fight Cave script, the only good thing you have on your script is your paint and is covering the hole inventory which wasn't a great idea, Also if you don't touch the script the script won't break, and will run fine. 

 

OT: Their has been another bug with the script, It didn't realize it dies after attacking NPC I fixed that and hopefully works for everyone, version 1.2 is up, you can get the script from the front page.

Peter,

 

Xeno is not trying to say you copied him, just that the scripts are similar (which they are). I haven't used yours (or looked through the code for that matter), but I am hoping to get a chance to and am looking forward to seeing you auto-attack functions.

OT: Their has been another bug with the script, It didn't realize it dies after attacking NPC I fixed that and hopefully works for everyone, version 1.2 is up, you can get the script from the front page.

 

Thanks for yet another update.

 

It wasn't half assed, the groundItem is broken in the client and randomly picks up bones and chicken this isn't my fault so don't complain mate..

 

 

 

Dude my thread was out since 7th off April and then you created yours yesterday, my script is completely different it even forces attack and attacks the NPC which yours don't, please tell me how it's copied in any way because I did not copy one thing at all and also stop being jealous on my thread because theirs another Fight Cave script, the only good thing you have on your script is your paint and is covering the hole inventory which wasn't a great idea, Also if you don't touch the script the script won't break, and will run fine. 

 

OT: Their has been another bug with the script, It didn't realize it dies after attacking NPC I fixed that and hopefully works for everyone, version 1.2 is up, you can get the script from the front page.

 

Congratulations on your thread being out earlier, whilist my script was out before yours. Also, I never once said you copied me. I said it had the same issue as entering the cave as mine, which I honestly believe is due to the API Functions of the bot currently, there's no reason that the camera should just spin in circles or not work at all, but more than anything i 90% accuse groovy because even if there is an error for an invalid method it won't catch it as an error, it just wont run it.

Chill out, also mine does the same thing, don't touch it and it runs fine.

Yeah, you're script force attacks the NPC, congratulations. Just makes it easier to detect, IMO.

ALSO, how is covering the inventory a bad idea? The paint shows the tokkul gained and what else would be used for this script. The Anti-Ban changes the tabs, and is about to get even more in-depth as to checking skills, etc. If you're botting and eating in the fight-caves, you're honestly LOSING experience. Don't believe me? Try it.

Once again, not ONCE did I say or even make it sound like you copied my script, the code is obviously different.

Instead of criticizing Peter, you guys should thank him for offering a free script. He never said it was flawless. He isn't even finished with it. 

Its more of a feedback so that he knows how his script is running and so that he can fix it for more to use it. He needs this feedback so that he can keep developing it, also i do not think everyone expects a flawless script in the first version.

Good script.

Edited by Quaz

Stops every 10 min atm. Happend twice. Might be the bots fault cuz happens the same thing on Xenos script.

  • Author

Stops every 10 min atm. Happend twice. Might be the bots fault cuz happens the same thing on Xenos script.

 

Yeah it keeps misclicking thinking it enters the cave, I will try find a away around this thing, the issue is because off the hooks not the script itself.

I wasn't posting about my script, I was blantly saying it had the same error. I was testing it to provide you with feedback, that was all. Ciao kid.

  • Author

I wasn't posting about my script, I was blantly saying it had the same error. I was testing it to provide you with feedback, that was all. Ciao kid.

 

Alright thanks mate, I took you feedback in a wrong manor sorry, if I ever find a way around this I will inform you.

 

Alright thanks mate, I took you feedback in a wrong manor sorry, if I ever find a way around this I will inform you.

 

NP, sorry for coming on as an ass too, the problem with the script being stuck outside when it spawns beyond a certain distance would be fixed obviously by a distance check and making it walk towards the cave, probably with a random 3x3 x,y for anti-ban purposes, but it seems the walking function has been murdered by the OSBot developers.. Also, don't use the client.rotateCamera function as it seems to be very detectable, simply because it only spins one direction and spins in a complete circle befoer finding it most of the time.

Just some tips I've found while testing.

  • Author

   

NP, sorry for coming on as an ass too, the problem with the script being stuck outside when it spawns beyond a certain distance would be fixed obviously by a distance check and making it walk towards the cave, probably with a random 3x3 x,y for anti-ban purposes, but it seems the walking function has been murdered by the OSBot developers.. Also, don't use the client.rotateCamera function as it seems to be very detectable, simply because it only spins one direction and spins in a complete circle befoer finding it most of the time.

Just some tips I've found while testing.

 

Alright I've took your tips into consideration will try and fix the issue.

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